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Lines Matching defs:void

59 _glapi_get_dispatch_table_size(void)  in _glapi_get_dispatch_table_size()  argument
75 void __indirect_glAccum(void) { } in __indirect_glAccum() argument
76 void __indirect_glAlphaFunc(void) { } in __indirect_glAlphaFunc() argument
77 void __indirect_glBegin(void) { } in __indirect_glBegin() argument
78 void __indirect_glBitmap(void) { } in __indirect_glBitmap() argument
79 void __indirect_glBlendFunc(void) { } in __indirect_glBlendFunc() argument
80 void __indirect_glCallList(void) { } in __indirect_glCallList() argument
81 void __indirect_glCallLists(void) { } in __indirect_glCallLists() argument
82 void __indirect_glClear(void) { } in __indirect_glClear() argument
83 void __indirect_glClearAccum(void) { } in __indirect_glClearAccum() argument
84 void __indirect_glClearColor(void) { } in __indirect_glClearColor() argument
85 void __indirect_glClearDepth(void) { } in __indirect_glClearDepth() argument
86 void __indirect_glClearIndex(void) { } in __indirect_glClearIndex() argument
87 void __indirect_glClearStencil(void) { } in __indirect_glClearStencil() argument
88 void __indirect_glClipPlane(void) { } in __indirect_glClipPlane() argument
89 void __indirect_glColor3b(void) { } in __indirect_glColor3b() argument
90 void __indirect_glColor3bv(void) { } in __indirect_glColor3bv() argument
91 void __indirect_glColor3d(void) { } in __indirect_glColor3d() argument
92 void __indirect_glColor3dv(void) { } in __indirect_glColor3dv() argument
93 void __indirect_glColor3f(void) { } in __indirect_glColor3f() argument
94 void __indirect_glColor3fv(void) { } in __indirect_glColor3fv() argument
95 void __indirect_glColor3i(void) { } in __indirect_glColor3i() argument
96 void __indirect_glColor3iv(void) { } in __indirect_glColor3iv() argument
97 void __indirect_glColor3s(void) { } in __indirect_glColor3s() argument
98 void __indirect_glColor3sv(void) { } in __indirect_glColor3sv() argument
99 void __indirect_glColor3ub(void) { } in __indirect_glColor3ub() argument
100 void __indirect_glColor3ubv(void) { } in __indirect_glColor3ubv() argument
101 void __indirect_glColor3ui(void) { } in __indirect_glColor3ui() argument
102 void __indirect_glColor3uiv(void) { } in __indirect_glColor3uiv() argument
103 void __indirect_glColor3us(void) { } in __indirect_glColor3us() argument
104 void __indirect_glColor3usv(void) { } in __indirect_glColor3usv() argument
105 void __indirect_glColor4b(void) { } in __indirect_glColor4b() argument
106 void __indirect_glColor4bv(void) { } in __indirect_glColor4bv() argument
107 void __indirect_glColor4d(void) { } in __indirect_glColor4d() argument
108 void __indirect_glColor4dv(void) { } in __indirect_glColor4dv() argument
109 void __indirect_glColor4f(void) { } in __indirect_glColor4f() argument
110 void __indirect_glColor4fv(void) { } in __indirect_glColor4fv() argument
111 void __indirect_glColor4i(void) { } in __indirect_glColor4i() argument
112 void __indirect_glColor4iv(void) { } in __indirect_glColor4iv() argument
113 void __indirect_glColor4s(void) { } in __indirect_glColor4s() argument
114 void __indirect_glColor4sv(void) { } in __indirect_glColor4sv() argument
115 void __indirect_glColor4ub(void) { } in __indirect_glColor4ub() argument
116 void __indirect_glColor4ubv(void) { } in __indirect_glColor4ubv() argument
117 void __indirect_glColor4ui(void) { } in __indirect_glColor4ui() argument
118 void __indirect_glColor4uiv(void) { } in __indirect_glColor4uiv() argument
119 void __indirect_glColor4us(void) { } in __indirect_glColor4us() argument
120 void __indirect_glColor4usv(void) { } in __indirect_glColor4usv() argument
121 void __indirect_glColorMask(void) { } in __indirect_glColorMask() argument
122 void __indirect_glColorMaterial(void) { } in __indirect_glColorMaterial() argument
123 void __indirect_glCopyPixels(void) { } in __indirect_glCopyPixels() argument
124 void __indirect_glCullFace(void) { } in __indirect_glCullFace() argument
125 void __indirect_glDeleteLists(void) { } in __indirect_glDeleteLists() argument
126 void __indirect_glDepthFunc(void) { } in __indirect_glDepthFunc() argument
127 void __indirect_glDepthMask(void) { } in __indirect_glDepthMask() argument
128 void __indirect_glDepthRange(void) { } in __indirect_glDepthRange() argument
129 void __indirect_glDisable(void) { } in __indirect_glDisable() argument
130 void __indirect_glDrawBuffer(void) { } in __indirect_glDrawBuffer() argument
131 void __indirect_glDrawPixels(void) { } in __indirect_glDrawPixels() argument
132 void __indirect_glEdgeFlag(void) { } in __indirect_glEdgeFlag() argument
133 void __indirect_glEdgeFlagv(void) { } in __indirect_glEdgeFlagv() argument
134 void __indirect_glEnable(void) { } in __indirect_glEnable() argument
135 void __indirect_glEnd(void) { } in __indirect_glEnd() argument
136 void __indirect_glEndList(void) { } in __indirect_glEndList() argument
137 void __indirect_glEvalCoord1d(void) { } in __indirect_glEvalCoord1d() argument
138 void __indirect_glEvalCoord1dv(void) { } in __indirect_glEvalCoord1dv() argument
139 void __indirect_glEvalCoord1f(void) { } in __indirect_glEvalCoord1f() argument
140 void __indirect_glEvalCoord1fv(void) { } in __indirect_glEvalCoord1fv() argument
141 void __indirect_glEvalCoord2d(void) { } in __indirect_glEvalCoord2d() argument
142 void __indirect_glEvalCoord2dv(void) { } in __indirect_glEvalCoord2dv() argument
143 void __indirect_glEvalCoord2f(void) { } in __indirect_glEvalCoord2f() argument
144 void __indirect_glEvalCoord2fv(void) { } in __indirect_glEvalCoord2fv() argument
145 void __indirect_glEvalMesh1(void) { } in __indirect_glEvalMesh1() argument
146 void __indirect_glEvalMesh2(void) { } in __indirect_glEvalMesh2() argument
147 void __indirect_glEvalPoint1(void) { } in __indirect_glEvalPoint1() argument
148 void __indirect_glEvalPoint2(void) { } in __indirect_glEvalPoint2() argument
149 void __indirect_glFeedbackBuffer(void) { } in __indirect_glFeedbackBuffer() argument
150 void __indirect_glFinish(void) { } in __indirect_glFinish() argument
151 void __indirect_glFlush(void) { } in __indirect_glFlush() argument
152 void __indirect_glFogf(void) { } in __indirect_glFogf() argument
153 void __indirect_glFogfv(void) { } in __indirect_glFogfv() argument
154 void __indirect_glFogi(void) { } in __indirect_glFogi() argument
155 void __indirect_glFogiv(void) { } in __indirect_glFogiv() argument
156 void __indirect_glFrontFace(void) { } in __indirect_glFrontFace() argument
157 void __indirect_glFrustum(void) { } in __indirect_glFrustum() argument
158 void __indirect_glGenLists(void) { } in __indirect_glGenLists() argument
159 void __indirect_glGetBooleanv(void) { } in __indirect_glGetBooleanv() argument
160 void __indirect_glGetClipPlane(void) { } in __indirect_glGetClipPlane() argument
161 void __indirect_glGetDoublev(void) { } in __indirect_glGetDoublev() argument
