Lines Matching refs:NewMask
28 LaneBitmask PrevMask, LaneBitmask NewMask) { in increaseSetPressure() argument
29 assert((PrevMask & ~NewMask) == 0 && "Must not remove bits"); in increaseSetPressure()
30 if (PrevMask != 0 || NewMask == 0) in increaseSetPressure()
42 LaneBitmask PrevMask, LaneBitmask NewMask) { in decreaseSetPressure() argument
43 assert((NewMask & !PrevMask) == 0 && "Must not add bits"); in decreaseSetPressure()
44 if (NewMask != 0 || PrevMask == 0) in decreaseSetPressure()
114 LaneBitmask NewMask) { in increaseRegPressure() argument
115 if (PreviousMask != 0 || NewMask == 0) in increaseRegPressure()
129 LaneBitmask NewMask) { in decreaseRegPressure() argument
130 decreaseSetPressure(CurrSetPressure, *MRI, RegUnit, PreviousMask, NewMask); in decreaseRegPressure()
669 LaneBitmask NewMask = PrevMask | P.LaneMask; in addLiveRegs() local
670 increaseRegPressure(P.RegUnit, PrevMask, NewMask); in addLiveRegs()
684 LaneBitmask NewMask; in discoverLiveInOrOut() local
687 NewMask = Pair.LaneMask; in discoverLiveInOrOut()
691 NewMask = PrevMask | Pair.LaneMask; in discoverLiveInOrOut()
692 I->LaneMask = NewMask; in discoverLiveInOrOut()
694 increaseSetPressure(P.MaxSetPressure, *MRI, RegUnit, PrevMask, NewMask); in discoverLiveInOrOut()
738 LaneBitmask NewMask = PreviousMask & ~Def.LaneMask; in recede() local
748 if (NewMask == 0) { in recede()
755 decreaseRegPressure(Reg, PreviousMask, NewMask); in recede()
767 LaneBitmask NewMask = PreviousMask | Use.LaneMask; in recede() local
768 if (NewMask == PreviousMask) in recede()
775 addRegLanes(*LiveUses, RegisterMaskPair(Reg, NewMask)); in recede()
785 removeRegLanes(*LiveUses, RegisterMaskPair(Reg, NewMask)); in recede()
787 addRegLanes(*LiveUses, RegisterMaskPair(Reg, NewMask)); in recede()
800 increaseRegPressure(Reg, PreviousMask, NewMask); in recede()
892 LaneBitmask NewMask = PreviousMask | Def.LaneMask; in advance() local
893 increaseRegPressure(Def.RegUnit, PreviousMask, NewMask); in advance()
1270 LaneBitmask NewMask = LiveMask & ~LastUseMask; in bumpDownwardPressure() local
1271 decreaseRegPressure(Reg, LiveMask, NewMask); in bumpDownwardPressure()
1279 LaneBitmask NewMask = LiveMask | Def.LaneMask; in bumpDownwardPressure() local
1280 increaseRegPressure(Reg, LiveMask, NewMask); in bumpDownwardPressure()