Lines Matching full:start
198 <packet code="6" name="Start Tile Binning"/>
208 <field name="Block count" size="8" start="0" type="uint"/>
212 <field name="address" size="32" start="0" type="address"/>
216 <field name="address" size="32" start="0" type="address"/>
220 <field name="address" size="32" start="0" type="address"/>
226 <packet code="20" name="Start Address of Generic Tile List">
227 <field name="start" size="32" start="0" type="address"/>
228 <field name="end" size="32" start="32" type="address"/>
232 <field name="tile list set number" size="8" start="0" type="uint"/>
236 …<field name="Absolute address of explicit supertile render list" size="32" start="24" type="addres…
237 <field name="explicit supertile number" size="8" start="16" type="uint"/>
238 <field name="row number" size="8" start="8" type="uint"/>
239 <field name="column number" size="8" start="0" type="uint"/>
243 <field name="row number in supertiles" size="8" start="8" type="uint"/>
244 <field name="column number in supertiles" size="8" start="0" type="uint"/>
250 <field name="Disable Color Buffer write" size="8" start="8" type="uint"/>
251 <field name="Enable Z write" size="1" start="7" type="bool"/>
252 <field name="Enable Stencil write" size="1" start="6" type="bool"/>
254 <field name="Disable Colour buffer(s) clear on write" size="1" start="4" type="bool"/>
255 <field name="Disable Stencil buffer clear on write" size="1" start="3" type="bool"/>
256 <field name="Disable Z buffer clear on write" size="1" start="2" type="bool"/>
257 …<field name="Disable fast opportunistic write out in multisample mode" size="1" start="1" type="bo…
258 <field name="Last Tile of Frame" size="1" start="0" type="bool"/>
262 <field name="Disable Colour Buffer load" size="8" start="8" type="uint"/>
263 <field name="Enable Z load" size="1" start="7" type="bool"/>
264 <field name="Enable Stencil load" size="1" start="6" type="bool"/>
270 <field name="Address" size="24" start="24" type="address"/>
271 <field name="Padded height of output image in UIF blocks" size="13" start="11" type="uint"/>
272 <field name="XOR UIF" size="1" start="10" type="bool"/>
273 <field name="Last Tile of Frame" size="1" start="8" type="bool"/>
274 <field name="Disable Colour buffer(s) clear on write" size="1" start="7" type="bool"/>
275 <field name="Disable Stencil buffer clear on write" size="1" start="6" type="bool"/>
276 <field name="Disable Z buffer clear on write" size="1" start="5" type="bool"/>
277 <field name="Raw Mode" size="1" start="4" type="bool"/>
278 <field name="Buffer to Store" size="4" start="0" type="uint">
291 <field name="Address" size="24" start="24" type="address"/>
292 <field name="Padded height of output image in UIF blocks" size="13" start="11" type="uint"/>
293 <field name="XOR UIF" size="1" start="10" type="bool"/>
294 <field name="Raw Mode" size="1" start="4" type="bool"/>
295 <field name="Buffer to Load" size="4" start="0" type="uint">
308 <field name="Minimum index" size="32" start="104" type="uint"/>
309 <field name="Enable Primitive Restarts" size="1" start="103" type="bool"/>
310 <field name="Maximum index" size="31" start="72" type="uint"/>
311 <field name="Address of Indices List" size="32" start="40" type="address"/>
312 <field name="Length" size="32" start="8" type="uint"/>
314 <field name="Index type" size="2" start="6" type="uint">
320 <field name="mode" size="5" start="0" type="Primitive"/>
324 <field name="Enable Primitive Restarts" size="1" start="135" type="bool"/>
325 <field name="Maximum index" size="31" start="104" type="uint"/>
326 <field name="Address of Indices List" size="32" start="72" type="address"/>
327 <field name="Number of Instances" size="32" start="40" type="uint"/>
328 <field name="Instance Length" size="32" start="8" type="uint"/>
330 <field name="Index type" size="2" start="6" type="uint">
336 <field name="mode" size="5" start="0" type="Primitive"/>
340 <field name="Index of First Vertex" size="32" start="40" type="uint"/>