162 void __indirect_glGetError(void) { } in __indirect_glGetError() argument
163 void __indirect_glGetFloatv(void) { } in __indirect_glGetFloatv() argument
164 void __indirect_glGetIntegerv(void) { } in __indirect_glGetIntegerv() argument
165 void __indirect_glGetLightfv(void) { } in __indirect_glGetLightfv() argument
166 void __indirect_glGetLightiv(void) { } in __indirect_glGetLightiv() argument
167 void __indirect_glGetMapdv(void) { } in __indirect_glGetMapdv() argument
168 void __indirect_glGetMapfv(void) { } in __indirect_glGetMapfv() argument
169 void __indirect_glGetMapiv(void) { } in __indirect_glGetMapiv() argument
170 void __indirect_glGetMaterialfv(void) { } in __indirect_glGetMaterialfv() argument
171 void __indirect_glGetMaterialiv(void) { } in __indirect_glGetMaterialiv() argument
172 void __indirect_glGetPixelMapfv(void) { } in __indirect_glGetPixelMapfv() argument
173 void __indirect_glGetPixelMapuiv(void) { } in __indirect_glGetPixelMapuiv() argument
174 void __indirect_glGetPixelMapusv(void) { } in __indirect_glGetPixelMapusv() argument
175 void __indirect_glGetPolygonStipple(void) { } in __indirect_glGetPolygonStipple() argument
176 void __indirect_glGetString(void) { } in __indirect_glGetString() argument
177 void __indirect_glGetTexEnvfv(void) { } in __indirect_glGetTexEnvfv() argument
178 void __indirect_glGetTexEnviv(void) { } in __indirect_glGetTexEnviv() argument
179 void __indirect_glGetTexGendv(void) { } in __indirect_glGetTexGendv() argument
180 void __indirect_glGetTexGenfv(void) { } in __indirect_glGetTexGenfv() argument
181 void __indirect_glGetTexGeniv(void) { } in __indirect_glGetTexGeniv() argument
182 void __indirect_glGetTexImage(void) { } in __indirect_glGetTexImage() argument
183 void __indirect_glGetTexLevelParameterfv(void) { } in __indirect_glGetTexLevelParameterfv() argument
184 void __indirect_glGetTexLevelParameteriv(void) { } in __indirect_glGetTexLevelParameteriv() argument
185 void __indirect_glGetTexParameterfv(void) { } in __indirect_glGetTexParameterfv() argument
186 void __indirect_glGetTexParameteriv(void) { } in __indirect_glGetTexParameteriv() argument
187 void __indirect_glHint(void) { } in __indirect_glHint() argument
188 void __indirect_glIndexMask(void) { } in __indirect_glIndexMask() argument
189 void __indirect_glIndexd(void) { } in __indirect_glIndexd() argument
190 void __indirect_glIndexdv(void) { } in __indirect_glIndexdv() argument
191 void __indirect_glIndexf(void) { } in __indirect_glIndexf() argument
192 void __indirect_glIndexfv(void) { } in __indirect_glIndexfv() argument
193 void __indirect_glIndexi(void) { } in __indirect_glIndexi() argument
194 void __indirect_glIndexiv(void) { } in __indirect_glIndexiv() argument
195 void __indirect_glIndexs(void) { } in __indirect_glIndexs() argument
196 void __indirect_glIndexsv(void) { } in __indirect_glIndexsv() argument
197 void __indirect_glInitNames(void) { } in __indirect_glInitNames() argument
198 void __indirect_glIsEnabled(void) { } in __indirect_glIsEnabled() argument
199 void __indirect_glIsList(void) { } in __indirect_glIsList() argument
200 void __indirect_glLightModelf(void) { } in __indirect_glLightModelf() argument
201 void __indirect_glLightModelfv(void) { } in __indirect_glLightModelfv() argument
202 void __indirect_glLightModeli(void) { } in __indirect_glLightModeli() argument
203 void __indirect_glLightModeliv(void) { } in __indirect_glLightModeliv() argument
204 void __indirect_glLightf(void) { } in __indirect_glLightf() argument
205 void __indirect_glLightfv(void) { } in __indirect_glLightfv() argument
206 void __indirect_glLighti(void) { } in __indirect_glLighti() argument
207 void __indirect_glLightiv(void) { } in __indirect_glLightiv() argument
208 void __indirect_glLineStipple(void) { } in __indirect_glLineStipple() argument
209 void __indirect_glLineWidth(void) { } in __indirect_glLineWidth() argument
210 void __indirect_glListBase(void) { } in __indirect_glListBase() argument
211 void __indirect_glLoadIdentity(void) { } in __indirect_glLoadIdentity() argument
212 void __indirect_glLoadMatrixd(void) { } in __indirect_glLoadMatrixd() argument
213 void __indirect_glLoadMatrixf(void) { } in __indirect_glLoadMatrixf() argument
214 void __indirect_glLoadName(void) { } in __indirect_glLoadName() argument
215 void __indirect_glLogicOp(void) { } in __indirect_glLogicOp() argument
216 void __indirect_glMap1d(void) { } in __indirect_glMap1d() argument
217 void __indirect_glMap1f(void) { } in __indirect_glMap1f() argument
218 void __indirect_glMap2d(void) { } in __indirect_glMap2d() argument
219 void __indirect_glMap2f(void) { } in __indirect_glMap2f() argument
220 void __indirect_glMapGrid1d(void) { } in __indirect_glMapGrid1d() argument
221 void __indirect_glMapGrid1f(void) { } in __indirect_glMapGrid1f() argument
222 void __indirect_glMapGrid2d(void) { } in __indirect_glMapGrid2d() argument
223 void __indirect_glMapGrid2f(void) { } in __indirect_glMapGrid2f() argument
224 void __indirect_glMaterialf(void) { } in __indirect_glMaterialf() argument
225 void __indirect_glMaterialfv(void) { } in __indirect_glMaterialfv() argument
226 void __indirect_glMateriali(void) { } in __indirect_glMateriali() argument
227 void __indirect_glMaterialiv(void) { } in __indirect_glMaterialiv() argument
228 void __indirect_glMatrixMode(void) { } in __indirect_glMatrixMode() argument
229 void __indirect_glMultMatrixd(void) { } in __indirect_glMultMatrixd() argument
230 void __indirect_glMultMatrixf(void) { } in __indirect_glMultMatrixf() argument
231 void __indirect_glNewList(void) { } in __indirect_glNewList() argument
232 void __indirect_glNormal3b(void) { } in __indirect_glNormal3b() argument
233 void __indirect_glNormal3bv(void) { } in __indirect_glNormal3bv() argument
234 void __indirect_glNormal3d(void) { } in __indirect_glNormal3d() argument
235 void __indirect_glNormal3dv(void) { } in __indirect_glNormal3dv() argument
236 void __indirect_glNormal3f(void) { } in __indirect_glNormal3f() argument
237 void __indirect_glNormal3fv(void) { } in __indirect_glNormal3fv() argument
238 void __indirect_glNormal3i(void) { } in __indirect_glNormal3i() argument
239 void __indirect_glNormal3iv(void) { } in __indirect_glNormal3iv() argument
240 void __indirect_glNormal3s(void) { } in __indirect_glNormal3s() argument
241 void __indirect_glNormal3sv(void) { } in __indirect_glNormal3sv() argument
242 void __indirect_glOrtho(void) { } in __indirect_glOrtho() argument
243 void __indirect_glPassThrough(void) { } in __indirect_glPassThrough() argument
244 void __indirect_glPixelMapfv(void) { } in __indirect_glPixelMapfv() argument
245 void __indirect_glPixelMapuiv(void) { } in __indirect_glPixelMapuiv() argument
246 void __indirect_glPixelMapusv(void) { } in __indirect_glPixelMapusv() argument
247 void __indirect_glPixelStoref(void) { } in __indirect_glPixelStoref() argument
