Lines Matching full:cap
45 #define CHECK_EXTENSION(EXTNAME, CAP) \ argument
64 client_state(struct gl_context *ctx, GLenum cap, GLboolean state) in client_state() argument
70 switch (cap) { in client_state()
142 ctx->Driver.Enable( ctx, cap, state ); in client_state()
149 state ? "Enable" : "Disable", _mesa_enum_to_string(cap)); in client_state()
155 * \param cap state to enable/disable.
161 _mesa_EnableClientState( GLenum cap ) in _mesa_EnableClientState() argument
164 client_state( ctx, cap, GL_TRUE ); in _mesa_EnableClientState()
170 * \param cap state to enable/disable.
176 _mesa_DisableClientState( GLenum cap ) in _mesa_DisableClientState() argument
179 client_state( ctx, cap, GL_FALSE ); in _mesa_DisableClientState()
184 #define CHECK_EXTENSION(EXTNAME, CAP) \ argument
189 #define CHECK_EXTENSION2(EXT1, EXT2, CAP) \ argument
286 * \param cap the state to enable/disable
295 _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) in _mesa_set_enable() argument
300 _mesa_enum_to_string(cap), in _mesa_set_enable()
303 switch (cap) { in _mesa_set_enable()
341 const GLuint p = cap - GL_CLIP_DISTANCE0; in _mesa_set_enable()
406 _mesa_set_debug_state_int(ctx, cap, state); in _mesa_set_enable()
434 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state) in _mesa_set_enable()
437 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state; in _mesa_set_enable()
439 ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0); in _mesa_set_enable()
442 ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0)); in _mesa_set_enable()
767 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S); in _mesa_set_enable()
807 client_state( ctx, cap, state ); in _mesa_set_enable()
815 client_state( ctx, cap, state ); in _mesa_set_enable()
820 client_state( ctx, cap, state ); in _mesa_set_enable()
827 CHECK_EXTENSION(ARB_texture_cube_map, cap); in _mesa_set_enable()
890 CHECK_EXTENSION(ARB_sample_shading, cap); in _mesa_set_enable()
913 CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite, cap); in _mesa_set_enable()
923 CHECK_EXTENSION(ARB_vertex_program, cap); in _mesa_set_enable()
935 CHECK_EXTENSION(ARB_vertex_program, cap); in _mesa_set_enable()
944 CHECK_EXTENSION(ARB_vertex_program, cap); in _mesa_set_enable()
955 CHECK_EXTENSION(NV_texture_rectangle, cap); in _mesa_set_enable()
965 CHECK_EXTENSION(EXT_stencil_two_side, cap); in _mesa_set_enable()
981 CHECK_EXTENSION(ARB_fragment_program, cap); in _mesa_set_enable()
992 CHECK_EXTENSION(EXT_depth_bounds_test, cap); in _mesa_set_enable()
1003 CHECK_EXTENSION(ARB_depth_clamp, cap); in _mesa_set_enable()
1015 CHECK_EXTENSION(ATI_fragment_shader, cap); in _mesa_set_enable()
1025 CHECK_EXTENSION(ARB_seamless_cube_map, cap); in _mesa_set_enable()
1035 CHECK_EXTENSION(EXT_transform_feedback, cap); in _mesa_set_enable()
1044 CHECK_EXTENSION(MESA_tile_raster_order, cap); in _mesa_set_enable()
1053 CHECK_EXTENSION(MESA_tile_raster_order, cap); in _mesa_set_enable()
1062 CHECK_EXTENSION(MESA_tile_raster_order, cap); in _mesa_set_enable()
1098 CHECK_EXTENSION(EXT_framebuffer_sRGB, cap); in _mesa_set_enable()
1106 CHECK_EXTENSION(OES_EGL_image_external, cap); in _mesa_set_enable()
1116 CHECK_EXTENSION(ARB_texture_multisample, cap); in _mesa_set_enable()
1126 CHECK_EXTENSION(KHR_blend_equation_advanced_coherent, cap); in _mesa_set_enable()
1139 ctx->Driver.Enable( ctx, cap, state ); in _mesa_set_enable()
1146 state ? "Enable" : "Disable", _mesa_enum_to_string(cap)); in _mesa_set_enable()
1152 * \param cap state to enable.
1155 _mesa_Enable( GLenum cap ) in _mesa_Enable() argument
1159 _mesa_set_enable( ctx, cap, GL_TRUE ); in _mesa_Enable()
1165 * \param cap state to disable.
1168 _mesa_Disable( GLenum cap ) in _mesa_Disable() argument
1172 _mesa_set_enable( ctx, cap, GL_FALSE ); in _mesa_Disable()
1181 _mesa_set_enablei(struct gl_context *ctx, GLenum cap, in _mesa_set_enablei() argument
1185 switch (cap) { in _mesa_set_enablei()
1225 _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)", in _mesa_set_enablei()
1227 _mesa_enum_to_string(cap)); in _mesa_set_enablei()
1232 _mesa_Disablei( GLenum cap, GLuint index ) in _mesa_Disablei() argument
1235 _mesa_set_enablei(ctx, cap, index, GL_FALSE); in _mesa_Disablei()
1240 _mesa_Enablei( GLenum cap, GLuint index ) in _mesa_Enablei() argument
1243 _mesa_set_enablei(ctx, cap, index, GL_TRUE); in _mesa_Enablei()
1248 _mesa_IsEnabledi( GLenum cap, GLuint index ) in _mesa_IsEnabledi() argument
1252 switch (cap) { in _mesa_IsEnabledi()
1268 _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)", in _mesa_IsEnabledi()
1269 _mesa_enum_to_string(cap)); in _mesa_IsEnabledi()
1305 * \param cap state variable to query.
1312 _mesa_IsEnabled( GLenum cap ) in _mesa_IsEnabled() argument
1317 switch (cap) { in _mesa_IsEnabled()
1336 const GLuint p = cap - GL_CLIP_DISTANCE0; in _mesa_IsEnabled()
1351 return (GLboolean) _mesa_get_debug_state_int(ctx, cap); in _mesa_IsEnabled()
1374 return ctx->Light.Light[cap-GL_LIGHT0].Enabled; in _mesa_IsEnabled()
1520 GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S); in _mesa_IsEnabled()
1766 _mesa_enum_to_string(cap)); in _mesa_IsEnabled()