Lines Matching full:player
121 "invitedPlayerIds": [ # The player IDs to invite to the room.
137 …e for the client address when setting up a room. # Client address for the player creating the room.
157 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
170 …short description is generated by our servers and worded relative to the player requesting the roo…
178 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
186 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
188 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
189 "displayName": "A String", # The name to display for the anonymous player.
193 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
194 # - "GAME_LEFT" - The game chose to remove the player from the room.
195 # - "ABANDONED" - The player switched to another application and abandoned the room.
203 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
204 …player ID that was used for this player the first time they signed into the game in question. This…
205 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
206 "displayName": "A String", # The name to display for the player.
207 …"name": { # An object representation of the individual components of the player's name. For some p…
208 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
209 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
211 …player playing a game with the currently authenticated user. # Details about the last time this pl…
212 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
214 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
216 "playerId": "A String", # The ID of the player.
217 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
218 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
220 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
222 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
223 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
224 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
226 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
232 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
239 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
240 "title": "A String", # The player's title rewarded for their game activities.
241 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
248 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
282 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
295 …short description is generated by our servers and worded relative to the player requesting the roo…
303 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
311 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
313 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
314 "displayName": "A String", # The name to display for the anonymous player.
318 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
319 # - "GAME_LEFT" - The game chose to remove the player from the room.
320 # - "ABANDONED" - The player switched to another application and abandoned the room.
328 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
329 …player ID that was used for this player the first time they signed into the game in question. This…
330 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
331 "displayName": "A String", # The name to display for the player.
332 …"name": { # An object representation of the individual components of the player's name. For some p…
333 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
334 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
336 …player playing a game with the currently authenticated user. # Details about the last time this pl…
337 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
339 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
341 "playerId": "A String", # The ID of the player.
342 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
343 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
345 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
347 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
348 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
349 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
351 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
357 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
364 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
365 "title": "A String", # The player's title rewarded for their game activities.
366 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
373 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
417 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
430 …short description is generated by our servers and worded relative to the player requesting the roo…
438 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
446 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
448 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
449 "displayName": "A String", # The name to display for the anonymous player.
453 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
454 # - "GAME_LEFT" - The game chose to remove the player from the room.
455 # - "ABANDONED" - The player switched to another application and abandoned the room.
463 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
464 …player ID that was used for this player the first time they signed into the game in question. This…
465 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
466 "displayName": "A String", # The name to display for the player.
467 …"name": { # An object representation of the individual components of the player's name. For some p…
468 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
469 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
471 …player playing a game with the currently authenticated user. # Details about the last time this pl…
472 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
474 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
476 "playerId": "A String", # The ID of the player.
477 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
478 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
480 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
482 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
483 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
484 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
486 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
492 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
499 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
500 "title": "A String", # The player's title rewarded for their game activities.
501 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
508 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
542 …te for the client address when setting up a room. # Client address for the player joining the room.
565 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
578 …short description is generated by our servers and worded relative to the player requesting the roo…
586 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
594 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
596 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
597 "displayName": "A String", # The name to display for the anonymous player.
601 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
602 # - "GAME_LEFT" - The game chose to remove the player from the room.
603 # - "ABANDONED" - The player switched to another application and abandoned the room.
611 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
612 …player ID that was used for this player the first time they signed into the game in question. This…
613 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
614 "displayName": "A String", # The name to display for the player.
615 …"name": { # An object representation of the individual components of the player's name. For some p…
616 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
617 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
619 …player playing a game with the currently authenticated user. # Details about the last time this pl…
620 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
622 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
624 "playerId": "A String", # The ID of the player.
625 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
626 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
628 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
630 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
631 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
632 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
634 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
640 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
647 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
648 "title": "A String", # The player's title rewarded for their game activities.
649 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
656 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
684 # - "PLAYER_LEFT" - The player chose to leave the room..
685 # - "GAME_LEFT" - The game chose to remove the player from the room.
686 … # - "REALTIME_ABANDONED" - The player switched to another application and abandoned the room.
697 … # This is a JSON template for room leave diagnostics. # Diagnostics for a player leaving the room.
784 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
797 …short description is generated by our servers and worded relative to the player requesting the roo…
805 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
813 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
815 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
816 "displayName": "A String", # The name to display for the anonymous player.
