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Lines Matching refs:boolean

90    boolean reads_pervertex_outputs;
91 boolean reads_perpatch_outputs;
92 boolean reads_tessfactor_outputs;
96 boolean reads_position; /**< does fragment shader read position? */
97 boolean reads_z; /**< does fragment shader read depth? */
98 boolean reads_samplemask; /**< does fragment shader read sample mask? */
99 boolean reads_tess_factors; /**< If TES reads TESSINNER or TESSOUTER */
100 boolean writes_z; /**< does fragment shader write Z value? */
101 boolean writes_stencil; /**< does fragment shader write stencil value? */
102 boolean writes_samplemask; /**< does fragment shader write sample mask? */
103 boolean writes_edgeflag; /**< vertex shader outputs edgeflag */
104 boolean uses_kill; /**< KILL or KILL_IF instruction used? */
105 boolean uses_persp_center;
106 boolean uses_persp_centroid;
107 boolean uses_persp_sample;
108 boolean uses_linear_center;
109 boolean uses_linear_centroid;
110 boolean uses_linear_sample;
111 boolean uses_persp_opcode_interp_centroid;
112 boolean uses_persp_opcode_interp_offset;
113 boolean uses_persp_opcode_interp_sample;
114 boolean uses_linear_opcode_interp_centroid;
115 boolean uses_linear_opcode_interp_offset;
116 boolean uses_linear_opcode_interp_sample;
117 boolean uses_instanceid;
118 boolean uses_vertexid;
119 boolean uses_vertexid_nobase;
120 boolean uses_basevertex;
121 boolean uses_primid;
122 boolean uses_frontface;
123 boolean uses_invocationid;
124 boolean uses_thread_id[3];
125 boolean uses_block_id[3];
126 boolean uses_block_size;
127 boolean uses_grid_size;
128 boolean writes_position;
129 boolean writes_psize;
130 boolean writes_clipvertex;
131 boolean writes_primid;
132 boolean writes_viewport_index;
133 boolean writes_layer;
134 boolean writes_memory; /**< contains stores or atomics to buffers or images */
135 boolean is_msaa_sampler[PIPE_MAX_SAMPLERS];
136 boolean uses_doubles; /**< uses any of the double instructions */
137 boolean uses_derivatives;
138 boolean uses_bindless_samplers;
139 boolean uses_bindless_images;