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Lines Matching refs:textures

1201                 GLsizei n, GLuint *textures, const char *caller)  in create_textures()  argument
1206 if (!textures) in create_textures()
1230 textures[i] = name; in create_textures()
1239 GLsizei n, GLuint *textures, const char *caller) in create_textures_err() argument
1249 create_textures(ctx, target, n, textures, caller); in create_textures_err()
1273 _mesa_GenTextures_no_error(GLsizei n, GLuint *textures) in _mesa_GenTextures_no_error() argument
1276 create_textures(ctx, 0, n, textures, "glGenTextures"); in _mesa_GenTextures_no_error()
1281 _mesa_GenTextures(GLsizei n, GLuint *textures) in _mesa_GenTextures() argument
1284 create_textures_err(ctx, 0, n, textures, "glGenTextures"); in _mesa_GenTextures()
1301 _mesa_CreateTextures_no_error(GLenum target, GLsizei n, GLuint *textures) in _mesa_CreateTextures_no_error() argument
1304 create_textures(ctx, target, n, textures, "glCreateTextures"); in _mesa_CreateTextures_no_error()
1309 _mesa_CreateTextures(GLenum target, GLsizei n, GLuint *textures) in _mesa_CreateTextures() argument
1325 create_textures_err(ctx, target, n, textures, "glCreateTextures"); in _mesa_CreateTextures()
1459 delete_textures(struct gl_context *ctx, GLsizei n, const GLuint *textures) in delete_textures() argument
1463 if (!textures) in delete_textures()
1467 if (textures[i] > 0) { in delete_textures()
1469 = _mesa_lookup_texture(ctx, textures[i]); in delete_textures()
1557 _mesa_DeleteTextures_no_error(GLsizei n, const GLuint *textures) in _mesa_DeleteTextures_no_error() argument
1560 delete_textures(ctx, n, textures); in _mesa_DeleteTextures_no_error()
1565 _mesa_DeleteTextures(GLsizei n, const GLuint *textures) in _mesa_DeleteTextures() argument
1577 delete_textures(ctx, n, textures); in _mesa_DeleteTextures()
1895 const GLuint *textures, bool no_error) in bind_textures() argument
1899 if (textures) { in bind_textures()
1922 if (textures[i] != 0) { in bind_textures()
1927 if (current && current->Name == textures[i]) in bind_textures()
1930 texObj = _mesa_lookup_texture_locked(ctx, textures[i]); in bind_textures()
1944 i, textures[i]); in bind_textures()
1961 _mesa_BindTextures_no_error(GLuint first, GLsizei count, const GLuint *textures) in _mesa_BindTextures_no_error() argument
1964 bind_textures(ctx, first, count, textures, true); in _mesa_BindTextures_no_error()
1969 _mesa_BindTextures(GLuint first, GLsizei count, const GLuint *textures) in _mesa_BindTextures() argument
1987 bind_textures(ctx, first, count, textures, false); in _mesa_BindTextures()