341 <field name="Length" size="32" start="8" type="uint"/>
343 <field name="mode" size="8" start="0" type="Primitive"/>
347 <field name="Index of First Vertex" size="32" start="72" type="uint"/>
348 <field name="Number of Instances" size="32" start="40" type="uint"/>
349 <field name="Instance Length" size="32" start="8" type="uint"/>
351 <field name="mode" size="8" start="0" type="Primitive"/>
355 <field name="Base Instance" size="32" start="32" type="uint"/>
357 <field name="Base Vertex" size="32" start="0" type="uint"/>
361 <field name="data type" size="1" start="6" type="uint">
365 <field name="primitive type" size="6" start="0" type="uint">
373 <field name="address" size="27" start="5" type="address"/>
374 <field name="number of attribute arrays" size="5" start="0" type="uint"/>
378 <field name="number of 32-bit Output Buffer Address following" size="3" start="8" type="uint"/>
379 <field name="number of 16-bit Output Data Specs following" size="5" start="11" type="uint"/>
385 <field name="First Shaded Vertex Value to output" size="8" start="0" type="uint"/>
386 …r of consecutive Vertex Values to output as 32-bit values minus 1" size="4" start="8" type="uint"/>
387 <field name="Output Buffer to write to" size="2" start="12" type="uint"/>
391 <field name="address" size="32" start="0" type="address"/>
395 <field name="Stencil Write Mask" size="8" start="32" type="uint"/>
396 <field name="Back Config" size="1" start="29" type="bool"/>
397 <field name="Front Config" size="1" start="28" type="bool"/>
398 <field name="Stencil Pass Op" size="3" start="25" type="Stencil Op"/>
399 <field name="Depth Test Fail Op" size="3" start="22" type="Stencil Op"/>
400 <field name="Stencil Test Fail Op" size="3" start="19" type="Stencil Op"/>
401 <field name="Stencil Test Function" size="3" start="16" type="Compare Function"/>
402 <field name="Stencil Test Mask" size="8" start="8" type="uint"/>
403 <field name="Stencil Ref Value" size="8" start="0" type="uint"/>
407 <field name="VG Coverage Modes" size="2" start="28" type="uint"/>
408 <field name="Colour blend dst factor" size="4" start="20" type="Blend Factor"/>
409 <field name="Colour blend src factor" size="4" start="16" type="Blend Factor"/>
410 <field name="Colour blend mode" size="4" start="12" type="Blend Mode"/>
411 <field name="Alpha blend dst factor" size="4" start="8" type="Blend Factor"/>
412 <field name="Alpha blend src factor" size="4" start="4" type="Blend Factor"/>
413 <field name="Alpha blend mode" size="4" start="0" type="Blend Mode"/>
417 <field name="Alpha (F16)" size="16" start="48" type="uint"/>
418 <field name="Blue (F16)" size="16" start="32" type="uint"/>
419 <field name="Green (F16)" size="16" start="16" type="uint"/>
420 <field name="Red (F16)" size="16" start="0" type="uint"/>
424 <field name="Reserved" size="16" start="16" type="uint"/>
425 <field name="Render Target 3 per colour component write masks" size="4" start="12" type="uint"/>
426 <field name="Render Target 2 per colour component write masks" size="4" start="8" type="uint"/>
427 <field name="Render Target 1 per colour component write masks" size="4" start="4" type="uint"/>
428 <field name="Render Target 0 per colour component write masks" size="4" start="0" type="uint"/>
432 <field name="address" size="32" start="0" type="address"/>
436 <field name="Direct3D Provoking Vertex" size="1" start="21" type="bool"/>
437 <field name="Direct3D 'Point-fill' mode" size="1" start="20" type="bool"/>
438 <field name="Blend enable" size="1" start="19" type="bool"/>
439 <field name="Stencil enable" size="1" start="18" type="bool"/>
440 <field name="Early Z updates enable" size="1" start="17" type="bool"/>
441 <field name="Early Z enable" size="1" start="16" type="bool"/>
442 <field name="Z updates enable" size="1" start="15" type="bool"/>
443 <field name="Depth-Test Function" size="3" start="12" type="Compare Function"/>
444 <field name="Direct3D Wireframe triangles mode" size="1" start="11" type="bool"/>
