Lines Matching full:center
13 in float2 center;
18 // The ellipse uniform is (center.x, center.y, 1 / rx^2, 1 / ry^2)
26 static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType edgeType, SkPoint center,
32 return std::unique_ptr<GrFragmentProcessor>(new GrEllipseEffect(edgeType, center, radii));
39 if (radii != prevRadii || center != prevCenter) {
60 pdman.set4f(ellipse, center.fX, center.fY, invRXSqd, invRYSqd);
61 prevCenter = center;
67 // d is the offset to the ellipse center
71 // inverse squared radii uniform values are already in this normalized space. The center is
110 SkPoint center;
111 center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f);
112 center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f);
119 return GrEllipseEffect::Make(et, center, SkPoint::Make(rx, ry),