Lines Matching refs:horizontal
62 return horizontal(conic, left, right, y, flipped); in conicHorizontal()
87 return horizontal(cubic, left, right, y, flipped); in cubicHorizontal()
137 return horizontal(line, left, right, y, flipped); in lineHorizontal()
173 return horizontal(quad, left, right, y, flipped); in quadHorizontal()
243 int horizontal(const SkDLine&, double left, double right, double y, bool flipped);
244 int horizontal(const SkDQuad&, double left, double right, double y, bool flipped);
245 int horizontal(const SkDQuad&, double left, double right, double y, double tRange[2]);
246 int horizontal(const SkDCubic&, double y, double tRange[3]);
247 int horizontal(const SkDConic&, double left, double right, double y, bool flipped);
248 int horizontal(const SkDCubic&, double left, double right, double y, bool flipped);
249 int horizontal(const SkDCubic&, double left, double right, double y, double tRange[3]);