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Lines Matching refs:location

186 _mesa_Uniform1f(GLint location, GLfloat v0)  in _mesa_Uniform1f()  argument
189 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 1); in _mesa_Uniform1f()
193 _mesa_Uniform2f(GLint location, GLfloat v0, GLfloat v1) in _mesa_Uniform2f() argument
199 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 2); in _mesa_Uniform2f()
203 _mesa_Uniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) in _mesa_Uniform3f() argument
210 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 3); in _mesa_Uniform3f()
214 _mesa_Uniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, in _mesa_Uniform4f() argument
223 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 4); in _mesa_Uniform4f()
227 _mesa_Uniform1i(GLint location, GLint v0) in _mesa_Uniform1i() argument
230 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 1); in _mesa_Uniform1i()
234 _mesa_Uniform2i(GLint location, GLint v0, GLint v1) in _mesa_Uniform2i() argument
240 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 2); in _mesa_Uniform2i()
244 _mesa_Uniform3i(GLint location, GLint v0, GLint v1, GLint v2) in _mesa_Uniform3i() argument
251 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 3); in _mesa_Uniform3i()
255 _mesa_Uniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) in _mesa_Uniform4i() argument
263 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 4); in _mesa_Uniform4i()
267 _mesa_Uniform1fv(GLint location, GLsizei count, const GLfloat * value) in _mesa_Uniform1fv() argument
270 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 1); in _mesa_Uniform1fv()
274 _mesa_Uniform2fv(GLint location, GLsizei count, const GLfloat * value) in _mesa_Uniform2fv() argument
277 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 2); in _mesa_Uniform2fv()
281 _mesa_Uniform3fv(GLint location, GLsizei count, const GLfloat * value) in _mesa_Uniform3fv() argument
284 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 3); in _mesa_Uniform3fv()
288 _mesa_Uniform4fv(GLint location, GLsizei count, const GLfloat * value) in _mesa_Uniform4fv() argument
291 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_FLOAT, 4); in _mesa_Uniform4fv()
295 _mesa_Uniform1iv(GLint location, GLsizei count, const GLint * value) in _mesa_Uniform1iv() argument
298 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 1); in _mesa_Uniform1iv()
302 _mesa_Uniform2iv(GLint location, GLsizei count, const GLint * value) in _mesa_Uniform2iv() argument
305 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 2); in _mesa_Uniform2iv()
309 _mesa_Uniform3iv(GLint location, GLsizei count, const GLint * value) in _mesa_Uniform3iv() argument
312 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 3); in _mesa_Uniform3iv()
316 _mesa_Uniform4iv(GLint location, GLsizei count, const GLint * value) in _mesa_Uniform4iv() argument
319 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT, 4); in _mesa_Uniform4iv()
323 _mesa_UniformHandleui64ARB(GLint location, GLuint64 value) in _mesa_UniformHandleui64ARB() argument
326 _mesa_uniform_handle(location, 1, &value, ctx, ctx->_Shader->ActiveProgram); in _mesa_UniformHandleui64ARB()
330 _mesa_UniformHandleui64vARB(GLint location, GLsizei count, in _mesa_UniformHandleui64vARB() argument
334 _mesa_uniform_handle(location, count, value, ctx, in _mesa_UniformHandleui64vARB()
341 _mesa_ProgramUniform1f(GLuint program, GLint location, GLfloat v0) in _mesa_ProgramUniform1f() argument
347 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_FLOAT, 1); in _mesa_ProgramUniform1f()
351 _mesa_ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) in _mesa_ProgramUniform2f() argument
359 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_FLOAT, 2); in _mesa_ProgramUniform2f()
363 _mesa_ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, in _mesa_ProgramUniform3f() argument
373 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_FLOAT, 3); in _mesa_ProgramUniform3f()
377 _mesa_ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, in _mesa_ProgramUniform4f() argument
388 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_FLOAT, 4); in _mesa_ProgramUniform4f()
392 _mesa_ProgramUniform1i(GLuint program, GLint location, GLint v0) in _mesa_ProgramUniform1i() argument
398 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_INT, 1); in _mesa_ProgramUniform1i()
402 _mesa_ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) in _mesa_ProgramUniform2i() argument
410 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT, 2); in _mesa_ProgramUniform2i()
414 _mesa_ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, in _mesa_ProgramUniform3i() argument
