• Home
  • Raw
  • Download

Lines Matching refs:SkString

61     SkString inputColor;  in emitAndInstallProcs()
62 SkString inputCoverage; in emitAndInstallProcs()
71 void GrGLSLProgramBuilder::emitAndInstallPrimProc(SkString* outputColor, in emitAndInstallPrimProc()
72 SkString* outputCoverage) { in emitAndInstallPrimProc()
96 SkString openBrace; in emitAndInstallPrimProc()
106 SkString name; in emitAndInstallPrimProc()
140 void GrGLSLProgramBuilder::emitAndInstallFragProcs(SkString* color, SkString* coverage) { in emitAndInstallFragProcs()
142 SkString** inOut = &color; in emitAndInstallFragProcs()
148 SkString output; in emitAndInstallFragProcs()
167 SkString GrGLSLProgramBuilder::emitAndInstallFragProc( in emitAndInstallFragProc()
171 const SkString& input, in emitAndInstallFragProc()
172 SkString output, in emitAndInstallFragProc()
180 SkString openBrace; in emitAndInstallFragProc()
191 SkString name; in emitAndInstallFragProc()
223 void GrGLSLProgramBuilder::emitAndInstallXferProc(const SkString& colorIn, in emitAndInstallXferProc()
224 const SkString& coverageIn) { in emitAndInstallXferProc()
241 SkString openBrace; in emitAndInstallXferProc()
250 SkString name("DstTextureSampler"); in emitAndInstallXferProc()
319 void GrGLSLProgramBuilder::nameVariable(SkString* out, char prefix, const char* name, bool mangle) { in nameVariable()
334 void GrGLSLProgramBuilder::nameExpression(SkString* output, const char* baseName) { in nameExpression()
338 SkString outName; in nameExpression()
348 void GrGLSLProgramBuilder::appendUniformDecls(GrShaderFlags visibility, SkString* out) const { in appendUniformDecls()