Lines Matching refs:SkCanvas
14 void test_concave(SkCanvas* canvas, const SkPaint& paint) { in test_concave()
25 void test_reverse_concave(SkCanvas* canvas, const SkPaint& paint) { in test_reverse_concave()
38 void test_bowtie(SkCanvas* canvas, const SkPaint& paint) { in test_bowtie()
51 void test_fake_bowtie(SkCanvas* canvas, const SkPaint& paint) { in test_fake_bowtie()
67 void test_intruding_vertex(SkCanvas* canvas, const SkPaint& paint) { in test_intruding_vertex()
84 void test_inversion_repeat_vertex(SkCanvas* canvas, const SkPaint& paint) { in test_inversion_repeat_vertex()
100 void test_fish(SkCanvas* canvas, const SkPaint& paint) { in test_fish()
116 void test_fast_forward(SkCanvas* canvas, const SkPaint& paint) { in test_fast_forward()
131 void test_hole(SkCanvas* canvas, const SkPaint& paint) { in test_hole()
142 void test_star(SkCanvas* canvas, const SkPaint& paint) { in test_star()
151 void test_twist(SkCanvas* canvas, const SkPaint& paint) { in test_twist()
165 void test_stairstep(SkCanvas* canvas, const SkPaint& paint) { in test_stairstep()
179 void test_stairstep2(SkCanvas* canvas, const SkPaint& paint) { in test_stairstep2()
193 void test_overlapping(SkCanvas* canvas, const SkPaint& paint) { in test_overlapping()
207 void test_partners(SkCanvas* canvas, const SkPaint& paint) { in test_partners()
227 void test_winding_merged_to_zero(SkCanvas* canvas, const SkPaint& paint) { in test_winding_merged_to_zero()
244 void test_monotone_1(SkCanvas* canvas, const SkPaint& paint) { in test_monotone_1()
258 void test_monotone_2(SkCanvas* canvas, const SkPaint& paint) { in test_monotone_2()
271 void test_monotone_3(SkCanvas* canvas, const SkPaint& paint) { in test_monotone_3()
284 void test_monotone_4(SkCanvas* canvas, const SkPaint& paint) { in test_monotone_4()
299 void test_monotone_5(SkCanvas* canvas, const SkPaint& paint) { in test_monotone_5()
311 void test_degenerate(SkCanvas* canvas, const SkPaint& paint) { in test_degenerate()
325 void test_coincident_edge(SkCanvas* canvas, const SkPaint& paint) { in test_coincident_edge()
343 void test_bowtie_coincident_triangle(SkCanvas* canvas, const SkPaint& paint) { in test_bowtie_coincident_triangle()
360 void test_collinear_outer_boundary_edge(SkCanvas* canvas, const SkPaint& paint) { in test_collinear_outer_boundary_edge()
375 void test_coincident_edges_1(SkCanvas* canvas, const SkPaint& paint) { in test_coincident_edges_1()
389 void test_coincident_edges_2(SkCanvas* canvas, const SkPaint& paint) { in test_coincident_edges_2()
403 void test_coincident_edges_3(SkCanvas* canvas, const SkPaint& paint) { in test_coincident_edges_3()
417 void test_coincident_edges_4(SkCanvas* canvas, const SkPaint& paint) { in test_coincident_edges_4()