445 <field name="Coverage Update Mode" size="2" start="9" type="uint"/>
446 <field name="Coverage Pipe Select" size="1" start="8" type="bool"/>
447 <field name="Rasterizer Oversample Mode" size="2" start="6" type="uint"/>
448 <field name="Line Rasterization" size="2" start="4" type="uint"/>
449 <field name="Enable Depth Offset" size="1" start="3" type="bool"/>
450 <field name="Clockwise Primitives" size="1" start="2" type="bool"/>
451 <field name="Enable Reverse Facing Primitive" size="1" start="1" type="bool"/>
452 <field name="Enable Forward Facing Primitive" size="1" start="0" type="bool"/>
458 <field name="Flat Shade Flags for varyings V0*24" size="24" start="8" type="uint"/>
459 …<field name="Action for Flat Shade Flags of higher numbered varyings" size="2" start="6" type="Var…
460 …<field name="Action for Flat Shade Flags of lower numbered varyings" size="2" start="4" type="Vary…
461 <field name="Varying offset V0" size="4" start="0" type="uint"/>
465 <field name="Point Size" size="32" start="0" type="float"/>
469 <field name="Line width" size="32" start="0" type="float"/>
474 <field name="Depth Offset Units" size="16" start="16" type="uint"/>
475 <field name="Depth Offset Factor" size="16" start="0" type="uint"/>
479 <field name="Clip Window Height in pixels" size="16" start="48" type="uint"/>
480 <field name="Clip Window Width in pixels" size="16" start="32" type="uint"/>
481 <field name="Clip Window Bottom Pixel Coordinate" size="16" start="16" type="uint"/>
482 <field name="Clip Window Left Pixel Coordinate" size="16" start="0" type="uint"/>
486 <field name="Viewport Centre Y-coordinate" size="32" start="32" type="s24.8"/>
487 <field name="Viewport Centre X-coordinate" size="32" start="0" type="s24.8"/>
491 <field name="Maximum Zw" size="32" start="32" type="float"/>
492 <field name="Minimum Zw" size="32" start="0" type="float"/>
496 <field name="Viewport Half-Height in 1/256th of pixel" size="32" start="32" type="float"/>
497 <field name="Viewport Half-Width in 1/256th of pixel" size="32" start="0" type="float"/>
501 <field name="Viewport Z Offset (Zc to Zs)" size="32" start="32" type="float"/>
502 <field name="Viewport Z Scale (Zc to Zs)" size="32" start="0" type="float"/>
506 <field name="Double-buffer in non-ms mode" size="1" start="63" type="bool"/>
507 <field name="Multisample Mode (4x)" size="1" start="62" type="bool"/>
509 <field name="Maximum BPP of all render targets" size="2" start="60" type="Internal BPP"/>
511 <field name="Number of Render Targets" size="4" start="56" type="uint"/>
512 <field name="Height (in tiles)" size="12" start="44" type="uint"/>
513 <field name="Width (in tiles)" size="12" start="32" type="uint"/>
515 <field name="Tile State Data Array Base Address" size="26" start="6" type="address"/>
517 <field name="tile allocation block size" size="2" start="4" type="uint">
522 <field name="tile allocation initial block size" size="2" start="2" type="uint">
527 <field name="auto-initialize tile state data array" size="1" start="1" type="bool" default="1"/>
528 <field name="sub-id" size="1" start="0" type="uint" default="0"/>
532 <field name="Tile Allocation Memory Address" size="32" start="32" type="address"/>
533 <field name="Tile Allocation Memory Size" size="32" start="0" type="uint"/>
535 <field name="sub-id" size="1" start="0" type="uint" default="1"/>
539 <field name="Disable Render Target Stores" size="8" start="56" type="uint"/>
540 <field name="Enable Z Store" size="1" start="55" type="bool"/>
541 <field name="Enable Stencil Store" size="1" start="54" type="bool"/>
543 <field name="Early-Z disable" size="1" start="46" type="bool"/>
545 <field name="Early-Z Test and Update Direction" size="1" start="45" type="uint">
550 <field name="Select Coverage Mode" size="1" start="44" type="bool"/>
551 <field name="Double-buffer in non-ms mode" size="1" start="43" type="bool"/>
552 <field name="Multisample Mode (4x)" size="1" start="42" type="bool"/>
554 <field name="Maximum BPP of all render targets" size="2" start="40" type="uint">
