Lines Matching refs:blit2d
111 device->meta_state.blit2d.p_layouts[src_type], in blit2d_bind_src()
126 device->meta_state.blit2d.p_layouts[src_type], in blit2d_bind_src()
134 device->meta_state.blit2d.p_layouts[src_type], in blit2d_bind_src()
139 device->meta_state.blit2d.p_layouts[src_type], in blit2d_bind_src()
196 cmd_buffer->device->meta_state.blit2d.pipelines[src_type][fs_key]; in bind_pipeline()
207 cmd_buffer->device->meta_state.blit2d.depth_only_pipeline[src_type]; in bind_depth_pipeline()
218 cmd_buffer->device->meta_state.blit2d.stencil_only_pipeline[src_type]; in bind_stencil_pipeline()
258 device->meta_state.blit2d.p_layouts[src_type], in radv_meta_blit2d_normal_dst()
269 .renderPass = device->meta_state.blit2d.render_passes[fs_key][dst_layout], in radv_meta_blit2d_normal_dst()
286 .renderPass = device->meta_state.blit2d.depth_only_rp[ds_layout], in radv_meta_blit2d_normal_dst()
304 .renderPass = device->meta_state.blit2d.stencil_only_rp[ds_layout], in radv_meta_blit2d_normal_dst()
617 state->blit2d.render_passes[j][k], in radv_device_finish_meta_blit2d_state()
624 state->blit2d.depth_only_rp[j], &state->alloc); in radv_device_finish_meta_blit2d_state()
626 state->blit2d.stencil_only_rp[j], &state->alloc); in radv_device_finish_meta_blit2d_state()
631 state->blit2d.p_layouts[src], in radv_device_finish_meta_blit2d_state()
634 state->blit2d.ds_layouts[src], in radv_device_finish_meta_blit2d_state()
639 state->blit2d.pipelines[src][j], in radv_device_finish_meta_blit2d_state()
644 state->blit2d.depth_only_pipeline[src], in radv_device_finish_meta_blit2d_state()
647 state->blit2d.stencil_only_pipeline[src], in radv_device_finish_meta_blit2d_state()
708 if (!device->meta_state.blit2d.render_passes[fs_key][dst_layout]) { in blit2d_init_color_pipeline()
740 }, &device->meta_state.alloc, &device->meta_state.blit2d.render_passes[fs_key][dst_layout]); in blit2d_init_color_pipeline()
799 .layout = device->meta_state.blit2d.p_layouts[src_type], in blit2d_init_color_pipeline()
800 .renderPass = device->meta_state.blit2d.render_passes[fs_key][0], in blit2d_init_color_pipeline()
812 &device->meta_state.blit2d.pipelines[src_type][fs_key]); in blit2d_init_color_pipeline()
874 if (!device->meta_state.blit2d.depth_only_rp[ds_layout]) { in blit2d_init_depth_only_pipeline()
902 }, &device->meta_state.alloc, &device->meta_state.blit2d.depth_only_rp[ds_layout]); in blit2d_init_depth_only_pipeline()
961 .layout = device->meta_state.blit2d.p_layouts[src_type], in blit2d_init_depth_only_pipeline()
962 .renderPass = device->meta_state.blit2d.depth_only_rp[0], in blit2d_init_depth_only_pipeline()
974 &device->meta_state.blit2d.depth_only_pipeline[src_type]); in blit2d_init_depth_only_pipeline()
1036 if (!device->meta_state.blit2d.stencil_only_rp[ds_layout]) { in blit2d_init_stencil_only_pipeline()
1064 }, &device->meta_state.alloc, &device->meta_state.blit2d.stencil_only_rp[ds_layout]); in blit2d_init_stencil_only_pipeline()
1139 .layout = device->meta_state.blit2d.p_layouts[src_type], in blit2d_init_stencil_only_pipeline()
1140 .renderPass = device->meta_state.blit2d.stencil_only_rp[0], in blit2d_init_stencil_only_pipeline()
1152 &device->meta_state.blit2d.stencil_only_pipeline[src_type]); in blit2d_init_stencil_only_pipeline()
1202 }, &device->meta_state.alloc, &device->meta_state.blit2d.ds_layouts[idx]); in meta_blit2d_create_pipe_layout()
1210 .pSetLayouts = &device->meta_state.blit2d.ds_layouts[idx], in meta_blit2d_create_pipe_layout()
1214 &device->meta_state.alloc, &device->meta_state.blit2d.p_layouts[idx]); in meta_blit2d_create_pipe_layout()