424 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT, 3); in _mesa_ProgramUniform3i()
428 _mesa_ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, in _mesa_ProgramUniform4i() argument
439 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT, 4); in _mesa_ProgramUniform4i()
443 _mesa_ProgramUniform1fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform1fv() argument
450 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_FLOAT, 1); in _mesa_ProgramUniform1fv()
454 _mesa_ProgramUniform2fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform2fv() argument
461 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_FLOAT, 2); in _mesa_ProgramUniform2fv()
465 _mesa_ProgramUniform3fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform3fv() argument
472 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_FLOAT, 3); in _mesa_ProgramUniform3fv()
476 _mesa_ProgramUniform4fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform4fv() argument
483 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_FLOAT, 4); in _mesa_ProgramUniform4fv()
487 _mesa_ProgramUniform1iv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform1iv() argument
494 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT, 1); in _mesa_ProgramUniform1iv()
498 _mesa_ProgramUniform2iv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform2iv() argument
505 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT, 2); in _mesa_ProgramUniform2iv()
509 _mesa_ProgramUniform3iv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform3iv() argument
516 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT, 3); in _mesa_ProgramUniform3iv()
520 _mesa_ProgramUniform4iv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform4iv() argument
527 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT, 4); in _mesa_ProgramUniform4iv()
531 _mesa_ProgramUniformHandleui64ARB(GLuint program, GLint location, in _mesa_ProgramUniformHandleui64ARB() argument
538 _mesa_uniform_handle(location, 1, &value, ctx, shProg); in _mesa_ProgramUniformHandleui64ARB()
542 _mesa_ProgramUniformHandleui64vARB(GLuint program, GLint location, in _mesa_ProgramUniformHandleui64vARB() argument
549 _mesa_uniform_handle(location, count, values, ctx, shProg); in _mesa_ProgramUniformHandleui64vARB()
555 _mesa_Uniform1ui(GLint location, GLuint v0) in _mesa_Uniform1ui() argument
558 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1); in _mesa_Uniform1ui()
562 _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1) in _mesa_Uniform2ui() argument
568 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2); in _mesa_Uniform2ui()
572 _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) in _mesa_Uniform3ui() argument
579 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3); in _mesa_Uniform3ui()
583 _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) in _mesa_Uniform4ui() argument
591 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4); in _mesa_Uniform4ui()
595 _mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value) in _mesa_Uniform1uiv() argument
598 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 1); in _mesa_Uniform1uiv()
602 _mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value) in _mesa_Uniform2uiv() argument
605 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 2); in _mesa_Uniform2uiv()
609 _mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value) in _mesa_Uniform3uiv() argument
612 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 3); in _mesa_Uniform3uiv()
616 _mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value) in _mesa_Uniform4uiv() argument
619 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT, 4); in _mesa_Uniform4uiv()
625 _mesa_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2fv() argument
629 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2fv()
634 _mesa_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3fv() argument
638 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3fv()
643 _mesa_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4fv() argument
647 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4fv()
654 _mesa_ProgramUniform1ui(GLuint program, GLint location, GLuint v0) in _mesa_ProgramUniform1ui() argument
660 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_UINT, 1); in _mesa_ProgramUniform1ui()
664 _mesa_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) in _mesa_ProgramUniform2ui() argument
673 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT, 2); in _mesa_ProgramUniform2ui()
677 _mesa_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, in _mesa_ProgramUniform3ui() argument
688 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT, 3); in _mesa_ProgramUniform3ui()
692 _mesa_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, in _mesa_ProgramUniform4ui() argument
