Lines Matching defs:blitter
82 SkAutoBlitterChoose blitter(*this, nullptr, paint); in drawPaint() local
110 int count, SkBlitter* blitter) { in bw_pt_rect_hair_proc()
125 SkBlitter* blitter) { in bw_pt_rect_16_hair_proc()
146 SkBlitter* blitter) { in bw_pt_rect_32_hair_proc()
166 int count, SkBlitter* blitter) { in bw_pt_hair_proc()
177 int count, SkBlitter* blitter) { in bw_line_hair_proc()
184 int count, SkBlitter* blitter) { in bw_poly_hair_proc()
191 int count, SkBlitter* blitter) { in aa_line_hair_proc()
198 int count, SkBlitter* blitter) { in aa_poly_hair_proc()
220 int count, SkBlitter* blitter) { in bw_square_proc()
230 int count, SkBlitter* blitter) { in aa_square_proc()
282 SkBlitter* blitter = *blitterPtr; in chooseProc() local
359 SkAutoBlitterChoose blitter(*this, nullptr, paint); in drawPoints() local
669 SkBlitter* blitter = blitterStorage.get(); in drawRect() local
716 SkBlitter* blitter = blitterChooser.get(); in drawDevMask() local
790 SkAutoBlitterChoose blitter(*this, nullptr, paint); in drawRRect() local
823 SkBlitter* blitter = nullptr; in drawDevPath() local
1102 SkBlitter* blitter = SkBlitter::ChooseSprite(fDst, *paint, pmap, ix, iy, &allocator); in drawBitmap() local
1157 SkBlitter* blitter = SkBlitter::ChooseSprite(fDst, paint, pmap, x, y, &allocator); in drawSprite() local