Lines Matching refs:TexParameteri
1531 GR_GL_CALL(interface, TexParameteri(info.fTarget, GR_GL_TEXTURE_MAG_FILTER, params.fMagFilter)); in set_initial_texture_params()
1532 GR_GL_CALL(interface, TexParameteri(info.fTarget, GR_GL_TEXTURE_MIN_FILTER, params.fMinFilter)); in set_initial_texture_params()
1533 GR_GL_CALL(interface, TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_S, params.fWrapS)); in set_initial_texture_params()
1534 GR_GL_CALL(interface, TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_T, params.fWrapT)); in set_initial_texture_params()
1658 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex()
1661 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex()
1664 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex()
1667 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, in getCompatibleStencilIndex()
1776 GL_CALL(TexParameteri(info->fTarget, in createTextureImpl()
3002 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAG_FILTER, newSamplerParams.fMagFilter)); in bindTexture()
3006 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MIN_FILTER, newSamplerParams.fMinFilter)); in bindTexture()
3020 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_WRAP_S, newSamplerParams.fWrapS)); in bindTexture()
3024 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_WRAP_T, newSamplerParams.fWrapT)); in bindTexture()
3049 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_R, glValues[0])); in bindTexture()
3050 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_G, glValues[1])); in bindTexture()
3051 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_B, glValues[2])); in bindTexture()
3052 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SWIZZLE_A, glValues[3])); in bindTexture()
3066 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_BASE_LEVEL, in bindTexture()
3071 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAX_LEVEL, in bindTexture()
3870 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_BASE_LEVEL, level - 1)); in onRegenerateMipMapLevels()
3956 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_MAG_FILTER, GR_GL_NEAREST)); in createTestingOnlyBackendTexture()
3957 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_MIN_FILTER, GR_GL_NEAREST)); in createTestingOnlyBackendTexture()
3958 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE)); in createTestingOnlyBackendTexture()
3959 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); in createTestingOnlyBackendTexture()