248 void __indirect_glPixelStorei(void) { } in __indirect_glPixelStorei() argument
249 void __indirect_glPixelTransferf(void) { } in __indirect_glPixelTransferf() argument
250 void __indirect_glPixelTransferi(void) { } in __indirect_glPixelTransferi() argument
251 void __indirect_glPixelZoom(void) { } in __indirect_glPixelZoom() argument
252 void __indirect_glPointSize(void) { } in __indirect_glPointSize() argument
253 void __indirect_glPolygonMode(void) { } in __indirect_glPolygonMode() argument
254 void __indirect_glPolygonStipple(void) { } in __indirect_glPolygonStipple() argument
255 void __indirect_glPopAttrib(void) { } in __indirect_glPopAttrib() argument
256 void __indirect_glPopMatrix(void) { } in __indirect_glPopMatrix() argument
257 void __indirect_glPopName(void) { } in __indirect_glPopName() argument
258 void __indirect_glPushAttrib(void) { } in __indirect_glPushAttrib() argument
259 void __indirect_glPushMatrix(void) { } in __indirect_glPushMatrix() argument
260 void __indirect_glPushName(void) { } in __indirect_glPushName() argument
261 void __indirect_glRasterPos2d(void) { } in __indirect_glRasterPos2d() argument
262 void __indirect_glRasterPos2dv(void) { } in __indirect_glRasterPos2dv() argument
263 void __indirect_glRasterPos2f(void) { } in __indirect_glRasterPos2f() argument
264 void __indirect_glRasterPos2fv(void) { } in __indirect_glRasterPos2fv() argument
265 void __indirect_glRasterPos2i(void) { } in __indirect_glRasterPos2i() argument
266 void __indirect_glRasterPos2iv(void) { } in __indirect_glRasterPos2iv() argument
267 void __indirect_glRasterPos2s(void) { } in __indirect_glRasterPos2s() argument
268 void __indirect_glRasterPos2sv(void) { } in __indirect_glRasterPos2sv() argument
269 void __indirect_glRasterPos3d(void) { } in __indirect_glRasterPos3d() argument
270 void __indirect_glRasterPos3dv(void) { } in __indirect_glRasterPos3dv() argument
271 void __indirect_glRasterPos3f(void) { } in __indirect_glRasterPos3f() argument
272 void __indirect_glRasterPos3fv(void) { } in __indirect_glRasterPos3fv() argument
273 void __indirect_glRasterPos3i(void) { } in __indirect_glRasterPos3i() argument
274 void __indirect_glRasterPos3iv(void) { } in __indirect_glRasterPos3iv() argument
275 void __indirect_glRasterPos3s(void) { } in __indirect_glRasterPos3s() argument
276 void __indirect_glRasterPos3sv(void) { } in __indirect_glRasterPos3sv() argument
277 void __indirect_glRasterPos4d(void) { } in __indirect_glRasterPos4d() argument
278 void __indirect_glRasterPos4dv(void) { } in __indirect_glRasterPos4dv() argument
279 void __indirect_glRasterPos4f(void) { } in __indirect_glRasterPos4f() argument
280 void __indirect_glRasterPos4fv(void) { } in __indirect_glRasterPos4fv() argument
281 void __indirect_glRasterPos4i(void) { } in __indirect_glRasterPos4i() argument
282 void __indirect_glRasterPos4iv(void) { } in __indirect_glRasterPos4iv() argument
283 void __indirect_glRasterPos4s(void) { } in __indirect_glRasterPos4s() argument
284 void __indirect_glRasterPos4sv(void) { } in __indirect_glRasterPos4sv() argument
285 void __indirect_glReadBuffer(void) { } in __indirect_glReadBuffer() argument
286 void __indirect_glReadPixels(void) { } in __indirect_glReadPixels() argument
287 void __indirect_glRectd(void) { } in __indirect_glRectd() argument
288 void __indirect_glRectdv(void) { } in __indirect_glRectdv() argument
289 void __indirect_glRectf(void) { } in __indirect_glRectf() argument
290 void __indirect_glRectfv(void) { } in __indirect_glRectfv() argument
291 void __indirect_glRecti(void) { } in __indirect_glRecti() argument
292 void __indirect_glRectiv(void) { } in __indirect_glRectiv() argument
293 void __indirect_glRects(void) { } in __indirect_glRects() argument
294 void __indirect_glRectsv(void) { } in __indirect_glRectsv() argument
295 void __indirect_glRenderMode(void) { } in __indirect_glRenderMode() argument
296 void __indirect_glRotated(void) { } in __indirect_glRotated() argument
297 void __indirect_glRotatef(void) { } in __indirect_glRotatef() argument
298 void __indirect_glScaled(void) { } in __indirect_glScaled() argument
299 void __indirect_glScalef(void) { } in __indirect_glScalef() argument
300 void __indirect_glScissor(void) { } in __indirect_glScissor() argument
301 void __indirect_glSelectBuffer(void) { } in __indirect_glSelectBuffer() argument
302 void __indirect_glShadeModel(void) { } in __indirect_glShadeModel() argument
303 void __indirect_glStencilFunc(void) { } in __indirect_glStencilFunc() argument
304 void __indirect_glStencilMask(void) { } in __indirect_glStencilMask() argument
305 void __indirect_glStencilOp(void) { } in __indirect_glStencilOp() argument
306 void __indirect_glTexCoord1d(void) { } in __indirect_glTexCoord1d() argument
307 void __indirect_glTexCoord1dv(void) { } in __indirect_glTexCoord1dv() argument
308 void __indirect_glTexCoord1f(void) { } in __indirect_glTexCoord1f() argument
309 void __indirect_glTexCoord1fv(void) { } in __indirect_glTexCoord1fv() argument
310 void __indirect_glTexCoord1i(void) { } in __indirect_glTexCoord1i() argument
311 void __indirect_glTexCoord1iv(void) { } in __indirect_glTexCoord1iv() argument
312 void __indirect_glTexCoord1s(void) { } in __indirect_glTexCoord1s() argument
313 void __indirect_glTexCoord1sv(void) { } in __indirect_glTexCoord1sv() argument
314 void __indirect_glTexCoord2d(void) { } in __indirect_glTexCoord2d() argument
315 void __indirect_glTexCoord2dv(void) { } in __indirect_glTexCoord2dv() argument
316 void __indirect_glTexCoord2f(void) { } in __indirect_glTexCoord2f() argument
317 void __indirect_glTexCoord2fv(void) { } in __indirect_glTexCoord2fv() argument
318 void __indirect_glTexCoord2i(void) { } in __indirect_glTexCoord2i() argument
319 void __indirect_glTexCoord2iv(void) { } in __indirect_glTexCoord2iv() argument
320 void __indirect_glTexCoord2s(void) { } in __indirect_glTexCoord2s() argument
321 void __indirect_glTexCoord2sv(void) { } in __indirect_glTexCoord2sv() argument
322 void __indirect_glTexCoord3d(void) { } in __indirect_glTexCoord3d() argument
323 void __indirect_glTexCoord3dv(void) { } in __indirect_glTexCoord3dv() argument
324 void __indirect_glTexCoord3f(void) { } in __indirect_glTexCoord3f() argument
325 void __indirect_glTexCoord3fv(void) { } in __indirect_glTexCoord3fv() argument
326 void __indirect_glTexCoord3i(void) { } in __indirect_glTexCoord3i() argument
327 void __indirect_glTexCoord3iv(void) { } in __indirect_glTexCoord3iv() argument
328 void __indirect_glTexCoord3s(void) { } in __indirect_glTexCoord3s() argument
329 void __indirect_glTexCoord3sv(void) { } in __indirect_glTexCoord3sv() argument
330 void __indirect_glTexCoord4d(void) { } in __indirect_glTexCoord4d() argument
331 void __indirect_glTexCoord4dv(void) { } in __indirect_glTexCoord4dv() argument
332 void __indirect_glTexCoord4f(void) { } in __indirect_glTexCoord4f() argument
