Lines Matching refs:pipelineState
649 GrVkPipelineState* pipelineState = in prepareDrawState() local
656 if (!pipelineState) { in prepareDrawState()
657 return pipelineState; in prepareDrawState()
661 fLastPipelineState && fLastPipelineState != pipelineState && in prepareDrawState()
665 fLastPipelineState = pipelineState; in prepareDrawState()
667 pipelineState->bindPipeline(fGpu, cbInfo.currentCmdBuf()); in prepareDrawState()
669 pipelineState->setAndBindUniforms(fGpu, fRenderTarget, fOrigin, in prepareDrawState()
675 pipelineState->setAndBindTextures(fGpu, primProc, pipeline, primProcProxies, in prepareDrawState()
695 return pipelineState; in prepareDrawState()
755 GrVkPipelineState* pipelineState = this->prepareDrawState(primProc, pipeline, fixedDynamicState, in onDraw() local
757 if (!pipelineState) { in onDraw()
768 SkDEBUGCODE(pipelineState = nullptr); in onDraw()
770 pipelineState = this->prepareDrawState(primProc, pipeline, fixedDynamicState, in onDraw()
772 if (!pipelineState) { in onDraw()
785 pipelineState->setAndBindTextures(fGpu, primProc, pipeline, meshProxies, in onDraw()
788 SkASSERT(pipelineState); in onDraw()