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Lines Matching refs:rowBr1

496          const GLint rowBr1 = rowB[k] & 0x1f;  in do_row()  local
505 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
521 const GLint rowBr1 = rowB[k] & 0xf; in do_row() local
534 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
551 const GLint rowBr1 = rowB[k] & 0x1f; in do_row() local
564 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
581 const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; in do_row() local
594 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
612 const GLint rowBr1 = rowB[k] & 0x3; in do_row() local
621 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
638 const GLint rowBr1 = rowB[k] & 0xf; in do_row() local
643 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
659 const GLint rowBr1 = rowB[k] & 0x3ff; in do_row() local
672 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
1047 const GLint rowBr1 = rowB[k] & 0x1f; in do_row_3D() local
1068 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1085 const GLint rowBr1 = rowB[k] & 0xf; in do_row_3D() local
1114 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1134 const GLint rowBr1 = rowB[k] & 0x1f; in do_row_3D() local
1163 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1183 const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; in do_row_3D() local
1212 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1232 const GLint rowBr1 = rowB[k] & 0x3; in do_row_3D() local
1253 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1270 const GLint rowBr1 = rowB[k] & 0xf; in do_row_3D() local
1283 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1298 const GLint rowBr1 = rowB[k] & 0x3ff; in do_row_3D() local
1327 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()