Lines Matching refs:arcTo
201 #SeeAlso arcTo rArcTo isRect isNestedFillRects addRect addOval
2059 path.arcTo(20, 0, 20, 20, 20);
2152 #SeeAlso rConicTo arcTo addArc quadTo
2175 path.arcTo(oval, -90, 90 - 20 * i, false);
2192 #SeeAlso rConicTo arcTo addArc quadTo
2219 #SeeAlso conicTo arcTo addArc quadTo
2359 arcTo(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool forceMoveTo)
2365 arcTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar radius)
2370 arcTo(SkScalar rx, SkScalar ry, SkScalar xAxisRotate, ArcSize largeArc, Direction sweep,
2377 conicTo can represent any Arc with a sweep less than 180 degrees at any rotation. All arcTo
2386 # <sup>1</sup> arcTo(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool forceMoveTo…
2389 # <sup>4</sup> arcTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar radius) ##
2390 # <sup>5</sup> arcTo(SkScalar rx, SkScalar ry, SkScalar xAxisRotate, ArcSize largeArc,
2414 path.arcTo(oval, 0, 90, false);
2423 path.arcTo({56, 56}, {32, 56}, 24);
2426 path.arcTo({24, 24}, 0, SkPath::kSmall_ArcSize, SkPath::kCW_Direction, {32, 56});
2447 #Method SkPath& arcTo(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool forceMoveT…
2456 arcTo continues a previous contour when forceMoveTo is false and when Path
2465 path.arcTo({20, 20, 120, 120}, -90, 90, false);
2468 path.arcTo({120, 20, 220, 120}, -90, 90, false);
2472 path.arcTo({20, 120, 120, 220}, -90, 90, true);
2483 #Method SkPath& arcTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar radius)
2503 path.arcTo(pts[1], pts[2], radius);
2541 path.arcTo(pts[1], pts[2], radius);
2565 arcTo is represented by Line and circular Conic in Path.
2570 path.arcTo(200, 20, 170, 50, 50);
2604 #Method SkPath& arcTo(const SkPoint p1, const SkPoint p2, SkScalar radius)
2611 Because tangent lines are parallel, arcTo appends line from last Path Point to
2617 path.arcTo({200, 20}, {170, 20}, 50);
2651 #Line # used by arcTo variation ##
2687 path.arcTo(70, 40, 30, arcSize, sweep, 156, 100);
2698 #SeeAlso arcTo Direction
2704 #Method SkPath& arcTo(SkScalar rx, SkScalar ry, SkScalar xAxisRotate, ArcSize largeArc,
2720 path.arcTo(70, 40, 30, arcSize, sweep, 120.1, 50);
2737 #Method SkPath& arcTo(const SkPoint r, SkScalar xAxisRotate, ArcSize largeArc, Direction sweep,
2776 Arc sweep is always less than 360 degrees. arcTo appends Line to end Point
2778 arcTo scales radii (rx, ry) to fit last Path Point and end Point if both are
2781 arcTo appends up to four Conic curves.
2782 arcTo implements the functionality of SVG_Arc, although SVG "sweep-flag" value is
2810 #SeeAlso arcTo ArcSize Direction
3389 #SeeAlso Arc arcTo SkCanvas::drawArc