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Lines Matching refs:family

169 		rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||  in r600_create_context()
170 rctx->b.family == CHIP_RV620 || in r600_create_context()
171 rctx->b.family == CHIP_RS780 || in r600_create_context()
172 rctx->b.family == CHIP_RS880 || in r600_create_context()
173 rctx->b.family == CHIP_RV710); in r600_create_context()
184 rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR || in r600_create_context()
185 rctx->b.family == CHIP_PALM || in r600_create_context()
186 rctx->b.family == CHIP_SUMO || in r600_create_context()
187 rctx->b.family == CHIP_SUMO2 || in r600_create_context()
188 rctx->b.family == CHIP_CAICOS || in r600_create_context()
189 rctx->b.family == CHIP_CAYMAN || in r600_create_context()
190 rctx->b.family == CHIP_ARUBA); in r600_create_context()
245 enum radeon_family family = rscreen->b.family; in r600_get_param() local
332 if (family >= CHIP_CEDAR) in r600_get_param()
343 return family == CHIP_R600 ? 0 : 1; in r600_get_param()
355 return family >= CHIP_CEDAR ? 1 : 0; in r600_get_param()
357 return family >= CHIP_CEDAR ? 4 : 0; in r600_get_param()
360 return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41; in r600_get_param()
363 return family >= CHIP_CEDAR ? 0 : 1; in r600_get_param()
415 if (rscreen->b.family == CHIP_ARUBA || in r600_get_param()
416 rscreen->b.family == CHIP_CAYMAN || in r600_get_param()
417 rscreen->b.family == CHIP_CYPRESS || in r600_get_param()
418 rscreen->b.family == CHIP_HEMLOCK) in r600_get_param()
425 if (family >= CHIP_CEDAR) in r600_get_param()
430 if (family >= CHIP_CEDAR) in r600_get_param()
450 return family >= CHIP_CEDAR ? 4 : 1; in r600_get_param()
458 if (family >= CHIP_CEDAR) in r600_get_param()
536 if (rscreen->b.family >= CHIP_CEDAR) in r600_get_shader_param()
544 if (rscreen->b.family >= CHIP_CEDAR) in r600_get_shader_param()
603 if (rscreen->b.family >= CHIP_CEDAR) in r600_get_shader_param()
607 if (rscreen->b.family == CHIP_ARUBA || in r600_get_shader_param()
608 rscreen->b.family == CHIP_CAYMAN || in r600_get_shader_param()
609 rscreen->b.family == CHIP_CYPRESS || in r600_get_shader_param()
610 rscreen->b.family == CHIP_HEMLOCK) in r600_get_shader_param()
621 if (rscreen->b.family >= CHIP_CEDAR && in r600_get_shader_param()
626 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) in r600_get_shader_param()
632 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) { in r600_get_shader_param()
708 if (rscreen->b.family == CHIP_UNKNOWN) { in r600_screen_create()
717 if (rscreen->b.family < CHIP_RS780) { in r600_screen_create()