Lines Matching refs:VarLayout
844 struct VarLayout struct in deqp::gls::ShaderExecUtil::BufferIoExecutor
850 VarLayout (void) : offset(0), stride(0), matrixStride(0) {} in VarLayout() function
856 …static void computeVarLayout (const std::vector<Symbol>& symbols, std::vector<VarLayout>* layout…
857 static deUint32 getLayoutStride (const vector<VarLayout>& layout);
859 …static void copyToBuffer (const glu::VarType& varType, const VarLayout& layout, int numValues, …
860 …static void copyFromBuffer (const glu::VarType& varType, const VarLayout& layout, int numValues…
865 vector<VarLayout> m_inputLayout;
866 vector<VarLayout> m_outputLayout;
910 void BufferIoExecutor::computeVarLayout (const std::vector<Symbol>& symbols, std::vector<VarLayout>… in computeVarLayout()
922 VarLayout& layoutEntry = (*layout)[varNdx]; in computeVarLayout()
958 for (vector<VarLayout>::iterator varIter = layout->begin(); varIter != layout->end(); ++varIter) in computeVarLayout()
963 inline deUint32 BufferIoExecutor::getLayoutStride (const vector<VarLayout>& layout) in getLayoutStride()
968 void BufferIoExecutor::copyToBuffer (const glu::VarType& varType, const VarLayout& layout, int numV… in copyToBuffer()
995 void BufferIoExecutor::copyFromBuffer (const glu::VarType& varType, const VarLayout& layout, int nu… in copyFromBuffer()
1043 const VarLayout& layout = m_inputLayout[inputNdx]; in uploadInputBuffer()
1078 const VarLayout& layout = m_outputLayout[outputNdx]; in readOutputBuffer()