Lines Matching refs:rowBa0
532 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row() local
537 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
562 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row() local
567 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
592 const GLint rowBa0 = (rowB[j] & 0x1); in do_row() local
597 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
670 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row() local
675 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
1108 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row_3D() local
1120 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1157 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row_3D() local
1169 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1206 const GLint rowBa0 = (rowB[j] & 0x1); in do_row_3D() local
1218 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1321 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row_3D() local
1333 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()