703 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT, 4); in _mesa_ProgramUniform4ui()
707 _mesa_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform1uiv() argument
714 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT, 1); in _mesa_ProgramUniform1uiv()
718 _mesa_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform2uiv() argument
725 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT, 2); in _mesa_ProgramUniform2uiv()
729 _mesa_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform3uiv() argument
736 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT, 3); in _mesa_ProgramUniform3uiv()
740 _mesa_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform4uiv() argument
747 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT, 4); in _mesa_ProgramUniform4uiv()
753 _mesa_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2fv() argument
760 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 2, 2, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix2fv()
764 _mesa_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3fv() argument
771 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 3, 3, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix3fv()
775 _mesa_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4fv() argument
782 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 4, 4, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix4fv()
790 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2x3fv() argument
794 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2x3fv()
799 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3x2fv() argument
803 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3x2fv()
808 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2x4fv() argument
812 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2x4fv()
817 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4x2fv() argument
821 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4x2fv()
826 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3x4fv() argument
830 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3x4fv()
835 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4x3fv() argument
839 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4x3fv()
846 _mesa_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2x3fv() argument
853 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 2, 3, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix2x3fv()
857 _mesa_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3x2fv() argument
864 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 3, 2, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix3x2fv()
868 _mesa_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2x4fv() argument
875 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 2, 4, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix2x4fv()
879 _mesa_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4x2fv() argument
886 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 4, 2, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix4x2fv()
890 _mesa_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3x4fv() argument
897 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 3, 4, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix3x4fv()
901 _mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4x3fv() argument
908 _mesa_uniform_matrix(location, count, transpose, value, ctx, shProg, 4, 3, GLSL_TYPE_FLOAT); in _mesa_ProgramUniformMatrix4x3fv()
913 _mesa_GetnUniformfvARB(GLuint program, GLint location, in _mesa_GetnUniformfvARB() argument
917 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_FLOAT, params); in _mesa_GetnUniformfvARB()
921 _mesa_GetUniformfv(GLuint program, GLint location, GLfloat *params) in _mesa_GetUniformfv() argument
923 _mesa_GetnUniformfvARB(program, location, INT_MAX, params); in _mesa_GetUniformfv()
928 _mesa_GetnUniformivARB(GLuint program, GLint location, in _mesa_GetnUniformivARB() argument
932 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_INT, params); in _mesa_GetnUniformivARB()
936 _mesa_GetUniformiv(GLuint program, GLint location, GLint *params) in _mesa_GetUniformiv() argument
938 _mesa_GetnUniformivARB(program, location, INT_MAX, params); in _mesa_GetUniformiv()
944 _mesa_GetnUniformuivARB(GLuint program, GLint location, in _mesa_GetnUniformuivARB() argument
948 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_UINT, params); in _mesa_GetnUniformuivARB()
952 _mesa_GetUniformuiv(GLuint program, GLint location, GLuint *params) in _mesa_GetUniformuiv() argument
954 _mesa_GetnUniformuivARB(program, location, INT_MAX, params); in _mesa_GetUniformuiv()