333 void __indirect_glTexCoord4fv(void) { } in __indirect_glTexCoord4fv() argument
334 void __indirect_glTexCoord4i(void) { } in __indirect_glTexCoord4i() argument
335 void __indirect_glTexCoord4iv(void) { } in __indirect_glTexCoord4iv() argument
336 void __indirect_glTexCoord4s(void) { } in __indirect_glTexCoord4s() argument
337 void __indirect_glTexCoord4sv(void) { } in __indirect_glTexCoord4sv() argument
338 void __indirect_glTexEnvf(void) { } in __indirect_glTexEnvf() argument
339 void __indirect_glTexEnvfv(void) { } in __indirect_glTexEnvfv() argument
340 void __indirect_glTexEnvi(void) { } in __indirect_glTexEnvi() argument
341 void __indirect_glTexEnviv(void) { } in __indirect_glTexEnviv() argument
342 void __indirect_glTexGend(void) { } in __indirect_glTexGend() argument
343 void __indirect_glTexGendv(void) { } in __indirect_glTexGendv() argument
344 void __indirect_glTexGenf(void) { } in __indirect_glTexGenf() argument
345 void __indirect_glTexGenfv(void) { } in __indirect_glTexGenfv() argument
346 void __indirect_glTexGeni(void) { } in __indirect_glTexGeni() argument
347 void __indirect_glTexGeniv(void) { } in __indirect_glTexGeniv() argument
348 void __indirect_glTexImage1D(void) { } in __indirect_glTexImage1D() argument
349 void __indirect_glTexImage2D(void) { } in __indirect_glTexImage2D() argument
350 void __indirect_glTexParameterf(void) { } in __indirect_glTexParameterf() argument
351 void __indirect_glTexParameterfv(void) { } in __indirect_glTexParameterfv() argument
352 void __indirect_glTexParameteri(void) { } in __indirect_glTexParameteri() argument
353 void __indirect_glTexParameteriv(void) { } in __indirect_glTexParameteriv() argument
354 void __indirect_glTranslated(void) { } in __indirect_glTranslated() argument
355 void __indirect_glTranslatef(void) { } in __indirect_glTranslatef() argument
356 void __indirect_glVertex2d(void) { } in __indirect_glVertex2d() argument
357 void __indirect_glVertex2dv(void) { } in __indirect_glVertex2dv() argument
358 void __indirect_glVertex2f(void) { } in __indirect_glVertex2f() argument
359 void __indirect_glVertex2fv(void) { } in __indirect_glVertex2fv() argument
360 void __indirect_glVertex2i(void) { } in __indirect_glVertex2i() argument
361 void __indirect_glVertex2iv(void) { } in __indirect_glVertex2iv() argument
362 void __indirect_glVertex2s(void) { } in __indirect_glVertex2s() argument
363 void __indirect_glVertex2sv(void) { } in __indirect_glVertex2sv() argument
364 void __indirect_glVertex3d(void) { } in __indirect_glVertex3d() argument
365 void __indirect_glVertex3dv(void) { } in __indirect_glVertex3dv() argument
366 void __indirect_glVertex3f(void) { } in __indirect_glVertex3f() argument
367 void __indirect_glVertex3fv(void) { } in __indirect_glVertex3fv() argument
368 void __indirect_glVertex3i(void) { } in __indirect_glVertex3i() argument
369 void __indirect_glVertex3iv(void) { } in __indirect_glVertex3iv() argument
370 void __indirect_glVertex3s(void) { } in __indirect_glVertex3s() argument
371 void __indirect_glVertex3sv(void) { } in __indirect_glVertex3sv() argument
372 void __indirect_glVertex4d(void) { } in __indirect_glVertex4d() argument
373 void __indirect_glVertex4dv(void) { } in __indirect_glVertex4dv() argument
374 void __indirect_glVertex4f(void) { } in __indirect_glVertex4f() argument
375 void __indirect_glVertex4fv(void) { } in __indirect_glVertex4fv() argument
376 void __indirect_glVertex4i(void) { } in __indirect_glVertex4i() argument
377 void __indirect_glVertex4iv(void) { } in __indirect_glVertex4iv() argument
378 void __indirect_glVertex4s(void) { } in __indirect_glVertex4s() argument
379 void __indirect_glVertex4sv(void) { } in __indirect_glVertex4sv() argument
380 void __indirect_glViewport(void) { } in __indirect_glViewport() argument
381 void __indirect_glAreTexturesResident(void) { } in __indirect_glAreTexturesResident() argument
382 void __indirect_glArrayElement(void) { } in __indirect_glArrayElement() argument
383 void __indirect_glBindTexture(void) { } in __indirect_glBindTexture() argument
384 void __indirect_glColorPointer(void) { } in __indirect_glColorPointer() argument
385 void __indirect_glCopyTexImage1D(void) { } in __indirect_glCopyTexImage1D() argument
386 void __indirect_glCopyTexImage2D(void) { } in __indirect_glCopyTexImage2D() argument
387 void __indirect_glCopyTexSubImage1D(void) { } in __indirect_glCopyTexSubImage1D() argument
388 void __indirect_glCopyTexSubImage2D(void) { } in __indirect_glCopyTexSubImage2D() argument
389 void __indirect_glDeleteTextures(void) { } in __indirect_glDeleteTextures() argument
390 void __indirect_glDisableClientState(void) { } in __indirect_glDisableClientState() argument
391 void __indirect_glDrawArrays(void) { } in __indirect_glDrawArrays() argument
392 void __indirect_glDrawElements(void) { } in __indirect_glDrawElements() argument
393 void __indirect_glEdgeFlagPointer(void) { } in __indirect_glEdgeFlagPointer() argument
394 void __indirect_glEnableClientState(void) { } in __indirect_glEnableClientState() argument
395 void __indirect_glGenTextures(void) { } in __indirect_glGenTextures() argument
396 void __indirect_glGetPointerv(void) { } in __indirect_glGetPointerv() argument
397 void __indirect_glIndexPointer(void) { } in __indirect_glIndexPointer() argument
398 void __indirect_glIndexub(void) { } in __indirect_glIndexub() argument
399 void __indirect_glIndexubv(void) { } in __indirect_glIndexubv() argument
400 void __indirect_glInterleavedArrays(void) { } in __indirect_glInterleavedArrays() argument
401 void __indirect_glIsTexture(void) { } in __indirect_glIsTexture() argument
402 void __indirect_glNormalPointer(void) { } in __indirect_glNormalPointer() argument
403 void __indirect_glPolygonOffset(void) { } in __indirect_glPolygonOffset() argument
404 void __indirect_glPopClientAttrib(void) { } in __indirect_glPopClientAttrib() argument
405 void __indirect_glPrioritizeTextures(void) { } in __indirect_glPrioritizeTextures() argument
406 void __indirect_glPushClientAttrib(void) { } in __indirect_glPushClientAttrib() argument
407 void __indirect_glTexCoordPointer(void) { } in __indirect_glTexCoordPointer() argument
408 void __indirect_glTexSubImage1D(void) { } in __indirect_glTexSubImage1D() argument
409 void __indirect_glTexSubImage2D(void) { } in __indirect_glTexSubImage2D() argument
410 void __indirect_glVertexPointer(void) { } in __indirect_glVertexPointer() argument
411 void __indirect_glBlendColor(void) { } in __indirect_glBlendColor() argument
412 void __indirect_glBlendEquation(void) { } in __indirect_glBlendEquation() argument
413 void __indirect_glColorSubTable(void) { } in __indirect_glColorSubTable() argument
414 void __indirect_glColorTable(void) { } in __indirect_glColorTable() argument
415 void __indirect_glColorTableParameterfv(void) { } in __indirect_glColorTableParameterfv() argument
