Lines Matching refs:monster_builder
455 #include "monster_builder.h" // Generated by `flatcc`.
1566 MonsterBuilder monster_builder(builder);
1567 monster_builder.add_pos(&position);
1568 monster_builder.add_hp(hp);
1569 monster_builder.add_name(name);
1570 monster_builder.add_inventory(inventory);
1571 monster_builder.add_color(Color_Red);
1572 monster_builder.add_weapons(weapons);
1573 monster_builder.add_equipped_type(Equipment_Weapon);
1574 monster_builder.add_equipped(axe.Union());
1575 auto orc = monster_builder.Finish();
1617 monster_builder.add_equipped_type(Equipment_Weapon); // Union type
1618 monster_builder.add_equipped(axe); // Union data
1697 monster_builder.add_equipped_type(Equipment::Weapon); // Union type
1698 monster_builder.add_equipped(axe.as_union_value()); // Union data
2007 // Only needed if we don't have `#include "monster_builder.h"`.