Lines Matching refs:FtoDW
45 inline unsigned long FtoDW(float f) // FIXME: Deprecate in FtoDW() function
1956 SetRenderState(D3DRS_FOGSTART, FtoDW(0.0f)); in Reset()
1957 SetRenderState(D3DRS_FOGEND, FtoDW(1.0f)); in Reset()
1958 SetRenderState(D3DRS_FOGDENSITY, FtoDW(1.0f)); in Reset()
1993 SetRenderState(D3DRS_POINTSIZE, FtoDW(1.0f)); in Reset()
1994 SetRenderState(D3DRS_POINTSIZE_MIN, FtoDW(0.0f)); in Reset()
1997 SetRenderState(D3DRS_POINTSCALE_A, FtoDW(1.0f)); in Reset()
1998 SetRenderState(D3DRS_POINTSCALE_B, FtoDW(0.0f)); in Reset()
1999 SetRenderState(D3DRS_POINTSCALE_C, FtoDW(0.0f)); in Reset()
2004 SetRenderState(D3DRS_POINTSIZE_MAX, FtoDW(64.0f)); in Reset()
2007 SetRenderState(D3DRS_TWEENFACTOR, FtoDW(0.0f)); in Reset()
2022 SetTextureStageState(i, D3DTSS_BUMPENVMAT00, FtoDW(0.0f)); in Reset()
2023 SetTextureStageState(i, D3DTSS_BUMPENVMAT01, FtoDW(0.0f)); in Reset()
2024 SetTextureStageState(i, D3DTSS_BUMPENVMAT10, FtoDW(0.0f)); in Reset()
2025 SetTextureStageState(i, D3DTSS_BUMPENVMAT11, FtoDW(0.0f)); in Reset()
2037 SetTextureStageState(i, D3DTSS_BUMPENVLSCALE, FtoDW(0.0f)); in Reset()
2038 SetTextureStageState(i, D3DTSS_BUMPENVLOFFSET, FtoDW(0.0f)); in Reset()