Lines Matching refs:Capabilities
21 bool Capabilities::Surface::RenderTarget::R8G8B8 = false;
22 bool Capabilities::Surface::RenderTarget::R5G6B5 = true;
23 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true;
24 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true;
25 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true;
26 bool Capabilities::Surface::RenderTarget::R3G3B2 = false;
27 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false;
28 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true;
29 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true;
30 bool Capabilities::Surface::RenderTarget::X8R8G8B8 = true;
31 bool Capabilities::Surface::RenderTarget::A8B8G8R8 = true;
32 bool Capabilities::Surface::RenderTarget::X8B8G8R8 = true;
33 bool Capabilities::Surface::RenderTarget::G16R16 = true;
34 bool Capabilities::Surface::RenderTarget::A2B10G10R10 = true;
36 bool Capabilities::Surface::DepthStencil::D32 = true;
37 bool Capabilities::Surface::DepthStencil::D24S8 = true;
38 bool Capabilities::Surface::DepthStencil::D24X8 = true;
39 bool Capabilities::Surface::DepthStencil::D16 = true;
41 bool Capabilities::Surface::A8 = true;
42 bool Capabilities::Surface::R5G6B5 = true;
43 bool Capabilities::Surface::X1R5G5B5 = true;
44 bool Capabilities::Surface::A1R5G5B5 = true;
45 bool Capabilities::Surface::A4R4G4B4 = true;
46 bool Capabilities::Surface::R3G3B2 = true;
47 bool Capabilities::Surface::A8R3G3B2 = true;
48 bool Capabilities::Surface::X4R4G4B4 = true;
49 bool Capabilities::Surface::R8G8B8 = false;
50 bool Capabilities::Surface::X8R8G8B8 = true;
51 bool Capabilities::Surface::A8R8G8B8 = true;
52 bool Capabilities::Surface::X8B8G8R8 = true;
53 bool Capabilities::Surface::A8B8G8R8 = true;
54 bool Capabilities::Surface::P8 = false;
55 bool Capabilities::Surface::A8P8 = false;
56 bool Capabilities::Surface::G16R16 = true;
57 bool Capabilities::Surface::A2B10G10R10 = true;
58 bool Capabilities::Surface::DXT1 = true;
59 bool Capabilities::Surface::DXT2 = true;
60 bool Capabilities::Surface::DXT3 = true;
61 bool Capabilities::Surface::DXT4 = true;
62 bool Capabilities::Surface::DXT5 = true;
63 bool Capabilities::Surface::V8U8 = true;
64 bool Capabilities::Surface::L6V5U5 = true;
65 bool Capabilities::Surface::X8L8V8U8 = true;
66 bool Capabilities::Surface::Q8W8V8U8 = true;
67 bool Capabilities::Surface::V16U16 = true;
68 bool Capabilities::Surface::A2W10V10U10 = true;
69 bool Capabilities::Surface::L8 = true;
70 bool Capabilities::Surface::A4L4 = true;
71 bool Capabilities::Surface::A8L8 = true;
73 bool Capabilities::Volume::A8 = true;
74 bool Capabilities::Volume::R5G6B5 = true;
75 bool Capabilities::Volume::X1R5G5B5 = true;
76 bool Capabilities::Volume::A1R5G5B5 = true;
77 bool Capabilities::Volume::A4R4G4B4 = true;
78 bool Capabilities::Volume::R3G3B2 = true;
79 bool Capabilities::Volume::A8R3G3B2 = true;
80 bool Capabilities::Volume::X4R4G4B4 = true;
81 bool Capabilities::Volume::R8G8B8 = false;
82 bool Capabilities::Volume::X8R8G8B8 = true;
83 bool Capabilities::Volume::A8R8G8B8 = true;
84 bool Capabilities::Volume::X8B8G8R8 = true;
85 bool Capabilities::Volume::A8B8G8R8 = true;
86 bool Capabilities::Volume::P8 = false;
87 bool Capabilities::Volume::A8P8 = false;
88 bool Capabilities::Volume::G16R16 = true;
89 bool Capabilities::Volume::A2B10G10R10 = true;
90 bool Capabilities::Volume::DXT1 = true;
91 bool Capabilities::Volume::DXT2 = true;
92 bool Capabilities::Volume::DXT3 = true;
93 bool Capabilities::Volume::DXT4 = true;
94 bool Capabilities::Volume::DXT5 = true;
95 bool Capabilities::Volume::V8U8 = true;