960 _mesa_GetnUniformdvARB(GLuint program, GLint location, in _mesa_GetnUniformdvARB() argument
965 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_DOUBLE, params); in _mesa_GetnUniformdvARB()
969 _mesa_GetUniformdv(GLuint program, GLint location, GLdouble *params) in _mesa_GetUniformdv() argument
971 _mesa_GetnUniformdvARB(program, location, INT_MAX, params); in _mesa_GetUniformdv()
975 _mesa_GetnUniformi64vARB(GLuint program, GLint location, in _mesa_GetnUniformi64vARB() argument
979 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_INT64, params); in _mesa_GetnUniformi64vARB()
982 _mesa_GetUniformi64vARB(GLuint program, GLint location, GLint64 *params) in _mesa_GetUniformi64vARB() argument
984 _mesa_GetnUniformi64vARB(program, location, INT_MAX, params); in _mesa_GetUniformi64vARB()
988 _mesa_GetnUniformui64vARB(GLuint program, GLint location, in _mesa_GetnUniformui64vARB() argument
992 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_UINT64, params); in _mesa_GetnUniformui64vARB()
996 _mesa_GetUniformui64vARB(GLuint program, GLint location, GLuint64 *params) in _mesa_GetUniformui64vARB() argument
998 _mesa_GetnUniformui64vARB(program, location, INT_MAX, params); in _mesa_GetUniformui64vARB()
1424 _mesa_Uniform1d(GLint location, GLdouble v0) in _mesa_Uniform1d() argument
1427 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 1); in _mesa_Uniform1d()
1431 _mesa_Uniform2d(GLint location, GLdouble v0, GLdouble v1) in _mesa_Uniform2d() argument
1437 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 2); in _mesa_Uniform2d()
1441 _mesa_Uniform3d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2) in _mesa_Uniform3d() argument
1448 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 3); in _mesa_Uniform3d()
1452 _mesa_Uniform4d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2, in _mesa_Uniform4d() argument
1461 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 4); in _mesa_Uniform4d()
1465 _mesa_Uniform1dv(GLint location, GLsizei count, const GLdouble * value) in _mesa_Uniform1dv() argument
1468 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 1); in _mesa_Uniform1dv()
1472 _mesa_Uniform2dv(GLint location, GLsizei count, const GLdouble * value) in _mesa_Uniform2dv() argument
1475 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 2); in _mesa_Uniform2dv()
1479 _mesa_Uniform3dv(GLint location, GLsizei count, const GLdouble * value) in _mesa_Uniform3dv() argument
1482 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 3); in _mesa_Uniform3dv()
1486 _mesa_Uniform4dv(GLint location, GLsizei count, const GLdouble * value) in _mesa_Uniform4dv() argument
1489 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_DOUBLE, 4); in _mesa_Uniform4dv()
1493 _mesa_UniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2dv() argument
1497 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2dv()
1502 _mesa_UniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3dv() argument
1506 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3dv()
1511 _mesa_UniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4dv() argument
1515 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4dv()
1520 _mesa_UniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2x3dv() argument
1524 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2x3dv()
1529 _mesa_UniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3x2dv() argument
1533 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3x2dv()
1538 _mesa_UniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2x4dv() argument
1542 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix2x4dv()
1547 _mesa_UniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4x2dv() argument
1551 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4x2dv()
1556 _mesa_UniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3x4dv() argument
1560 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix3x4dv()
1565 _mesa_UniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4x3dv() argument
1569 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_UniformMatrix4x3dv()
1574 _mesa_ProgramUniform1d(GLuint program, GLint location, GLdouble v0) in _mesa_ProgramUniform1d() argument
1580 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_DOUBLE, 1); in _mesa_ProgramUniform1d()
1584 _mesa_ProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) in _mesa_ProgramUniform2d() argument
1592 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_DOUBLE, 2); in _mesa_ProgramUniform2d()
1596 _mesa_ProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, in _mesa_ProgramUniform3d() argument
1606 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_DOUBLE, 3); in _mesa_ProgramUniform3d()
1610 _mesa_ProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, in _mesa_ProgramUniform4d() argument