416 void __indirect_glColorTableParameteriv(void) { } in __indirect_glColorTableParameteriv() argument
417 void __indirect_glConvolutionFilter1D(void) { } in __indirect_glConvolutionFilter1D() argument
418 void __indirect_glConvolutionFilter2D(void) { } in __indirect_glConvolutionFilter2D() argument
419 void __indirect_glConvolutionParameterf(void) { } in __indirect_glConvolutionParameterf() argument
420 void __indirect_glConvolutionParameterfv(void) { } in __indirect_glConvolutionParameterfv() argument
421 void __indirect_glConvolutionParameteri(void) { } in __indirect_glConvolutionParameteri() argument
422 void __indirect_glConvolutionParameteriv(void) { } in __indirect_glConvolutionParameteriv() argument
423 void __indirect_glCopyColorSubTable(void) { } in __indirect_glCopyColorSubTable() argument
424 void __indirect_glCopyColorTable(void) { } in __indirect_glCopyColorTable() argument
425 void __indirect_glCopyConvolutionFilter1D(void) { } in __indirect_glCopyConvolutionFilter1D() argument
426 void __indirect_glCopyConvolutionFilter2D(void) { } in __indirect_glCopyConvolutionFilter2D() argument
427 void __indirect_glCopyTexSubImage3D(void) { } in __indirect_glCopyTexSubImage3D() argument
428 void __indirect_glDrawRangeElements(void) { } in __indirect_glDrawRangeElements() argument
429 void __indirect_glGetColorTable(void) { } in __indirect_glGetColorTable() argument
430 void __indirect_glGetColorTableParameterfv(void) { } in __indirect_glGetColorTableParameterfv() argument
431 void __indirect_glGetColorTableParameteriv(void) { } in __indirect_glGetColorTableParameteriv() argument
432 void __indirect_glGetConvolutionFilter(void) { } in __indirect_glGetConvolutionFilter() argument
433 void __indirect_glGetConvolutionParameterfv(void) { } in __indirect_glGetConvolutionParameterfv() argument
434 void __indirect_glGetConvolutionParameteriv(void) { } in __indirect_glGetConvolutionParameteriv() argument
435 void __indirect_glGetHistogram(void) { } in __indirect_glGetHistogram() argument
436 void __indirect_glGetHistogramParameterfv(void) { } in __indirect_glGetHistogramParameterfv() argument
437 void __indirect_glGetHistogramParameteriv(void) { } in __indirect_glGetHistogramParameteriv() argument
438 void __indirect_glGetMinmax(void) { } in __indirect_glGetMinmax() argument
439 void __indirect_glGetMinmaxParameterfv(void) { } in __indirect_glGetMinmaxParameterfv() argument
440 void __indirect_glGetMinmaxParameteriv(void) { } in __indirect_glGetMinmaxParameteriv() argument
441 void __indirect_glGetSeparableFilter(void) { } in __indirect_glGetSeparableFilter() argument
442 void __indirect_glHistogram(void) { } in __indirect_glHistogram() argument
443 void __indirect_glMinmax(void) { } in __indirect_glMinmax() argument
444 void __indirect_glResetHistogram(void) { } in __indirect_glResetHistogram() argument
445 void __indirect_glResetMinmax(void) { } in __indirect_glResetMinmax() argument
446 void __indirect_glSeparableFilter2D(void) { } in __indirect_glSeparableFilter2D() argument
447 void __indirect_glTexImage3D(void) { } in __indirect_glTexImage3D() argument
448 void __indirect_glTexSubImage3D(void) { } in __indirect_glTexSubImage3D() argument
449 void __indirect_glActiveTexture(void) { } in __indirect_glActiveTexture() argument
450 void __indirect_glClientActiveTexture(void) { } in __indirect_glClientActiveTexture() argument
451 void __indirect_glMultiTexCoord1d(void) { } in __indirect_glMultiTexCoord1d() argument
452 void __indirect_glMultiTexCoord1dv(void) { } in __indirect_glMultiTexCoord1dv() argument
453 void __indirect_glMultiTexCoord1fARB(void) { } in __indirect_glMultiTexCoord1fARB() argument
454 void __indirect_glMultiTexCoord1fvARB(void) { } in __indirect_glMultiTexCoord1fvARB() argument
455 void __indirect_glMultiTexCoord1i(void) { } in __indirect_glMultiTexCoord1i() argument
456 void __indirect_glMultiTexCoord1iv(void) { } in __indirect_glMultiTexCoord1iv() argument
457 void __indirect_glMultiTexCoord1s(void) { } in __indirect_glMultiTexCoord1s() argument
458 void __indirect_glMultiTexCoord1sv(void) { } in __indirect_glMultiTexCoord1sv() argument
459 void __indirect_glMultiTexCoord2d(void) { } in __indirect_glMultiTexCoord2d() argument
460 void __indirect_glMultiTexCoord2dv(void) { } in __indirect_glMultiTexCoord2dv() argument
461 void __indirect_glMultiTexCoord2fARB(void) { } in __indirect_glMultiTexCoord2fARB() argument
462 void __indirect_glMultiTexCoord2fvARB(void) { } in __indirect_glMultiTexCoord2fvARB() argument
463 void __indirect_glMultiTexCoord2i(void) { } in __indirect_glMultiTexCoord2i() argument
464 void __indirect_glMultiTexCoord2iv(void) { } in __indirect_glMultiTexCoord2iv() argument
465 void __indirect_glMultiTexCoord2s(void) { } in __indirect_glMultiTexCoord2s() argument
466 void __indirect_glMultiTexCoord2sv(void) { } in __indirect_glMultiTexCoord2sv() argument
467 void __indirect_glMultiTexCoord3d(void) { } in __indirect_glMultiTexCoord3d() argument
468 void __indirect_glMultiTexCoord3dv(void) { } in __indirect_glMultiTexCoord3dv() argument
469 void __indirect_glMultiTexCoord3fARB(void) { } in __indirect_glMultiTexCoord3fARB() argument
470 void __indirect_glMultiTexCoord3fvARB(void) { } in __indirect_glMultiTexCoord3fvARB() argument
471 void __indirect_glMultiTexCoord3i(void) { } in __indirect_glMultiTexCoord3i() argument
472 void __indirect_glMultiTexCoord3iv(void) { } in __indirect_glMultiTexCoord3iv() argument
473 void __indirect_glMultiTexCoord3s(void) { } in __indirect_glMultiTexCoord3s() argument
474 void __indirect_glMultiTexCoord3sv(void) { } in __indirect_glMultiTexCoord3sv() argument
475 void __indirect_glMultiTexCoord4d(void) { } in __indirect_glMultiTexCoord4d() argument
476 void __indirect_glMultiTexCoord4dv(void) { } in __indirect_glMultiTexCoord4dv() argument
477 void __indirect_glMultiTexCoord4fARB(void) { } in __indirect_glMultiTexCoord4fARB() argument
478 void __indirect_glMultiTexCoord4fvARB(void) { } in __indirect_glMultiTexCoord4fvARB() argument
479 void __indirect_glMultiTexCoord4i(void) { } in __indirect_glMultiTexCoord4i() argument
480 void __indirect_glMultiTexCoord4iv(void) { } in __indirect_glMultiTexCoord4iv() argument
481 void __indirect_glMultiTexCoord4s(void) { } in __indirect_glMultiTexCoord4s() argument
482 void __indirect_glMultiTexCoord4sv(void) { } in __indirect_glMultiTexCoord4sv() argument
483 void __indirect_glLoadTransposeMatrixd(void) { } in __indirect_glLoadTransposeMatrixd() argument
484 void __indirect_glLoadTransposeMatrixf(void) { } in __indirect_glLoadTransposeMatrixf() argument
485 void __indirect_glMultTransposeMatrixd(void) { } in __indirect_glMultTransposeMatrixd() argument
486 void __indirect_glMultTransposeMatrixf(void) { } in __indirect_glMultTransposeMatrixf() argument
487 void __indirect_glSampleCoverage(void) { } in __indirect_glSampleCoverage() argument
488 void __indirect_glCompressedTexImage1D(void) { } in __indirect_glCompressedTexImage1D() argument
