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Lines Matching refs:GL_APIENTRY

40 #define GL_APIENTRYP GL_APIENTRY*
526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
535 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
536 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
537 GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfact…
538 GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum …
539 GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const…
540 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
541 GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
542 GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
543 GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
544 GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
545 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean …
546 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
547 GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalform…
548 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, G…
549 GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GL…
550 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint y…
551 GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
552 GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
553 GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
554 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
555 GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
556 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
557 GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
558 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
559 GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
560 GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
561 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
562 GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
563 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
564 GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
565 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
566 GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
567 GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *in…
568 GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
569 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
570 GL_APICALL void GL_APIENTRY glFinish (void);
571 GL_APICALL void GL_APIENTRY glFlush (void);
572 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum ren…
573 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
574 GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
575 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
576 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
577 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
578 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
579 GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
580 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsiz…
581 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsi…
582 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
583 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
584 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
585 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
586 GL_APICALL GLenum GL_APIENTRY glGetError (void);
587 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
588 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment…
589 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
590 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
591 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, …
592 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *param…
593 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
594 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GL…
595 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GL…
596 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLc…
597 GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
598 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
599 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
600 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
601 GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
602 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
603 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
604 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
605 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
606 GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
607 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
608 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
609 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
610 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
611 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
612 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
613 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
614 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
615 GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
616 GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
617 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
618 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum f…
619 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
620 GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei wi…
621 GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
622 GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
623 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryform…
624 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*strin…
625 GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
626 GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask…
627 GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
628 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
629 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
630 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum d…
631 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei…
632 GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
633 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
634 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
635 GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
636 GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffs…
637 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
638 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
639 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
640 GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
641 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
642 GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
643 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
644 GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
645 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
646 GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
647 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
648 GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
649 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa…
650 GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
651 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
652 GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
653 GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose,…
654 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose,…
655 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose,…
656 GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
657 GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
658 GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
659 GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
660 GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
661 GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
662 GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
663 GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
664 GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloa…
665 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
666 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean…
667 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);