Lines Matching refs:attrib
39 const GLfloat *vtc = v->attrib[VARYING_SLOT_TEX0]; in feedback_vertex()
40 const GLfloat *color = v->attrib[VARYING_SLOT_COL0]; in feedback_vertex()
42 win[0] = v->attrib[VARYING_SLOT_POS][0]; in feedback_vertex()
43 win[1] = v->attrib[VARYING_SLOT_POS][1]; in feedback_vertex()
44 win[2] = v->attrib[VARYING_SLOT_POS][2] / ctx->DrawBuffer->_DepthMaxF; in feedback_vertex()
45 win[3] = 1.0F / v->attrib[VARYING_SLOT_POS][3]; in feedback_vertex()
116 _mesa_update_hitflag( ctx, v0->attrib[VARYING_SLOT_POS][2] * zs ); in _swrast_select_triangle()
117 _mesa_update_hitflag( ctx, v1->attrib[VARYING_SLOT_POS][2] * zs ); in _swrast_select_triangle()
118 _mesa_update_hitflag( ctx, v2->attrib[VARYING_SLOT_POS][2] * zs ); in _swrast_select_triangle()
127 _mesa_update_hitflag( ctx, v0->attrib[VARYING_SLOT_POS][2] * zs ); in _swrast_select_line()
128 _mesa_update_hitflag( ctx, v1->attrib[VARYING_SLOT_POS][2] * zs ); in _swrast_select_line()
136 _mesa_update_hitflag( ctx, v->attrib[VARYING_SLOT_POS][2] * zs ); in _swrast_select_point()