Lines Matching refs:rb
294 get_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb, in get_s8_values() argument
298 struct swrast_renderbuffer *srb = swrast_renderbuffer(rb); in get_s8_values()
299 const GLint w = rb->Width, h = rb->Height; in get_s8_values()
300 const GLubyte *map = _swrast_pixel_address(rb, 0, 0); in get_s8_values()
303 if (rb->Format == MESA_FORMAT_S_UINT8) { in get_s8_values()
312 const GLint bpp = _mesa_get_format_bytes(rb->Format); in get_s8_values()
317 _mesa_unpack_ubyte_stencil_row(rb->Format, 1, src, &stencil[i]); in get_s8_values()
328 put_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb, in put_s8_values() argument
332 const GLint w = rb->Width, h = rb->Height; in put_s8_values()
334 _mesa_get_pack_ubyte_stencil_func(rb->Format); in put_s8_values()
339 GLubyte *dst = _swrast_pixel_address(rb, x[i], y[i]); in put_s8_values()
355 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_stencil_and_ztest_span() local
356 const GLint stencilOffset = get_stencil_offset(rb->Format); in _swrast_stencil_and_ztest_span()
357 const GLint stencilStride = _mesa_get_format_bytes(rb->Format); in _swrast_stencil_and_ztest_span()
366 get_s8_values(ctx, rb, count, span->array->x, span->array->y, in _swrast_stencil_and_ztest_span()
375 stencilBuf = _swrast_pixel_address(rb, span->x, span->y) + stencilOffset; in _swrast_stencil_and_ztest_span()
387 put_s8_values(ctx, rb, count, span->array->x, span->array->y, in _swrast_stencil_and_ztest_span()
435 put_s8_values(ctx, rb, count, span->array->x, span->array->y, in _swrast_stencil_and_ztest_span()
455 _swrast_read_stencil_span(struct gl_context *ctx, struct gl_renderbuffer *rb, in _swrast_read_stencil_span() argument
460 if (y < 0 || y >= (GLint) rb->Height || in _swrast_read_stencil_span()
461 x + n <= 0 || x >= (GLint) rb->Width) { in _swrast_read_stencil_span()
472 if (x + n > (GLint) rb->Width) { in _swrast_read_stencil_span()
473 GLint dx = x + n - rb->Width; in _swrast_read_stencil_span()
480 src = _swrast_pixel_address(rb, x, y); in _swrast_read_stencil_span()
481 _mesa_unpack_ubyte_stencil_row(rb->Format, n, src, stencil); in _swrast_read_stencil_span()
500 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in _swrast_write_stencil_span() local
505 if (y < 0 || y >= (GLint) rb->Height || in _swrast_write_stencil_span()
506 x + n <= 0 || x >= (GLint) rb->Width) { in _swrast_write_stencil_span()
516 if (x + n > (GLint) rb->Width) { in _swrast_write_stencil_span()
517 GLint dx = x + n - rb->Width; in _swrast_write_stencil_span()
524 stencilBuf = _swrast_pixel_address(rb, x, y); in _swrast_write_stencil_span()
532 _mesa_unpack_ubyte_stencil_row(rb->Format, n, stencilBuf, destVals); in _swrast_write_stencil_span()
537 _mesa_pack_ubyte_stencil_row(rb->Format, n, newVals, stencilBuf); in _swrast_write_stencil_span()
540 _mesa_pack_ubyte_stencil_row(rb->Format, n, stencil, stencilBuf); in _swrast_write_stencil_span()
553 struct gl_renderbuffer *rb = in _swrast_clear_stencil_buffer() local
563 if (!rb || writeMask == 0) in _swrast_clear_stencil_buffer()
577 else if (_mesa_get_format_bits(rb->Format, GL_DEPTH_BITS) > 0) { in _swrast_clear_stencil_buffer()
582 ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, in _swrast_clear_stencil_buffer()
589 switch (rb->Format) { in _swrast_clear_stencil_buffer()
646 _mesa_get_format_name(rb->Format)); in _swrast_clear_stencil_buffer()
649 ctx->Driver.UnmapRenderbuffer(ctx, rb); in _swrast_clear_stencil_buffer()