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Lines Matching refs:arrayCount

69                                            int arrayCount,
73 SkASSERT(arrayCount > 0);
74 SkASSERT(arrayCount <= uni.fArrayCount ||
75 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
79 for (int i = 0; i < arrayCount; ++i) {
96 int arrayCount,
100 SkASSERT(arrayCount > 0);
101 SkASSERT(arrayCount <= uni.fArrayCount ||
102 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
106 for (int i = 0; i < arrayCount; ++i) {
123 int arrayCount,
127 SkASSERT(arrayCount > 0);
128 SkASSERT(arrayCount <= uni.fArrayCount ||
129 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
133 for (int i = 0; i < arrayCount; ++i) {
151 int arrayCount,
155 SkASSERT(arrayCount > 0);
156 SkASSERT(arrayCount <= uni.fArrayCount ||
157 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
161 for (int i = 0; i < arrayCount; ++i) {
181 int arrayCount,
185 SkASSERT(arrayCount > 0);
186 SkASSERT(arrayCount <= uni.fArrayCount ||
187 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
191 for (int i = 0; i < arrayCount; ++i) {
209 int arrayCount,
213 SkASSERT(arrayCount > 0);
214 SkASSERT(arrayCount <= uni.fArrayCount ||
215 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
219 for (int i = 0; i < arrayCount; ++i) {
240 int arrayCount,
244 SkASSERT(arrayCount > 0);
245 SkASSERT(arrayCount <= uni.fArrayCount ||
246 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
250 for (int i = 0; i < arrayCount; ++i) {
272 int arrayCount,
276 SkASSERT(arrayCount > 0);
277 SkASSERT(arrayCount <= uni.fArrayCount ||
278 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
282 memcpy(buffer, v, arrayCount * 4 * sizeof(float));
290 int arrayCount,
292 this->setMatrices<2>(u, arrayCount, m);
300 int arrayCount,
302 this->setMatrices<3>(u, arrayCount, m);
310 int arrayCount,
312 this->setMatrices<4>(u, arrayCount, m);
319 int arrayCount,
324 SkASSERT(arrayCount > 0);
325 SkASSERT(arrayCount <= uni.fArrayCount ||
326 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
338 set_uniform_matrix<N>::set(buffer, uni.fOffset, arrayCount, matrices);