560 <field name="Image Height (pixels)" size="16" start="24" type="uint"/>
561 <field name="Image Width (pixels)" size="16" start="8" type="uint"/>
562 <field name="Number of Render Targets Minus 1" size="4" start="4" type="uint"/>
564 <field name="sub-id" size="4" start="0" type="uint" default="0"/>
568 <field name="Address" size="32" start="32" type="address"/>
570 <field name="Pad" size="4" start="28" type="uint"/>
572 <field name="Flip Y" size="1" start="27" type="bool"/>
574 <field name="Memory Format" size="3" start="24" type="Memory Format"/>
576 <field name="A dithered" size="1" start="23" type="bool"/>
577 <field name="BGR dithered" size="1" start="22" type="bool"/>
579 <field name="Output image format" size="6" start="16" type="Output Image Format"/>
581 <field name="Decimate mode" size="2" start="14" type="Decimate Mode"/>
583 <field name="Internal Type" size="4" start="10" type="Internal Type"/>
584 <field name="Internal BPP" size="2" start="8" type="Internal BPP"/>
585 <field name="Render Target Number" size="4" start="4" type="uint"/>
586 <field name="sub-id" size="4" start="0" type="uint" default="2"/>
590 <field name="Address" size="26" start="38" type="address"/>
592 <field name="Padded height of output image in UIF blocks" size="13" start="25" type="uint"/>
594 <field name="Memory Format" size="3" start="22" type="Memory Format"/>
596 <field name="Output image format" size="6" start="16" type="Z/S Output Image Format"/>
598 <field name="Decimate mode" size="2" start="14" type="uint"/>
600 <field name="Internal Type" size="4" start="10" type="Internal Depth Type"/>
602 <field name="Internal BPP (ignored)" size="2" start="8" type="uint"/>
604 <field name="Z/Stencil ID" size="4" start="4" type="uint" default="0"/>
605 <field name="sub-id" size="4" start="0" type="uint" default="1"/>
609 <field name="unused" size="16" start="48" type="uint"/>
611 <field name="Z Clear Value" size="32" start="16" type="float"/>
613 <field name="Stencil/VG Mask Clear Value" size="8" start="8" type="uint"/>
614 <field name="sub-id" size="4" start="0" type="uint" default="3"/>
619 <field name="Clear Color next 24 bits" size="24" start="40" type="uint"/>
620 <field name="Clear Color low 32 bits" size="32" start="8" type="uint"/>
622 <field name="Render Target number" size="4" start="4" type="uint"/>
623 <field name="sub-id" size="4" start="0" type="uint" default="4"/>
628 <field name="Clear Color mid-high 24 bits" size="24" start="40" type="uint"/>
629 <field name="Clear Color mid-low 32 bits" size="32" start="8" type="uint"/>
631 <field name="Render Target number" size="4" start="4" type="uint"/>
632 <field name="sub-id" size="4" start="0" type="uint" default="5"/>
636 <field name="pad" size="11" start="53" type="uint"/>
637 <field name="UIF padded height in UIF blocks" size="13" start="40" type="uint"/>
639 <field name="Raster Row Stride or Image Height in Pixels" size="16" start="24" type="uint"/>
640 <field name="Clear Color high 16 bits" size="16" start="8" type="uint"/>
642 <field name="Render Target number" size="4" start="4" type="uint"/>
643 <field name="sub-id" size="4" start="0" type="uint" default="6"/>
647 <field name="tile row number" size="12" start="12" type="uint"/>
648 <field name="tile column number" size="12" start="0" type="uint"/>
652 <field name="Supertile Raster Order" size="1" start="60" type="bool"/>
653 <field name="Multicore Enable" size="1" start="56" type="bool"/>
655 <field name="Total Frame Height in Tiles" size="12" start="44" type="uint"/>
656 <field name="Total Frame Width in Tiles" size="12" start="32" type="uint"/>
658 <field name="Total Frame Height in Supertiles" size="8" start="24" type="uint"/>
659 <field name="Total Frame Width in Supertiles" size="8" start="16" type="uint"/>
661 <field name="Supertile Height in Tiles minus 1" size="8" start="8" type="uint"/>
662 <field name="Supertile Width in Tiles minus 1" size="8" start="0" type="uint"/>