820 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
821 # - "GAME_LEFT" - The game chose to remove the player from the room.
822 # - "ABANDONED" - The player switched to another application and abandoned the room.
830 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
831 …player ID that was used for this player the first time they signed into the game in question. This…
832 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
833 "displayName": "A String", # The name to display for the player.
834 …"name": { # An object representation of the individual components of the player's name. For some p…
835 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
836 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
838 …player playing a game with the currently authenticated user. # Details about the last time this pl…
839 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
841 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
843 "playerId": "A String", # The ID of the player.
844 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
845 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
847 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
849 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
850 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
851 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
853 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
859 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
866 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
867 "title": "A String", # The player's title rewarded for their game activities.
868 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
875 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
913 …m should no longer be shown on the client. Returned in sync calls when a player joins a room (as a…
926 …short description is generated by our servers and worded relative to the player requesting the roo…
934 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
942 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
944 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
945 "displayName": "A String", # The name to display for the anonymous player.
949 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
950 # - "GAME_LEFT" - The game chose to remove the player from the room.
951 # - "ABANDONED" - The player switched to another application and abandoned the room.
959 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
960 …player ID that was used for this player the first time they signed into the game in question. This…
961 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
962 "displayName": "A String", # The name to display for the player.
963 …"name": { # An object representation of the individual components of the player's name. For some p…
964 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
965 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
967 …player playing a game with the currently authenticated user. # Details about the last time this pl…
968 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
970 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
972 "playerId": "A String", # The ID of the player.
973 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
974 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
976 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
978 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
979 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
980 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
982 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
988 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
995 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
996 "title": "A String", # The player's title rewarded for their game activities.
997 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
1004 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…
1073 { # This is a JSON template for the status of a room that the player has joined.
1088 …utoMatched": True or False, # True if this participant was auto-matched with the requesting player.
1096 …or an anonymous player # Information about a player that has been anonymously auto-matched against…
1098 … "avatarImageUrl": "A String", # The base URL for the image to display for the anonymous player.
1099 "displayName": "A String", # The name to display for the anonymous player.
1103 # - "PLAYER_LEFT" - The player explicitly chose to leave the room.
1104 # - "GAME_LEFT" - The game chose to remove the player from the room.
1105 # - "ABANDONED" - The player switched to another application and abandoned the room.
1113 …player": { # This is a JSON template for a Player resource. # Information about the player. Not po…
1114 …player ID that was used for this player the first time they signed into the game in question. This…
1115 …"kind": "games#player", # Uniquely identifies the type of this resource. Value is always the fixed…
1116 "displayName": "A String", # The name to display for the player.
1117 …"name": { # An object representation of the individual components of the player's name. For some p…
1118 …"givenName": "A String", # The given name of this player. In some places, this is known as the fir…
1119 …"familyName": "A String", # The family name of this player. In some places, this is known as the l…
1121 …player playing a game with the currently authenticated user. # Details about the last time this pl…
1122 …"autoMatched": True or False, # True if the player was auto-matched with the currently authenticat…
1124 …"timeMillis": "A String", # The last time the player played the game in milliseconds since the epo…
1126 "playerId": "A String", # The ID of the player.
1127 "bannerUrlPortrait": "A String", # The url to the portrait mode player banner image.
1128 …is a JSON template for profile settings # The player's profile settings. Controls whether or not t…
1130 …"profileVisible": True or False, # The player's current profile visibility. This field is visible …
1132 … for 1P/3P metadata about the player's experience. # An object to represent Play Game experience i…
1133 …"lastLevelUpTimestampMillis": "A String", # The timestamp when the player was leveled up, in milli…
1134 … "currentExperiencePoints": "A String", # The current number of experience points for the player.
1136 …This is a JSON template for 1P/3P metadata about a user's level. # The current level of the player.
1142 …emplate for 1P/3P metadata about a user's level. # The next level of the player. If the current le…
1149 "bannerUrlLandscape": "A String", # The url to the landscape mode player banner image.
1150 "title": "A String", # The player's title rewarded for their game activities.
1151 "avatarImageUrl": "A String", # The base URL for the image that represents the player.
1158 …r the participant in the scope of the room. Cannot be used to identify a player across rooms or in…