Lines Matching refs:fGeometryUniformBuffer
60 fGeometryUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, geometryUniformSize)); in GrVkPipelineState()
89 if (fGeometryUniformBuffer) { in freeGPUResources()
90 fGeometryUniformBuffer->release(gpu); in freeGPUResources()
91 fGeometryUniformBuffer.reset(); in freeGPUResources()
121 if (fGeometryUniformBuffer) { in abandonGPUResources()
122 fGeometryUniformBuffer->abandon(); in abandonGPUResources()
123 fGeometryUniformBuffer.reset(); in abandonGPUResources()
171 if (fGeometryUniformBuffer || fFragmentUniformBuffer) { in setAndBindUniforms()
174 gpu, fGeometryUniformBuffer.get(), fFragmentUniformBuffer.get()) || in setAndBindUniforms()
188 if (fGeometryUniformBuffer) { in setAndBindUniforms()
189 commandBuffer->addRecycledResource(fGeometryUniformBuffer->resource()); in setAndBindUniforms()
329 if (fGeometryUniformBuffer.get()) { in writeUniformBuffers()
332 fGeometryUniformBuffer.get(), in writeUniformBuffers()