666 <field name="address" size="26" start="6" type="address"/>
667 <field name="Tile List Set Number" size="4" start="0" type="uint"/>
674 <field name="Use auto-chained tile lists" size="1" start="2" type="bool"/>
676 <field name="Size of first block in chained tile lists" size="2" start="0" type="uint">
684 <field name="Point size in shaded vertex data" size="1" start="0" type="bool"/>
685 <field name="Enable clipping" size="1" start="1" type="bool"/>
686 <field name="Vertex ID read by coordinate shader" size="1" start="2" type="bool"/>
687 <field name="Instance ID read by coordinate shader" size="1" start="3" type="bool"/>
688 <field name="Vertex ID read by vertex shader" size="1" start="4" type="bool"/>
689 <field name="Instance ID read by vertex shader" size="1" start="5" type="bool"/>
690 <field name="Fragment shader does Z writes" size="1" start="6" type="bool"/>
691 <field name="Turn off early-z test" size="1" start="7" type="bool"/>
692 …<field name="Coordinate shader has separate input and output VPM blocks" size="1" start="8" type="…
693 …<field name="Vertex shader has separate input and output VPM blocks" size="1" start="9" type="bool…
694 …gment shader uses real pixel centre W in addition to centroid W2" size="1" start="10" type="bool"/>
696 <field name="Number of varyings in Fragment Shader" size="8" start="2b" type="uint"/>
697 <field name="Coordinate Shader output VPM segment size" size="8" start="4b" type="uint"/>
698 <field name="Coordinate Shader input VPM segment size" size="8" start="5b" type="uint"/>
699 <field name="Vertex Shader output VPM segment size" size="8" start="6b" type="uint"/>
700 <field name="Vertex Shader input VPM segment size" size="8" start="7b" type="uint"/>
701 <field name="Address of default attribute values" size="32" start="8b" type="address"/>
702 <field name="Fragment Shader Code Address" size="29" start="99" type="address"/>
703 <field name="Fragment Shader 2-way threadable" size="1" start="96" type="bool"/>
704 <field name="Fragment Shader 4-way threadable" size="1" start="97" type="bool"/>
705 <field name="Propagate NaNs" size="1" start="98" type="bool"/>
706 <field name="Fragment Shader Uniforms Address" size="32" start="16b" type="address"/>
707 <field name="Vertex Shader Code Address" size="32" start="20b" type="address"/>
708 <field name="Vertex Shader 2-way threadable" size="1" start="160" type="bool"/>
709 <field name="Vertex Shader 4-way threadable" size="1" start="161" type="bool"/>
710 <field name="Vertex Shader Uniforms Address" size="32" start="24b" type="address"/>
711 <field name="Coordinate Shader Code Address" size="32" start="28b" type="address"/>
712 <field name="Coordinate Shader 2-way threadable" size="1" start="224" type="bool"/>
713 <field name="Coordinate Shader 4-way threadable" size="1" start="225" type="bool"/>
714 <field name="Coordinate Shader Uniforms Address" size="32" start="32b" type="address"/>
718 <field name="Address" size="32" start="0" type="address"/>
720 <field name="Vec size" size="2" start="32" type="uint"/>
721 <field name="Type" size="3" start="34" type="uint">
730 <field name="Signed int type" size="1" start="37" type="bool"/>
731 <field name="Normalized int type" size="1" start="38" type="bool"/>
732 <field name="Read as int/uint" size="1" start="39" type="bool"/>
734 <field name="Number of values read by Coordinate shader" size="4" start="40" type="uint"/>
735 <field name="Number of values read by Vertex shader" size="4" start="44" type="uint"/>
737 <field name="Instance Divisor" size="16" start="6b" type="uint"/>
738 <field name="Stride" size="32" start="8b" type="uint"/>
742 <field name="id" size="2" start="30" type="uint" default="0"/>
743 <field name="id0" size="3" start="27" type="uint" default="0"/>
745 <field name="horiz" size="1" start="24" type="bool"/>
746 <field name="laned" size="1" start="23" type="bool"/>
747 <field name="segs" size="1" start="22" type="bool"/>
748 <field name="stride" size="7" start="15" type="int"/>