1621 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_DOUBLE, 4); in _mesa_ProgramUniform4d()
1625 _mesa_ProgramUniform1dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform1dv() argument
1632 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_DOUBLE, 1); in _mesa_ProgramUniform1dv()
1636 _mesa_ProgramUniform2dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform2dv() argument
1643 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_DOUBLE, 2); in _mesa_ProgramUniform2dv()
1647 _mesa_ProgramUniform3dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform3dv() argument
1654 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_DOUBLE, 3); in _mesa_ProgramUniform3dv()
1658 _mesa_ProgramUniform4dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniform4dv() argument
1665 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_DOUBLE, 4); in _mesa_ProgramUniform4dv()
1669 _mesa_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2dv() argument
1676 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix2dv()
1681 _mesa_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3dv() argument
1688 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix3dv()
1693 _mesa_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4dv() argument
1700 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix4dv()
1705 _mesa_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2x3dv() argument
1712 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix2x3dv()
1717 _mesa_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3x2dv() argument
1724 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix3x2dv()
1729 _mesa_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix2x4dv() argument
1736 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix2x4dv()
1741 _mesa_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4x2dv() argument
1748 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix4x2dv()
1753 _mesa_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix3x4dv() argument
1760 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix3x4dv()
1765 _mesa_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, in _mesa_ProgramUniformMatrix4x3dv() argument
1772 _mesa_uniform_matrix(location, count, transpose, value, in _mesa_ProgramUniformMatrix4x3dv()
1777 _mesa_Uniform1i64ARB(GLint location, GLint64 v0) in _mesa_Uniform1i64ARB() argument
1780 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 1); in _mesa_Uniform1i64ARB()
1784 _mesa_Uniform2i64ARB(GLint location, GLint64 v0, GLint64 v1) in _mesa_Uniform2i64ARB() argument
1790 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 2); in _mesa_Uniform2i64ARB()
1794 _mesa_Uniform3i64ARB(GLint location, GLint64 v0, GLint64 v1, GLint64 v2) in _mesa_Uniform3i64ARB() argument
1801 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 3); in _mesa_Uniform3i64ARB()
1805 _mesa_Uniform4i64ARB(GLint location, GLint64 v0, GLint64 v1, GLint64 v2, GLint64 v3) in _mesa_Uniform4i64ARB() argument
1813 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 4); in _mesa_Uniform4i64ARB()
1817 _mesa_Uniform1i64vARB(GLint location, GLsizei count, const GLint64 *value) in _mesa_Uniform1i64vARB() argument
1820 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 1); in _mesa_Uniform1i64vARB()
1824 _mesa_Uniform2i64vARB(GLint location, GLsizei count, const GLint64 *value) in _mesa_Uniform2i64vARB() argument
1827 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 2); in _mesa_Uniform2i64vARB()
1831 _mesa_Uniform3i64vARB(GLint location, GLsizei count, const GLint64 *value) in _mesa_Uniform3i64vARB() argument
1834 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 3); in _mesa_Uniform3i64vARB()
1838 _mesa_Uniform4i64vARB(GLint location, GLsizei count, const GLint64 *value) in _mesa_Uniform4i64vARB() argument
1841 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_INT64, 4); in _mesa_Uniform4i64vARB()
1845 _mesa_Uniform1ui64ARB(GLint location, GLuint64 v0) in _mesa_Uniform1ui64ARB() argument
1848 _mesa_uniform(location, 1, &v0, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 1); in _mesa_Uniform1ui64ARB()
1852 _mesa_Uniform2ui64ARB(GLint location, GLuint64 v0, GLuint64 v1) in _mesa_Uniform2ui64ARB() argument
1858 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 2); in _mesa_Uniform2ui64ARB()
1862 _mesa_Uniform3ui64ARB(GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2) in _mesa_Uniform3ui64ARB() argument
1869 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 3); in _mesa_Uniform3ui64ARB()
1873 _mesa_Uniform4ui64ARB(GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2, GLuint64 v3) in _mesa_Uniform4ui64ARB() argument
