Lines Matching refs:textureUnit
87 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]); in texture_combine() local
88 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine; in texture_combine()
157 GLfloat red = textureUnit->EnvColor[0]; in texture_combine()
158 GLfloat green = textureUnit->EnvColor[1]; in texture_combine()
159 GLfloat blue = textureUnit->EnvColor[2]; in texture_combine()
160 GLfloat alpha = textureUnit->EnvColor[3]; in texture_combine()
253 GLfloat alpha = textureUnit->EnvColor[3]; in texture_combine()
321 if (textureUnit->EnvMode == GL_COMBINE4_NV) { in texture_combine()
342 if (textureUnit->EnvMode == GL_COMBINE4_NV) { in texture_combine()
456 if (textureUnit->EnvMode == GL_COMBINE4_NV) { in texture_combine()
471 if (textureUnit->EnvMode == GL_COMBINE4_NV) { in texture_combine()