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Lines Matching refs:normal

99 		      const GLvector4f *normal,  in build_m3()  argument
105 const GLfloat *norm = normal->start; in build_m3()
108 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(norm,normal->stride)) { in build_m3()
126 const GLvector4f *normal, in build_m2() argument
133 GLfloat *norm = normal->start; in build_m2()
136 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(norm,normal->stride)) { in build_m2()
156 const GLvector4f *normal,
175 const GLvector4f *normal, in build_f3() argument
182 GLfloat *norm = normal->start; in build_f3()
195 STRIDE_F(norm, normal->stride); in build_f3()
202 const GLvector4f *normal, in build_f2() argument
208 GLfloat *norm = normal->start; in build_f2()
224 STRIDE_F(norm, normal->stride); in build_f2()
278 GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; in texgen_normal_map_nv() local
282 const GLfloat *norm = normal->start; in texgen_normal_map_nv()
284 for (i=0;i<count;i++, STRIDE_F(norm, normal->stride)) { in texgen_normal_map_nv()
343 const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL]; in texgen() local
351 build_m_tab[eye->size]( store->tmp_f, store->tmp_m, normal, eye ); in texgen()
353 build_f_tab[eye->size]( (GLfloat *)store->tmp_f, 3, normal, eye ); in texgen()
387 const GLfloat *norm = normal->start; in texgen()
388 for (i=0;i<count;i++, STRIDE_F(norm, normal->stride)) { in texgen()
420 const GLfloat *norm = normal->start; in texgen()
421 for (i=0;i<count;i++, STRIDE_F(norm, normal->stride)) { in texgen()
449 const GLfloat *norm = normal->start; in texgen()
450 for (i=0;i<count;i++,STRIDE_F(norm, normal->stride)) { in texgen()