96 bool Capabilities::Volume::L6V5U5 = true;
97 bool Capabilities::Volume::X8L8V8U8 = true;
98 bool Capabilities::Volume::Q8W8V8U8 = true;
99 bool Capabilities::Volume::V16U16 = true;
100 bool Capabilities::Volume::A2W10V10U10 = true;
101 bool Capabilities::Volume::L8 = true;
102 bool Capabilities::Volume::A4L4 = true;
103 bool Capabilities::Volume::A8L8 = true;
105 bool Capabilities::CubeMap::RenderTarget::R8G8B8 = false;
106 bool Capabilities::CubeMap::RenderTarget::R5G6B5 = true;
107 bool Capabilities::CubeMap::RenderTarget::X1R5G5B5 = true;
108 bool Capabilities::CubeMap::RenderTarget::A1R5G5B5 = true;
109 bool Capabilities::CubeMap::RenderTarget::A4R4G4B4 = true;
110 bool Capabilities::CubeMap::RenderTarget::R3G3B2 = false;
111 bool Capabilities::CubeMap::RenderTarget::A8R3G3B2 = false;
112 bool Capabilities::CubeMap::RenderTarget::X4R4G4B4 = true;
113 bool Capabilities::CubeMap::RenderTarget::A8R8G8B8 = true;
114 bool Capabilities::CubeMap::RenderTarget::X8R8G8B8 = true;
115 bool Capabilities::CubeMap::RenderTarget::A8B8G8R8 = true;
116 bool Capabilities::CubeMap::RenderTarget::X8B8G8R8 = true;
117 bool Capabilities::CubeMap::RenderTarget::G16R16 = true;
118 bool Capabilities::CubeMap::RenderTarget::A2B10G10R10 = true;
120 bool Capabilities::CubeMap::DepthStencil::D32 = false;
121 bool Capabilities::CubeMap::DepthStencil::D24S8 = false;
122 bool Capabilities::CubeMap::DepthStencil::D24X8 = false;
123 bool Capabilities::CubeMap::DepthStencil::D16 = false;
125 bool Capabilities::CubeMap::A8 = true;
126 bool Capabilities::CubeMap::R5G6B5 = true;
127 bool Capabilities::CubeMap::X1R5G5B5 = true;
128 bool Capabilities::CubeMap::A1R5G5B5 = true;
129 bool Capabilities::CubeMap::A4R4G4B4 = true;
130 bool Capabilities::CubeMap::R3G3B2 = true;
131 bool Capabilities::CubeMap::A8R3G3B2 = true;
132 bool Capabilities::CubeMap::X4R4G4B4 = true;
133 bool Capabilities::CubeMap::R8G8B8 = false;
134 bool Capabilities::CubeMap::X8R8G8B8 = true;
135 bool Capabilities::CubeMap::A8R8G8B8 = true;
136 bool Capabilities::CubeMap::X8B8G8R8 = true;
137 bool Capabilities::CubeMap::A8B8G8R8 = true;
138 bool Capabilities::CubeMap::P8 = false;
139 bool Capabilities::CubeMap::A8P8 = false;
140 bool Capabilities::CubeMap::G16R16 = true;
141 bool Capabilities::CubeMap::A2B10G10R10 = true;
142 bool Capabilities::CubeMap::DXT1 = true;
143 bool Capabilities::CubeMap::DXT2 = true;
144 bool Capabilities::CubeMap::DXT3 = true;
145 bool Capabilities::CubeMap::DXT4 = true;
146 bool Capabilities::CubeMap::DXT5 = true;
147 bool Capabilities::CubeMap::V8U8 = true;
148 bool Capabilities::CubeMap::L6V5U5 = true;
149 bool Capabilities::CubeMap::X8L8V8U8 = true;
150 bool Capabilities::CubeMap::Q8W8V8U8 = true;
151 bool Capabilities::CubeMap::V16U16 = true;
152 bool Capabilities::CubeMap::A2W10V10U10 = true;
153 bool Capabilities::CubeMap::L8 = true;
154 bool Capabilities::CubeMap::A4L4 = true;
155 bool Capabilities::CubeMap::A8L8 = true;
157 bool Capabilities::VolumeTexture::A8 = true;
158 bool Capabilities::VolumeTexture::R5G6B5 = true;
159 bool Capabilities::VolumeTexture::X1R5G5B5 = true;
160 bool Capabilities::VolumeTexture::A1R5G5B5 = true;
161 bool Capabilities::VolumeTexture::A4R4G4B4 = true;
162 bool Capabilities::VolumeTexture::R3G3B2 = true;
163 bool Capabilities::VolumeTexture::A8R3G3B2 = true;
164 bool Capabilities::VolumeTexture::X4R4G4B4 = true;
165 bool Capabilities::VolumeTexture::R8G8B8 = false;
166 bool Capabilities::VolumeTexture::X8R8G8B8 = true;
167 bool Capabilities::VolumeTexture::A8R8G8B8 = true;
168 bool Capabilities::VolumeTexture::X8B8G8R8 = true;