489 void __indirect_glCompressedTexImage2D(void) { } in __indirect_glCompressedTexImage2D() argument
490 void __indirect_glCompressedTexImage3D(void) { } in __indirect_glCompressedTexImage3D() argument
491 void __indirect_glCompressedTexSubImage1D(void) { } in __indirect_glCompressedTexSubImage1D() argument
492 void __indirect_glCompressedTexSubImage2D(void) { } in __indirect_glCompressedTexSubImage2D() argument
493 void __indirect_glCompressedTexSubImage3D(void) { } in __indirect_glCompressedTexSubImage3D() argument
494 void __indirect_glGetCompressedTexImage(void) { } in __indirect_glGetCompressedTexImage() argument
495 void __indirect_glDisableVertexAttribArray(void) { } in __indirect_glDisableVertexAttribArray() argument
496 void __indirect_glEnableVertexAttribArray(void) { } in __indirect_glEnableVertexAttribArray() argument
497 void __indirect_glGetProgramEnvParameterdvARB(void) { } in __indirect_glGetProgramEnvParameterdvARB() argument
498 void __indirect_glGetProgramEnvParameterfvARB(void) { } in __indirect_glGetProgramEnvParameterfvARB() argument
499 void __indirect_glGetProgramLocalParameterdvARB(void) { } in __indirect_glGetProgramLocalParameterdvARB() argument
500 void __indirect_glGetProgramLocalParameterfvARB(void) { } in __indirect_glGetProgramLocalParameterfvARB() argument
501 void __indirect_glGetProgramStringARB(void) { } in __indirect_glGetProgramStringARB() argument
502 void __indirect_glGetProgramivARB(void) { } in __indirect_glGetProgramivARB() argument
503 void __indirect_glGetVertexAttribdv(void) { } in __indirect_glGetVertexAttribdv() argument
504 void __indirect_glGetVertexAttribfv(void) { } in __indirect_glGetVertexAttribfv() argument
505 void __indirect_glGetVertexAttribiv(void) { } in __indirect_glGetVertexAttribiv() argument
506 void __indirect_glProgramEnvParameter4dARB(void) { } in __indirect_glProgramEnvParameter4dARB() argument
507 void __indirect_glProgramEnvParameter4dvARB(void) { } in __indirect_glProgramEnvParameter4dvARB() argument
508 void __indirect_glProgramEnvParameter4fARB(void) { } in __indirect_glProgramEnvParameter4fARB() argument
509 void __indirect_glProgramEnvParameter4fvARB(void) { } in __indirect_glProgramEnvParameter4fvARB() argument
510 void __indirect_glProgramLocalParameter4dARB(void) { } in __indirect_glProgramLocalParameter4dARB() argument
511 void __indirect_glProgramLocalParameter4dvARB(void) { } in __indirect_glProgramLocalParameter4dvARB() argument
512 void __indirect_glProgramLocalParameter4fARB(void) { } in __indirect_glProgramLocalParameter4fARB() argument
513 void __indirect_glProgramLocalParameter4fvARB(void) { } in __indirect_glProgramLocalParameter4fvARB() argument
514 void __indirect_glProgramStringARB(void) { } in __indirect_glProgramStringARB() argument
515 void __indirect_glVertexAttrib1d(void) { } in __indirect_glVertexAttrib1d() argument
516 void __indirect_glVertexAttrib1dv(void) { } in __indirect_glVertexAttrib1dv() argument
517 void __indirect_glVertexAttrib1fARB(void) { } in __indirect_glVertexAttrib1fARB() argument
518 void __indirect_glVertexAttrib1fvARB(void) { } in __indirect_glVertexAttrib1fvARB() argument
519 void __indirect_glVertexAttrib1s(void) { } in __indirect_glVertexAttrib1s() argument
520 void __indirect_glVertexAttrib1sv(void) { } in __indirect_glVertexAttrib1sv() argument
521 void __indirect_glVertexAttrib2d(void) { } in __indirect_glVertexAttrib2d() argument
522 void __indirect_glVertexAttrib2dv(void) { } in __indirect_glVertexAttrib2dv() argument
523 void __indirect_glVertexAttrib2fARB(void) { } in __indirect_glVertexAttrib2fARB() argument
524 void __indirect_glVertexAttrib2fvARB(void) { } in __indirect_glVertexAttrib2fvARB() argument
525 void __indirect_glVertexAttrib2s(void) { } in __indirect_glVertexAttrib2s() argument
526 void __indirect_glVertexAttrib2sv(void) { } in __indirect_glVertexAttrib2sv() argument
527 void __indirect_glVertexAttrib3d(void) { } in __indirect_glVertexAttrib3d() argument
528 void __indirect_glVertexAttrib3dv(void) { } in __indirect_glVertexAttrib3dv() argument
529 void __indirect_glVertexAttrib3fARB(void) { } in __indirect_glVertexAttrib3fARB() argument
530 void __indirect_glVertexAttrib3fvARB(void) { } in __indirect_glVertexAttrib3fvARB() argument
531 void __indirect_glVertexAttrib3s(void) { } in __indirect_glVertexAttrib3s() argument
532 void __indirect_glVertexAttrib3sv(void) { } in __indirect_glVertexAttrib3sv() argument
533 void __indirect_glVertexAttrib4Nbv(void) { } in __indirect_glVertexAttrib4Nbv() argument
534 void __indirect_glVertexAttrib4Niv(void) { } in __indirect_glVertexAttrib4Niv() argument
535 void __indirect_glVertexAttrib4Nsv(void) { } in __indirect_glVertexAttrib4Nsv() argument
536 void __indirect_glVertexAttrib4Nub(void) { } in __indirect_glVertexAttrib4Nub() argument
537 void __indirect_glVertexAttrib4Nubv(void) { } in __indirect_glVertexAttrib4Nubv() argument
538 void __indirect_glVertexAttrib4Nuiv(void) { } in __indirect_glVertexAttrib4Nuiv() argument
539 void __indirect_glVertexAttrib4Nusv(void) { } in __indirect_glVertexAttrib4Nusv() argument
540 void __indirect_glVertexAttrib4bv(void) { } in __indirect_glVertexAttrib4bv() argument
541 void __indirect_glVertexAttrib4d(void) { } in __indirect_glVertexAttrib4d() argument
542 void __indirect_glVertexAttrib4dv(void) { } in __indirect_glVertexAttrib4dv() argument
543 void __indirect_glVertexAttrib4fARB(void) { } in __indirect_glVertexAttrib4fARB() argument
544 void __indirect_glVertexAttrib4fvARB(void) { } in __indirect_glVertexAttrib4fvARB() argument
545 void __indirect_glVertexAttrib4iv(void) { } in __indirect_glVertexAttrib4iv() argument
546 void __indirect_glVertexAttrib4s(void) { } in __indirect_glVertexAttrib4s() argument
547 void __indirect_glVertexAttrib4sv(void) { } in __indirect_glVertexAttrib4sv() argument
548 void __indirect_glVertexAttrib4ubv(void) { } in __indirect_glVertexAttrib4ubv() argument
549 void __indirect_glVertexAttrib4uiv(void) { } in __indirect_glVertexAttrib4uiv() argument
550 void __indirect_glVertexAttrib4usv(void) { } in __indirect_glVertexAttrib4usv() argument
551 void __indirect_glVertexAttribPointer(void) { } in __indirect_glVertexAttribPointer() argument
552 void __indirect_glBeginQuery(void) { } in __indirect_glBeginQuery() argument
553 void __indirect_glDeleteQueries(void) { } in __indirect_glDeleteQueries() argument
554 void __indirect_glEndQuery(void) { } in __indirect_glEndQuery() argument
555 void __indirect_glGenQueries(void) { } in __indirect_glGenQueries() argument
556 void __indirect_glGetQueryObjectiv(void) { } in __indirect_glGetQueryObjectiv() argument
557 void __indirect_glGetQueryObjectuiv(void) { } in __indirect_glGetQueryObjectuiv() argument
558 void __indirect_glGetQueryiv(void) { } in __indirect_glGetQueryiv() argument
559 void __indirect_glIsQuery(void) { } in __indirect_glIsQuery() argument
