Lines Matching refs:surfaceLevel
41 …surfaceLevel[face][level] = new Direct3DSurface8(device, this, width, height, format, pool, D3DMUL… in Direct3DCubeTexture8()
42 surfaceLevel[face][level]->bind(); in Direct3DCubeTexture8()
46 surfaceLevel[face][level] = 0; in Direct3DCubeTexture8()
61 if(surfaceLevel[face][level]) in ~Direct3DCubeTexture8()
63 surfaceLevel[face][level]->unbind(); in ~Direct3DCubeTexture8()
64 surfaceLevel[face][level] = 0; in ~Direct3DCubeTexture8()
196 if(face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) in GetCubeMapSurface()
201 surfaceLevel[face][level]->AddRef(); in GetCubeMapSurface()
202 *cubeMapSurface = surfaceLevel[face][level]; in GetCubeMapSurface()
211 if(!description || level >= GetLevelCount() || !surfaceLevel[0][level]) in GetLevelDesc()
216 surfaceLevel[0][level]->GetDesc(description); in GetLevelDesc()
225 if(!lockedRect || face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) in LockRect()
230 surfaceLevel[face][level]->LockRect(lockedRect, rect, flags); in LockRect()
239 if(face >= 6 || level >= GetLevelCount() || !surfaceLevel[face][level]) in UnlockRect()
244 return surfaceLevel[face][level]->UnlockRect(); in UnlockRect()
249 return surfaceLevel[face][level]; in getInternalCubeMapSurface()