169 bool Capabilities::VolumeTexture::A8B8G8R8 = true;
170 bool Capabilities::VolumeTexture::P8 = false;
171 bool Capabilities::VolumeTexture::A8P8 = false;
172 bool Capabilities::VolumeTexture::G16R16 = true;
173 bool Capabilities::VolumeTexture::A2B10G10R10 = true;
174 bool Capabilities::VolumeTexture::DXT1 = true;
175 bool Capabilities::VolumeTexture::DXT2 = true;
176 bool Capabilities::VolumeTexture::DXT3 = true;
177 bool Capabilities::VolumeTexture::DXT4 = true;
178 bool Capabilities::VolumeTexture::DXT5 = true;
179 bool Capabilities::VolumeTexture::V8U8 = true;
180 bool Capabilities::VolumeTexture::L6V5U5 = true;
181 bool Capabilities::VolumeTexture::X8L8V8U8 = true;
182 bool Capabilities::VolumeTexture::Q8W8V8U8 = true;
183 bool Capabilities::VolumeTexture::V16U16 = true;
184 bool Capabilities::VolumeTexture::A2W10V10U10 = true;
185 bool Capabilities::VolumeTexture::L8 = true;
186 bool Capabilities::VolumeTexture::A4L4 = true;
187 bool Capabilities::VolumeTexture::A8L8 = true;
189 bool Capabilities::Texture::RenderTarget::R8G8B8 = false;
190 bool Capabilities::Texture::RenderTarget::R5G6B5 = true;
191 bool Capabilities::Texture::RenderTarget::X1R5G5B5 = true;
192 bool Capabilities::Texture::RenderTarget::A1R5G5B5 = true;
193 bool Capabilities::Texture::RenderTarget::A4R4G4B4 = true;
194 bool Capabilities::Texture::RenderTarget::R3G3B2 = false;
195 bool Capabilities::Texture::RenderTarget::A8R3G3B2 = false;
196 bool Capabilities::Texture::RenderTarget::X4R4G4B4 = true;
197 bool Capabilities::Texture::RenderTarget::A8R8G8B8 = true;
198 bool Capabilities::Texture::RenderTarget::X8R8G8B8 = true;
199 bool Capabilities::Texture::RenderTarget::A8B8G8R8 = true;
200 bool Capabilities::Texture::RenderTarget::X8B8G8R8 = true;
201 bool Capabilities::Texture::RenderTarget::G16R16 = true;
202 bool Capabilities::Texture::RenderTarget::A2B10G10R10 = true;
204 bool Capabilities::Texture::DepthStencil::D32 = false;
205 bool Capabilities::Texture::DepthStencil::D24S8 = false;
206 bool Capabilities::Texture::DepthStencil::D24X8 = false;
207 bool Capabilities::Texture::DepthStencil::D16 = false;
209 bool Capabilities::Texture::A8 = true;
210 bool Capabilities::Texture::R5G6B5 = true;
211 bool Capabilities::Texture::X1R5G5B5 = true;
212 bool Capabilities::Texture::A1R5G5B5 = true;
213 bool Capabilities::Texture::A4R4G4B4 = true;
214 bool Capabilities::Texture::R3G3B2 = true;
215 bool Capabilities::Texture::A8R3G3B2 = true;
216 bool Capabilities::Texture::X4R4G4B4 = true;
217 bool Capabilities::Texture::R8G8B8 = false;
218 bool Capabilities::Texture::X8R8G8B8 = true;
219 bool Capabilities::Texture::A8R8G8B8 = true;
220 bool Capabilities::Texture::X8B8G8R8 = true;
221 bool Capabilities::Texture::A8B8G8R8 = true;
222 bool Capabilities::Texture::P8 = false;
223 bool Capabilities::Texture::A8P8 = false;
224 bool Capabilities::Texture::G16R16 = true;
225 bool Capabilities::Texture::A2B10G10R10 = true;
226 bool Capabilities::Texture::DXT1 = true;
227 bool Capabilities::Texture::DXT2 = true;
228 bool Capabilities::Texture::DXT3 = true;
229 bool Capabilities::Texture::DXT4 = true;
230 bool Capabilities::Texture::DXT5 = true;
231 bool Capabilities::Texture::V8U8 = true;
232 bool Capabilities::Texture::L6V5U5 = true;
233 bool Capabilities::Texture::X8L8V8U8 = true;
234 bool Capabilities::Texture::Q8W8V8U8 = true;
235 bool Capabilities::Texture::V16U16 = true;
236 bool Capabilities::Texture::A2W10V10U10 = true;
237 bool Capabilities::Texture::L8 = true;
238 bool Capabilities::Texture::A4L4 = true;
239 bool Capabilities::Texture::A8L8 = true;