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Lines Matching full:platform

17   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
18 …ect="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Micros…
21 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
22 …ect="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Micros…
25 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
26 …ect="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Micros…
29 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
30 …ect="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Micros…
36 …<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\resources_Win32_Debug\</OutDir>
37 …<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\resources_Win32_Debug\</IntDir>
38 …<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "resourc…
39 …<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "resou…
40 …<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "resourc…
41 …<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">uresb_root.res</NMakeOutput>
42 …<NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakePre…
43 …<NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeIncludeSe…
44 …<NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedInclud…
45 …<NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeAssembly…
46 …<NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForce…
47 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</OutDir>
48 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</IntDir>
49 …<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "resources…
50 …<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "resourc…
51 …<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "resources…
52 … <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">uresb_root.res</NMakeOutput>
53 …<NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakePrepr…
54 …<NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeIncludeSear…
55 …<NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeForcedIncludes…
56 …<NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeAssemblySe…
57 …<NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeForcedU…
58 …<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\resources_Win32_Release\</Ou…
59 …<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\resources_Win32_Release\</In…
60 …<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "resou…
61 …<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "res…
62 …<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "resou…
63 …<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">uresb_root.res</NMakeOutp…
64 …<NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeP…
65 …<NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeInclude…
66 …<NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedIncl…
67 …<NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeAssemb…
68 …<NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeFor…
69 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</OutDir>
70 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</IntDir>
71 …<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "resourc…
72 …<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "resou…
73 …<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "resourc…
74 …<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|x64'">uresb_root.res</NMakeOutput>
75 …<NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakePre…
76 …<NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeIncludeSe…
77 …<NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeForcedInclud…
78 …<NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeAssembly…
79 …<NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeForce…