Lines Matching refs:_BIT
2038 y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,3),_BIT(pixelIndex,4)); in HwlComputePixelCoordFromOffset()
2042 y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,3)); in HwlComputePixelCoordFromOffset()
2045 x = Bits2Number(3, _BIT(pixelIndex,3),_BIT(pixelIndex,1),_BIT(pixelIndex,0)); in HwlComputePixelCoordFromOffset()
2046 y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,2)); in HwlComputePixelCoordFromOffset()
2049 x = Bits2Number(3, _BIT(pixelIndex,3),_BIT(pixelIndex,2),_BIT(pixelIndex,0)); in HwlComputePixelCoordFromOffset()
2050 y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,1)); in HwlComputePixelCoordFromOffset()
2053 x = Bits2Number(3, _BIT(pixelIndex,3),_BIT(pixelIndex,2),_BIT(pixelIndex,1)); in HwlComputePixelCoordFromOffset()
2054 y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,0)); in HwlComputePixelCoordFromOffset()
2062 x = Bits2Number(3, _BIT(pixelIndex,4),_BIT(pixelIndex,2),_BIT(pixelIndex,0)); in HwlComputePixelCoordFromOffset()
2063 y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,3),_BIT(pixelIndex,1)); in HwlComputePixelCoordFromOffset()
2083 x = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,3),_BIT(pixelIndex,4)); in HwlComputePixelCoordFromOffset()
2087 x = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,3)); in HwlComputePixelCoordFromOffset()
2091 x = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,4),_BIT(pixelIndex,2)); in HwlComputePixelCoordFromOffset()
2092 y = Bits2Number(3, _BIT(pixelIndex,3),_BIT(pixelIndex,1),_BIT(pixelIndex,0)); in HwlComputePixelCoordFromOffset()
2095 x = Bits2Number(3, _BIT(pixelIndex,4),_BIT(pixelIndex,3),_BIT(pixelIndex,1)); in HwlComputePixelCoordFromOffset()
2096 y = Bits2Number(3, _BIT(pixelIndex,5),_BIT(pixelIndex,2),_BIT(pixelIndex,0)); in HwlComputePixelCoordFromOffset()
2106 z = Bits2Number(3, _BIT(pixelIndex,8),_BIT(pixelIndex,7),_BIT(pixelIndex,6)); in HwlComputePixelCoordFromOffset()
2129 x = Bits2Number(3, _BIT(pixelIndex,6),_BIT(pixelIndex,2),_BIT(pixelIndex,0)); in HwlComputePixelCoordFromOffset()
2130 y = Bits2Number(3, _BIT(pixelIndex,7),_BIT(pixelIndex,3),_BIT(pixelIndex,1)); in HwlComputePixelCoordFromOffset()
2131 z = Bits2Number(2, _BIT(pixelIndex,5),_BIT(pixelIndex,4)); in HwlComputePixelCoordFromOffset()
2134 x = Bits2Number(3, _BIT(pixelIndex,6),_BIT(pixelIndex,2),_BIT(pixelIndex,0)); in HwlComputePixelCoordFromOffset()
2135 y = Bits2Number(3, _BIT(pixelIndex,7),_BIT(pixelIndex,4),_BIT(pixelIndex,1)); in HwlComputePixelCoordFromOffset()
2136 z = Bits2Number(2, _BIT(pixelIndex,5),_BIT(pixelIndex,3)); in HwlComputePixelCoordFromOffset()
2140 x = Bits2Number(3, _BIT(pixelIndex,6),_BIT(pixelIndex,3),_BIT(pixelIndex,0)); in HwlComputePixelCoordFromOffset()
2141 y = Bits2Number(3, _BIT(pixelIndex,7),_BIT(pixelIndex,4),_BIT(pixelIndex,1)); in HwlComputePixelCoordFromOffset()
2142 z = Bits2Number(2, _BIT(pixelIndex,5),_BIT(pixelIndex,2)); in HwlComputePixelCoordFromOffset()
2151 z += Bits2Number(3,_BIT(pixelIndex,8),0,0); in HwlComputePixelCoordFromOffset()
2547 yBit3 = _BIT(bank, 0) ^ _BIT(xBit,0); in ComputeSurfaceCoord2DFromBankPipe()
2550 yBit4 = _BIT(bank, 0) ^ _BIT(xBit,0); in ComputeSurfaceCoord2DFromBankPipe()
2551 yBit3 = _BIT(bank, 1) ^ _BIT(xBit,1); in ComputeSurfaceCoord2DFromBankPipe()
2554 yBit3 = _BIT(bank, 2) ^ _BIT(xBit,2); in ComputeSurfaceCoord2DFromBankPipe()
2555 yBit5 = _BIT(bank, 0) ^ _BIT(xBit,0); in ComputeSurfaceCoord2DFromBankPipe()
2556 yBit4 = _BIT(bank, 1) ^ _BIT(xBit,1) ^ yBit5; in ComputeSurfaceCoord2DFromBankPipe()
2559 yBit3 = _BIT(bank, 3) ^ _BIT(xBit, 3); in ComputeSurfaceCoord2DFromBankPipe()
2560 yBit4 = _BIT(bank, 2) ^ _BIT(xBit, 2); in ComputeSurfaceCoord2DFromBankPipe()
2561 yBit6 = _BIT(bank, 0) ^ _BIT(xBit, 0); in ComputeSurfaceCoord2DFromBankPipe()
2562 yBit5 = _BIT(bank, 1) ^ _BIT(xBit, 1) ^ yBit6; in ComputeSurfaceCoord2DFromBankPipe()
2574 xBit3 = _BIT(bank, 0) ^ _BIT(yBit,0); in ComputeSurfaceCoord2DFromBankPipe()
2577 xBit3 = _BIT(bank, 0) ^ _BIT(yBit,1); in ComputeSurfaceCoord2DFromBankPipe()
2578 yBit3 = _BIT(bank, 1) ^ _BIT(xBit,1); in ComputeSurfaceCoord2DFromBankPipe()
2581 xBit3 = _BIT(bank, 0) ^ _BIT(yBit,2); in ComputeSurfaceCoord2DFromBankPipe()
2582 yBit3 = _BIT(bank, 2) ^ _BIT(xBit,2); in ComputeSurfaceCoord2DFromBankPipe()
2583 yBit4 = _BIT(bank, 1) ^ _BIT(xBit,1) ^ _BIT(yBit, 2); in ComputeSurfaceCoord2DFromBankPipe()
2586 xBit3 = _BIT(bank, 0) ^ _BIT(yBit, 3); //x3 = y6 ^ b0 in ComputeSurfaceCoord2DFromBankPipe()
2587 yBit3 = _BIT(bank, 3) ^ _BIT(xBit, 3); //y3 = x6 ^ b3 in ComputeSurfaceCoord2DFromBankPipe()
2588 yBit4 = _BIT(bank, 2) ^ _BIT(xBit, 2); //y4 = x5 ^ b2 in ComputeSurfaceCoord2DFromBankPipe()
2589 yBit5 = _BIT(bank, 1) ^ _BIT(xBit, 1) ^ _BIT(yBit, 3); //y5=x4^y6^b1 in ComputeSurfaceCoord2DFromBankPipe()
2600 xBit3 = _BIT(bank, 0) ^ _BIT(yBit,1); in ComputeSurfaceCoord2DFromBankPipe()
2601 xBit4 = _BIT(bank, 1) ^ _BIT(yBit,0); in ComputeSurfaceCoord2DFromBankPipe()
2604 xBit3 = _BIT(bank, 0) ^ _BIT(yBit,2); in ComputeSurfaceCoord2DFromBankPipe()
2605 yBit3 = _BIT(bank, 2) ^ _BIT(xBit,2); in ComputeSurfaceCoord2DFromBankPipe()
2606 xBit4 = _BIT(bank, 1) ^ _BIT(yBit,1) ^ _BIT(yBit,2); in ComputeSurfaceCoord2DFromBankPipe()
2609 xBit3 = _BIT(bank, 0) ^ _BIT(yBit, 3);//x3 = b0 ^ y6 in ComputeSurfaceCoord2DFromBankPipe()
2610 xBit4 = _BIT(bank, 1) ^ _BIT(yBit, 2) ^ _BIT(yBit, 3);//x4 = b1 ^ y5 ^ y6; in ComputeSurfaceCoord2DFromBankPipe()
2611 yBit3 = _BIT(bank, 3) ^ _BIT(xBit, 3); //y3 = b3 ^ x6; in ComputeSurfaceCoord2DFromBankPipe()
2612 yBit4 = _BIT(bank, 2) ^ _BIT(xBit, 2); //y4 = b2 ^ x5; in ComputeSurfaceCoord2DFromBankPipe()
2623 xBit3 = _BIT(bank, 0) ^ _BIT(yBit,2); //x3 = b0 ^ y5; in ComputeSurfaceCoord2DFromBankPipe()
2624 xBit4 = _BIT(bank, 1) ^ _BIT(yBit,1) ^ _BIT(yBit, 2);//x4 = b1 ^ y4 ^ y5; in ComputeSurfaceCoord2DFromBankPipe()
2625 xBit5 = _BIT(bank, 2) ^ _BIT(yBit,0); in ComputeSurfaceCoord2DFromBankPipe()
2628 xBit3 = _BIT(bank, 0) ^ _BIT(yBit, 3);//x3 = y6 ^ b0 in ComputeSurfaceCoord2DFromBankPipe()
2629 xBit4 = _BIT(bank, 1) ^ _BIT(yBit, 2) ^ _BIT(yBit, 3);//x4 = y5 ^ y6 ^ b1 in ComputeSurfaceCoord2DFromBankPipe()
2630 xBit5 = _BIT(bank, 2) ^ _BIT(yBit, 1);//x5 = y4 ^ b2 in ComputeSurfaceCoord2DFromBankPipe()
2631 yBit3 = _BIT(bank, 3) ^ _BIT(xBit, 3); //y3 = x6 ^ b3 in ComputeSurfaceCoord2DFromBankPipe()
2980 UINT_32 x3 = _BIT(tx,0); in ComputeBankFromCoord()
2981 UINT_32 x4 = _BIT(tx,1); in ComputeBankFromCoord()
2982 UINT_32 x5 = _BIT(tx,2); in ComputeBankFromCoord()
2983 UINT_32 x6 = _BIT(tx,3); in ComputeBankFromCoord()
2984 UINT_32 y3 = _BIT(ty,0); in ComputeBankFromCoord()
2985 UINT_32 y4 = _BIT(ty,1); in ComputeBankFromCoord()
2986 UINT_32 y5 = _BIT(ty,2); in ComputeBankFromCoord()
2987 UINT_32 y6 = _BIT(ty,3); in ComputeBankFromCoord()