1881 _mesa_uniform(location, 1, v, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 4); in _mesa_Uniform4ui64ARB()
1885 _mesa_Uniform1ui64vARB(GLint location, GLsizei count, const GLuint64 *value) in _mesa_Uniform1ui64vARB() argument
1888 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 1); in _mesa_Uniform1ui64vARB()
1892 _mesa_Uniform2ui64vARB(GLint location, GLsizei count, const GLuint64 *value) in _mesa_Uniform2ui64vARB() argument
1895 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 2); in _mesa_Uniform2ui64vARB()
1899 _mesa_Uniform3ui64vARB(GLint location, GLsizei count, const GLuint64 *value) in _mesa_Uniform3ui64vARB() argument
1902 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 3); in _mesa_Uniform3ui64vARB()
1906 _mesa_Uniform4ui64vARB(GLint location, GLsizei count, const GLuint64 *value) in _mesa_Uniform4ui64vARB() argument
1909 _mesa_uniform(location, count, value, ctx, ctx->_Shader->ActiveProgram, GLSL_TYPE_UINT64, 4); in _mesa_Uniform4ui64vARB()
1914 _mesa_ProgramUniform1i64ARB(GLuint program, GLint location, GLint64 v0) in _mesa_ProgramUniform1i64ARB() argument
1920 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_INT64, 1); in _mesa_ProgramUniform1i64ARB()
1924 _mesa_ProgramUniform2i64ARB(GLuint program, GLint location, GLint64 v0, GLint64 v1) in _mesa_ProgramUniform2i64ARB() argument
1933 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT64, 2); in _mesa_ProgramUniform2i64ARB()
1937 _mesa_ProgramUniform3i64ARB(GLuint program, GLint location, GLint64 v0, GLint64 v1, GLint64 v2) in _mesa_ProgramUniform3i64ARB() argument
1947 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT64, 3); in _mesa_ProgramUniform3i64ARB()
1951 _mesa_ProgramUniform4i64ARB(GLuint program, GLint location, GLint64 v0, GLint64 v1, GLint64 v2, GL… in _mesa_ProgramUniform4i64ARB() argument
1962 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_INT64, 4); in _mesa_ProgramUniform4i64ARB()
1966 _mesa_ProgramUniform1i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value) in _mesa_ProgramUniform1i64vARB() argument
1972 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT64, 1); in _mesa_ProgramUniform1i64vARB()
1976 _mesa_ProgramUniform2i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value) in _mesa_ProgramUniform2i64vARB() argument
1982 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT64, 2); in _mesa_ProgramUniform2i64vARB()
1986 _mesa_ProgramUniform3i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value) in _mesa_ProgramUniform3i64vARB() argument
1992 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT64, 3); in _mesa_ProgramUniform3i64vARB()
1996 _mesa_ProgramUniform4i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value) in _mesa_ProgramUniform4i64vARB() argument
2002 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_INT64, 4); in _mesa_ProgramUniform4i64vARB()
2006 _mesa_ProgramUniform1ui64ARB(GLuint program, GLint location, GLuint64 v0) in _mesa_ProgramUniform1ui64ARB() argument
2012 _mesa_uniform(location, 1, &v0, ctx, shProg, GLSL_TYPE_UINT64, 1); in _mesa_ProgramUniform1ui64ARB()
2016 _mesa_ProgramUniform2ui64ARB(GLuint program, GLint location, GLuint64 v0, GLuint64 v1) in _mesa_ProgramUniform2ui64ARB() argument
2025 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT64, 2); in _mesa_ProgramUniform2ui64ARB()
2029 _mesa_ProgramUniform3ui64ARB(GLuint program, GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2) in _mesa_ProgramUniform3ui64ARB() argument
2039 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT64, 3); in _mesa_ProgramUniform3ui64ARB()
2043 _mesa_ProgramUniform4ui64ARB(GLuint program, GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2… in _mesa_ProgramUniform4ui64ARB() argument
2054 _mesa_uniform(location, 1, v, ctx, shProg, GLSL_TYPE_UINT64, 4); in _mesa_ProgramUniform4ui64ARB()
2058 _mesa_ProgramUniform1ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value) in _mesa_ProgramUniform1ui64vARB() argument
2064 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT64, 1); in _mesa_ProgramUniform1ui64vARB()
2068 _mesa_ProgramUniform2ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value) in _mesa_ProgramUniform2ui64vARB() argument
2074 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT64, 2); in _mesa_ProgramUniform2ui64vARB()
2078 _mesa_ProgramUniform3ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value) in _mesa_ProgramUniform3ui64vARB() argument
2084 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT64, 3); in _mesa_ProgramUniform3ui64vARB()
2088 _mesa_ProgramUniform4ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value) in _mesa_ProgramUniform4ui64vARB() argument
2094 _mesa_uniform(location, count, value, ctx, shProg, GLSL_TYPE_UINT64, 4); in _mesa_ProgramUniform4ui64vARB()