560 void __indirect_glDrawBuffers(void) { } in __indirect_glDrawBuffers() argument
561 void __indirect_glClampColor(void) { } in __indirect_glClampColor() argument
562 void __indirect_glRenderbufferStorageMultisample(void) { } in __indirect_glRenderbufferStorageMultisample() argument
563 void __indirect_glSampleMaskSGIS(void) { } in __indirect_glSampleMaskSGIS() argument
564 void __indirect_glSamplePatternSGIS(void) { } in __indirect_glSamplePatternSGIS() argument
565 void __indirect_glColorPointerEXT(void) { } in __indirect_glColorPointerEXT() argument
566 void __indirect_glEdgeFlagPointerEXT(void) { } in __indirect_glEdgeFlagPointerEXT() argument
567 void __indirect_glIndexPointerEXT(void) { } in __indirect_glIndexPointerEXT() argument
568 void __indirect_glNormalPointerEXT(void) { } in __indirect_glNormalPointerEXT() argument
569 void __indirect_glTexCoordPointerEXT(void) { } in __indirect_glTexCoordPointerEXT() argument
570 void __indirect_glVertexPointerEXT(void) { } in __indirect_glVertexPointerEXT() argument
571 void __indirect_glPointParameterf(void) { } in __indirect_glPointParameterf() argument
572 void __indirect_glPointParameterfv(void) { } in __indirect_glPointParameterfv() argument
573 void __indirect_glSecondaryColor3b(void) { } in __indirect_glSecondaryColor3b() argument
574 void __indirect_glSecondaryColor3bv(void) { } in __indirect_glSecondaryColor3bv() argument
575 void __indirect_glSecondaryColor3d(void) { } in __indirect_glSecondaryColor3d() argument
576 void __indirect_glSecondaryColor3dv(void) { } in __indirect_glSecondaryColor3dv() argument
577 void __indirect_glSecondaryColor3fEXT(void) { } in __indirect_glSecondaryColor3fEXT() argument
578 void __indirect_glSecondaryColor3fvEXT(void) { } in __indirect_glSecondaryColor3fvEXT() argument
579 void __indirect_glSecondaryColor3i(void) { } in __indirect_glSecondaryColor3i() argument
580 void __indirect_glSecondaryColor3iv(void) { } in __indirect_glSecondaryColor3iv() argument
581 void __indirect_glSecondaryColor3s(void) { } in __indirect_glSecondaryColor3s() argument
582 void __indirect_glSecondaryColor3sv(void) { } in __indirect_glSecondaryColor3sv() argument
583 void __indirect_glSecondaryColor3ub(void) { } in __indirect_glSecondaryColor3ub() argument
584 void __indirect_glSecondaryColor3ubv(void) { } in __indirect_glSecondaryColor3ubv() argument
585 void __indirect_glSecondaryColor3ui(void) { } in __indirect_glSecondaryColor3ui() argument
586 void __indirect_glSecondaryColor3uiv(void) { } in __indirect_glSecondaryColor3uiv() argument
587 void __indirect_glSecondaryColor3us(void) { } in __indirect_glSecondaryColor3us() argument
588 void __indirect_glSecondaryColor3usv(void) { } in __indirect_glSecondaryColor3usv() argument
589 void __indirect_glSecondaryColorPointer(void) { } in __indirect_glSecondaryColorPointer() argument
590 void __indirect_glMultiDrawArrays(void) { } in __indirect_glMultiDrawArrays() argument
591 void __indirect_glMultiDrawElementsEXT(void) { } in __indirect_glMultiDrawElementsEXT() argument
592 void __indirect_glFogCoordPointer(void) { } in __indirect_glFogCoordPointer() argument
593 void __indirect_glFogCoordd(void) { } in __indirect_glFogCoordd() argument
594 void __indirect_glFogCoorddv(void) { } in __indirect_glFogCoorddv() argument
595 void __indirect_glFogCoordfEXT(void) { } in __indirect_glFogCoordfEXT() argument
596 void __indirect_glFogCoordfvEXT(void) { } in __indirect_glFogCoordfvEXT() argument
597 void __indirect_glBlendFuncSeparate(void) { } in __indirect_glBlendFuncSeparate() argument
598 void __indirect_glWindowPos2d(void) { } in __indirect_glWindowPos2d() argument
599 void __indirect_glWindowPos2dv(void) { } in __indirect_glWindowPos2dv() argument
600 void __indirect_glWindowPos2f(void) { } in __indirect_glWindowPos2f() argument
601 void __indirect_glWindowPos2fv(void) { } in __indirect_glWindowPos2fv() argument
602 void __indirect_glWindowPos2i(void) { } in __indirect_glWindowPos2i() argument
603 void __indirect_glWindowPos2iv(void) { } in __indirect_glWindowPos2iv() argument
604 void __indirect_glWindowPos2s(void) { } in __indirect_glWindowPos2s() argument
605 void __indirect_glWindowPos2sv(void) { } in __indirect_glWindowPos2sv() argument
606 void __indirect_glWindowPos3d(void) { } in __indirect_glWindowPos3d() argument
607 void __indirect_glWindowPos3dv(void) { } in __indirect_glWindowPos3dv() argument
608 void __indirect_glWindowPos3f(void) { } in __indirect_glWindowPos3f() argument
609 void __indirect_glWindowPos3fv(void) { } in __indirect_glWindowPos3fv() argument
610 void __indirect_glWindowPos3i(void) { } in __indirect_glWindowPos3i() argument
611 void __indirect_glWindowPos3iv(void) { } in __indirect_glWindowPos3iv() argument
612 void __indirect_glWindowPos3s(void) { } in __indirect_glWindowPos3s() argument
613 void __indirect_glWindowPos3sv(void) { } in __indirect_glWindowPos3sv() argument
614 void __indirect_glAreProgramsResidentNV(void) { } in __indirect_glAreProgramsResidentNV() argument
615 void __indirect_glBindProgramARB(void) { } in __indirect_glBindProgramARB() argument
616 void __indirect_glDeleteProgramsARB(void) { } in __indirect_glDeleteProgramsARB() argument
617 void __indirect_glExecuteProgramNV(void) { } in __indirect_glExecuteProgramNV() argument
618 void __indirect_glGenProgramsARB(void) { } in __indirect_glGenProgramsARB() argument
619 void __indirect_glGetProgramParameterdvNV(void) { } in __indirect_glGetProgramParameterdvNV() argument
620 void __indirect_glGetProgramParameterfvNV(void) { } in __indirect_glGetProgramParameterfvNV() argument
621 void __indirect_glGetProgramStringNV(void) { } in __indirect_glGetProgramStringNV() argument
622 void __indirect_glGetProgramivNV(void) { } in __indirect_glGetProgramivNV() argument
623 void __indirect_glGetTrackMatrixivNV(void) { } in __indirect_glGetTrackMatrixivNV() argument
624 void __indirect_glGetVertexAttribPointerv(void) { } in __indirect_glGetVertexAttribPointerv() argument
625 void __indirect_glGetVertexAttribdvNV(void) { } in __indirect_glGetVertexAttribdvNV() argument
626 void __indirect_glGetVertexAttribfvNV(void) { } in __indirect_glGetVertexAttribfvNV() argument
627 void __indirect_glGetVertexAttribivNV(void) { } in __indirect_glGetVertexAttribivNV() argument
628 void __indirect_glIsProgramARB(void) { } in __indirect_glIsProgramARB() argument
629 void __indirect_glLoadProgramNV(void) { } in __indirect_glLoadProgramNV() argument
630 void __indirect_glProgramParameters4dvNV(void) { } in __indirect_glProgramParameters4dvNV() argument
631 void __indirect_glProgramParameters4fvNV(void) { } in __indirect_glProgramParameters4fvNV() argument
632 void __indirect_glRequestResidentProgramsNV(void) { } in __indirect_glRequestResidentProgramsNV() argument
633 void __indirect_glTrackMatrixNV(void) { } in __indirect_glTrackMatrixNV() argument
634 void __indirect_glVertexAttrib1dNV(void) { } in __indirect_glVertexAttrib1dNV() argument
