Lines Matching refs:zsbuf
119 if (task->scene->fb.zsbuf) { in lp_rast_tile_begin()
120 task->depth_tile = scene->zsbuf.map + in lp_rast_tile_begin()
121 scene->zsbuf.stride * task->y + in lp_rast_tile_begin()
122 scene->zsbuf.format_bytes * task->x; in lp_rast_tile_begin()
189 const unsigned dst_stride = scene->zsbuf.stride; in lp_rast_clear_zstencil()
201 if (scene->fb.zsbuf) { in lp_rast_clear_zstencil()
204 block_size = util_format_get_blocksize(scene->fb.zsbuf->format); in lp_rast_clear_zstencil()
282 dst_layer += scene->zsbuf.layer_stride; in lp_rast_clear_zstencil()
342 if (scene->zsbuf.map) { in lp_rast_shade_tile()
345 depth_stride = scene->zsbuf.stride; in lp_rast_shade_tile()
437 if (scene->zsbuf.map) { in lp_rast_shade_quads_mask()
438 depth_stride = scene->zsbuf.stride; in lp_rast_shade_quads_mask()