Lines Matching refs:stencilRb
641 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels() local
645 if (rb != stencilRb) in fast_read_depth_stencil_pixels()
685 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels_separate() local
699 ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, in fast_read_depth_stencil_pixels_separate()
712 _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width, in fast_read_depth_stencil_pixels_separate()
731 ctx->Driver.UnmapRenderbuffer(ctx, stencilRb); in fast_read_depth_stencil_pixels_separate()
746 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in slow_read_depth_stencil_pixels_separate() local
763 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate()
764 ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height, in slow_read_depth_stencil_pixels_separate()
784 _mesa_unpack_ubyte_stencil_row(stencilRb->Format, width, in slow_read_depth_stencil_pixels_separate()
803 if (stencilRb != depthRb) { in slow_read_depth_stencil_pixels_separate()
804 ctx->Driver.UnmapRenderbuffer(ctx, stencilRb); in slow_read_depth_stencil_pixels_separate()