635 void __indirect_glVertexAttrib1dvNV(void) { } in __indirect_glVertexAttrib1dvNV() argument
636 void __indirect_glVertexAttrib1fNV(void) { } in __indirect_glVertexAttrib1fNV() argument
637 void __indirect_glVertexAttrib1fvNV(void) { } in __indirect_glVertexAttrib1fvNV() argument
638 void __indirect_glVertexAttrib1sNV(void) { } in __indirect_glVertexAttrib1sNV() argument
639 void __indirect_glVertexAttrib1svNV(void) { } in __indirect_glVertexAttrib1svNV() argument
640 void __indirect_glVertexAttrib2dNV(void) { } in __indirect_glVertexAttrib2dNV() argument
641 void __indirect_glVertexAttrib2dvNV(void) { } in __indirect_glVertexAttrib2dvNV() argument
642 void __indirect_glVertexAttrib2fNV(void) { } in __indirect_glVertexAttrib2fNV() argument
643 void __indirect_glVertexAttrib2fvNV(void) { } in __indirect_glVertexAttrib2fvNV() argument
644 void __indirect_glVertexAttrib2sNV(void) { } in __indirect_glVertexAttrib2sNV() argument
645 void __indirect_glVertexAttrib2svNV(void) { } in __indirect_glVertexAttrib2svNV() argument
646 void __indirect_glVertexAttrib3dNV(void) { } in __indirect_glVertexAttrib3dNV() argument
647 void __indirect_glVertexAttrib3dvNV(void) { } in __indirect_glVertexAttrib3dvNV() argument
648 void __indirect_glVertexAttrib3fNV(void) { } in __indirect_glVertexAttrib3fNV() argument
649 void __indirect_glVertexAttrib3fvNV(void) { } in __indirect_glVertexAttrib3fvNV() argument
650 void __indirect_glVertexAttrib3sNV(void) { } in __indirect_glVertexAttrib3sNV() argument
651 void __indirect_glVertexAttrib3svNV(void) { } in __indirect_glVertexAttrib3svNV() argument
652 void __indirect_glVertexAttrib4dNV(void) { } in __indirect_glVertexAttrib4dNV() argument
653 void __indirect_glVertexAttrib4dvNV(void) { } in __indirect_glVertexAttrib4dvNV() argument
654 void __indirect_glVertexAttrib4fNV(void) { } in __indirect_glVertexAttrib4fNV() argument
655 void __indirect_glVertexAttrib4fvNV(void) { } in __indirect_glVertexAttrib4fvNV() argument
656 void __indirect_glVertexAttrib4sNV(void) { } in __indirect_glVertexAttrib4sNV() argument
657 void __indirect_glVertexAttrib4svNV(void) { } in __indirect_glVertexAttrib4svNV() argument
658 void __indirect_glVertexAttrib4ubNV(void) { } in __indirect_glVertexAttrib4ubNV() argument
659 void __indirect_glVertexAttrib4ubvNV(void) { } in __indirect_glVertexAttrib4ubvNV() argument
660 void __indirect_glVertexAttribPointerNV(void) { } in __indirect_glVertexAttribPointerNV() argument
661 void __indirect_glVertexAttribs1dvNV(void) { } in __indirect_glVertexAttribs1dvNV() argument
662 void __indirect_glVertexAttribs1fvNV(void) { } in __indirect_glVertexAttribs1fvNV() argument
663 void __indirect_glVertexAttribs1svNV(void) { } in __indirect_glVertexAttribs1svNV() argument
664 void __indirect_glVertexAttribs2dvNV(void) { } in __indirect_glVertexAttribs2dvNV() argument
665 void __indirect_glVertexAttribs2fvNV(void) { } in __indirect_glVertexAttribs2fvNV() argument
666 void __indirect_glVertexAttribs2svNV(void) { } in __indirect_glVertexAttribs2svNV() argument
667 void __indirect_glVertexAttribs3dvNV(void) { } in __indirect_glVertexAttribs3dvNV() argument
668 void __indirect_glVertexAttribs3fvNV(void) { } in __indirect_glVertexAttribs3fvNV() argument
669 void __indirect_glVertexAttribs3svNV(void) { } in __indirect_glVertexAttribs3svNV() argument
670 void __indirect_glVertexAttribs4dvNV(void) { } in __indirect_glVertexAttribs4dvNV() argument
671 void __indirect_glVertexAttribs4fvNV(void) { } in __indirect_glVertexAttribs4fvNV() argument
672 void __indirect_glVertexAttribs4svNV(void) { } in __indirect_glVertexAttribs4svNV() argument
673 void __indirect_glVertexAttribs4ubvNV(void) { } in __indirect_glVertexAttribs4ubvNV() argument
674 void __indirect_glPointParameteri(void) { } in __indirect_glPointParameteri() argument
675 void __indirect_glPointParameteriv(void) { } in __indirect_glPointParameteriv() argument
676 void __indirect_glActiveStencilFaceEXT(void) { } in __indirect_glActiveStencilFaceEXT() argument
677 void __indirect_glGetProgramNamedParameterdvNV(void) { } in __indirect_glGetProgramNamedParameterdvNV() argument
678 void __indirect_glGetProgramNamedParameterfvNV(void) { } in __indirect_glGetProgramNamedParameterfvNV() argument
679 void __indirect_glProgramNamedParameter4dNV(void) { } in __indirect_glProgramNamedParameter4dNV() argument
680 void __indirect_glProgramNamedParameter4dvNV(void) { } in __indirect_glProgramNamedParameter4dvNV() argument
681 void __indirect_glProgramNamedParameter4fNV(void) { } in __indirect_glProgramNamedParameter4fNV() argument
682 void __indirect_glProgramNamedParameter4fvNV(void) { } in __indirect_glProgramNamedParameter4fvNV() argument
683 void __indirect_glBlendEquationSeparate(void) { } in __indirect_glBlendEquationSeparate() argument
684 void __indirect_glBindFramebufferEXT(void) { } in __indirect_glBindFramebufferEXT() argument
685 void __indirect_glBindRenderbufferEXT(void) { } in __indirect_glBindRenderbufferEXT() argument
686 void __indirect_glBindFramebuffer(void) { } in __indirect_glBindFramebuffer() argument
687 void __indirect_glBindRenderbuffer(void) { } in __indirect_glBindRenderbuffer() argument
688 void __indirect_glCheckFramebufferStatus(void) { } in __indirect_glCheckFramebufferStatus() argument
689 void __indirect_glDeleteFramebuffers(void) { } in __indirect_glDeleteFramebuffers() argument
690 void __indirect_glDeleteRenderbuffers(void) { } in __indirect_glDeleteRenderbuffers() argument
691 void __indirect_glFramebufferRenderbuffer(void) { } in __indirect_glFramebufferRenderbuffer() argument
692 void __indirect_glFramebufferTexture1D(void) { } in __indirect_glFramebufferTexture1D() argument
693 void __indirect_glFramebufferTexture2D(void) { } in __indirect_glFramebufferTexture2D() argument
694 void __indirect_glFramebufferTexture3D(void) { } in __indirect_glFramebufferTexture3D() argument
695 void __indirect_glGenFramebuffers(void) { } in __indirect_glGenFramebuffers() argument
696 void __indirect_glGenRenderbuffers(void) { } in __indirect_glGenRenderbuffers() argument
697 void __indirect_glGenerateMipmap(void) { } in __indirect_glGenerateMipmap() argument
698 void __indirect_glGetFramebufferAttachmentParameteriv(void) { } in __indirect_glGetFramebufferAttachmentParameteriv() argument
699 void __indirect_glGetRenderbufferParameteriv(void) { } in __indirect_glGetRenderbufferParameteriv() argument
700 void __indirect_glIsFramebuffer(void) { } in __indirect_glIsFramebuffer() argument
701 void __indirect_glIsRenderbuffer(void) { } in __indirect_glIsRenderbuffer() argument
702 void __indirect_glRenderbufferStorage(void) { } in __indirect_glRenderbufferStorage() argument
703 void __indirect_glBlitFramebuffer(void) { } in __indirect_glBlitFramebuffer() argument
704 void __indirect_glFramebufferTextureLayer(void) { } in __indirect_glFramebufferTextureLayer() argument