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Lines Matching refs:fparam

2799    GLfloat fparam[4];  in save_Lightiv()  local
2804 fparam[0] = INT_TO_FLOAT(params[0]); in save_Lightiv()
2805 fparam[1] = INT_TO_FLOAT(params[1]); in save_Lightiv()
2806 fparam[2] = INT_TO_FLOAT(params[2]); in save_Lightiv()
2807 fparam[3] = INT_TO_FLOAT(params[3]); in save_Lightiv()
2810 fparam[0] = (GLfloat) params[0]; in save_Lightiv()
2811 fparam[1] = (GLfloat) params[1]; in save_Lightiv()
2812 fparam[2] = (GLfloat) params[2]; in save_Lightiv()
2813 fparam[3] = (GLfloat) params[3]; in save_Lightiv()
2816 fparam[0] = (GLfloat) params[0]; in save_Lightiv()
2817 fparam[1] = (GLfloat) params[1]; in save_Lightiv()
2818 fparam[2] = (GLfloat) params[2]; in save_Lightiv()
2825 fparam[0] = (GLfloat) params[0]; in save_Lightiv()
2831 save_Lightfv(light, pname, fparam); in save_Lightiv()
2878 GLfloat fparam[4]; in save_LightModeliv() local
2881 fparam[0] = INT_TO_FLOAT(params[0]); in save_LightModeliv()
2882 fparam[1] = INT_TO_FLOAT(params[1]); in save_LightModeliv()
2883 fparam[2] = INT_TO_FLOAT(params[2]); in save_LightModeliv()
2884 fparam[3] = INT_TO_FLOAT(params[3]); in save_LightModeliv()
2889 fparam[0] = (GLfloat) params[0]; in save_LightModeliv()
2890 fparam[1] = 0.0F; in save_LightModeliv()
2891 fparam[2] = 0.0F; in save_LightModeliv()
2892 fparam[3] = 0.0F; in save_LightModeliv()
2896 ASSIGN_4V(fparam, 0.0F, 0.0F, 0.0F, 0.0F); in save_LightModeliv()
2898 save_LightModelfv(pname, fparam); in save_LightModeliv()
4226 GLfloat fparam[4]; in save_TexParameteri() local
4227 fparam[0] = (GLfloat) param; in save_TexParameteri()
4228 fparam[1] = fparam[2] = fparam[3] = 0.0F; in save_TexParameteri()
4229 save_TexParameterfv(target, pname, fparam); in save_TexParameteri()
4236 GLfloat fparam[4]; in save_TexParameteriv() local
4237 fparam[0] = (GLfloat) params[0]; in save_TexParameteriv()
4238 fparam[1] = fparam[2] = fparam[3] = 0.0F; in save_TexParameteriv()
4239 save_TexParameterfv(target, pname, fparam); in save_TexParameteriv()