Lines Matching refs:rowAr0
493 const GLint rowAr0 = rowA[j] & 0x1f; in do_row() local
505 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
518 const GLint rowAr0 = rowA[j] & 0xf; in do_row() local
534 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
548 const GLint rowAr0 = rowA[j] & 0x1f; in do_row() local
564 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
578 const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; in do_row() local
594 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
609 const GLint rowAr0 = rowA[j] & 0x3; in do_row() local
621 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
635 const GLint rowAr0 = rowA[j] & 0xf; in do_row() local
643 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
656 const GLint rowAr0 = rowA[j] & 0x3ff; in do_row() local
672 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
1044 const GLint rowAr0 = rowA[j] & 0x1f; in do_row_3D() local
1068 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1082 const GLint rowAr0 = rowA[j] & 0xf; in do_row_3D() local
1114 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1131 const GLint rowAr0 = rowA[j] & 0x1f; in do_row_3D() local
1163 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1180 const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; in do_row_3D() local
1212 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1229 const GLint rowAr0 = rowA[j] & 0x3; in do_row_3D() local
1253 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1267 const GLint rowAr0 = rowA[j] & 0xf; in do_row_3D() local
1283 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1295 const GLint rowAr0 = rowA[j] & 0x3ff; in do_row_3D() local
1327 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()