750 <field name="size" size="2" start="13" type="uint">
756 <field name="addr" size="13" start="0" type="uint"/>
760 <field name="id" size="2" start="30" type="uint" default="1"/>
762 <field name="horiz" size="1" start="29" type="bool"/>
763 <field name="laned" size="1" start="28" type="bool"/>
764 <field name="segs" size="1" start="27" type="bool"/>
765 <field name="num" size="5" start="22" type="uint"/>
766 <field name="stride" size="7" start="15" type="int"/>
768 <field name="size" size="2" start="13" type="uint">
774 <field name="addr" size="13" start="0" type="uint"/>
778 <field name="Per-pixel mask enable" size="1" start="31" type="bool"/>
780 <field name="Texel offset for r coordinate" size="4" start="27" type="int"/>
781 <field name="Texel offset for t coordinate" size="4" start="23" type="int"/>
782 <field name="Texel offset for s coordinate" size="4" start="19" type="int"/>
784 <field name="R Wrap Mode" size="3" start="16" type="uint">
792 <field name="T Wrap Mode" size="3" start="13" type="uint">
800 <field name="S Wrap Mode" size="3" start="10" type="uint">
808 <field name="New configuration mode" size="1" start="9" type="bool" default="1"/>
810 <field name="Shadow" size="1" start="8" type="bool"/>
811 <field name="Coefficient lookup mode" size="1" start="7" type="bool"/>
812 <field name="Disable AutoLOD, use bias only" size="1" start="6" type="bool"/>
813 <field name="Bias supplied" size="1" start="5" type="bool"/>
814 <field name="Gather sample mode" size="1" start="4" type="bool"/>
815 <field name="Fetch sample mode" size="1" start="3" type="bool"/>
817 <field name="Lookup Type" size="3" start="0" type="uint">
829 <field name="Texture state record base address" size="28" start="4" type="address"/>
830 <field name="Return words of texture data" size="4" start="0" type="uint"/>
834 <field name="UIF XOR disable" size="1" start="255" type="bool"/>
835 <field name="Level 0 is strictly UIF" size="1" start="254" type="bool"/>
836 <field name="Level 0 XOR enable" size="1" start="252" type="bool"/>
837 <field name="Level 0 UB_PAD" size="4" start="248" type="uint"/>
838 <field name="Output 32-bit" size="1" start="246" type="bool"/>
839 <field name="Sample Number" size="2" start="244" type="uint"/>
841 <field name="Base Level" size="4" start="240" type="uint"/>
842 <field name="Fixed Bias" size="16" start="224" type="s8.8"/>
843 <field name="Max Level-of-Detail" size="16" start="208" type="s8.8"/>
844 <field name="Min Level-of-Detail" size="16" start="192" type="s8.8"/>
846 <field name="Border Color alpha" size="16" start="176" type="uint"/>
847 <field name="Border Color blue" size="16" start="160" type="uint"/>
848 <field name="Border Color green" size="16" start="144" type="uint"/>
849 <field name="Border Color red" size="16" start="128" type="uint"/>
851 <field name="Flip S and T on incoming request" size="1" start="127" type="bool"/>
852 <field name="Flip ETC Y" size="1" start="126" type="bool" default="1"/>
853 <field name="Flip texture Y Axis" size="1" start="125" type="bool"/>
854 <field name="Flip texture X Axis" size="1" start="124" type="bool"/>
856 <field name="Swizzle A" size="3" start="121" type="uint">
865 <field name="Swizzle B" size="3" start="118" type="uint"/>
866 <field name="Swizzle G" size="3" start="115" type="uint"/>
867 <field name="Swizzle R" size="3" start="112" type="uint"/>
869 <field name="Depth Compare Function" size="3" start="109" type="Compare Function"/>
871 <field name="sRGB" size="1" start="107" type="bool"/>
873 <field name="Texture type" size="7" start="100" type="uint"/>
875 <field name="Image Depth" size="14" start="86" type="uint"/>
876 <field name="Image Height" size="14" start="72" type="uint"/>
877 <field name="Image Width" size="14" start="58" type="uint"/>
879 <field name="Array Stride (64-byte aligned)" size="26" start="32" type="uint"/>
881 <field name="Texture base pointer" size="30" start="2" type="address"/>
883 <field name="Filter" size="4" start="0" type="TMU Filter"/>