Lines Matching refs:x4
32 float x4, float y4) in init() argument
37 bezier(x1, y1, x2, y2, x3, y3, x4, y4); in init()
43 float x4, float y4, in recursive_bezier() argument
53 float x34 = (x3 + x4) / 2; in recursive_bezier()
61 float dx = x4 - x1; in recursive_bezier()
63 float d2 = fabs(((x2 - x4) * dy) - ((y2 - y4) * dx)); in recursive_bezier()
64 float d3 = fabs(((x3 - x4) * dy) - ((y3 - y4) * dx)); in recursive_bezier()
69 fabs(x2 + x4 - x3 - x3) + fabs(y2 + y4 - y3 - y3) <= in recursive_bezier()
98 recursive_bezier(x1234, y1234, x234, y234, x34, y34, x4, y4, level + 1); in recursive_bezier()
103 float x4, float y4) in bezier() argument
106 recursive_bezier(x1, y1, x2, y2, x3, y3, x4, y4, 0); in bezier()
107 m_points.add(point_type(x4, y4)); in bezier()