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Lines Matching refs:__stdcall

54 		long __stdcall QueryInterface(const IID &iid, void **object) override;
55 unsigned long __stdcall AddRef() override;
56 unsigned long __stdcall Release() override;
59 long __stdcall ApplyStateBlock(unsigned long token) override;
60 long __stdcall BeginScene() override;
61 long __stdcall BeginStateBlock() override;
62 long __stdcall CaptureStateBlock(unsigned long token) override;
63 …long __stdcall Clear(unsigned long count, const D3DRECT *rects, unsigned long flags, unsigned long…
64 …long __stdcall CopyRects(IDirect3DSurface8 *sourceSurface, const RECT *sourceRectsArray, unsigned …
65 …long __stdcall CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3DSwapCh…
66 …long __stdcall CreateCubeTexture(unsigned int edgeLength, unsigned int levels, unsigned long usage…
67 …long __stdcall CreateDepthStencilSurface(unsigned int width, unsigned int height, D3DFORMAT format…
68 …long __stdcall CreateImageSurface(unsigned int width, unsigned int height, D3DFORMAT format, IDire…
69 …long __stdcall CreateIndexBuffer(unsigned int length, unsigned long usage, D3DFORMAT format, D3DPO…
70 long __stdcall CreatePixelShader(const unsigned long *function, unsigned long *handle) override;
71 …long __stdcall CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMU…
72 long __stdcall CreateStateBlock(D3DSTATEBLOCKTYPE type, unsigned long *token) override;
73 …long __stdcall CreateTexture(unsigned int width, unsigned int height, unsigned int levels, unsigne…
74 …long __stdcall CreateVertexBuffer(unsigned int length, unsigned long usage, unsigned long FVF, D3D…
75 …long __stdcall CreateVertexShader(const unsigned long *declaration, const unsigned long *function,…
76 …long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, un…
77 long __stdcall DeletePatch(unsigned int handle) override;
78 long __stdcall DeletePixelShader(unsigned long handle) override;
79 long __stdcall DeleteStateBlock(unsigned long token) override;
80 long __stdcall DeleteVertexShader(unsigned long handle) override;
81 …long __stdcall DrawIndexedPrimitive(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned int num…
82 …long __stdcall DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE type, unsigned int minVertexIndex, unsigned…
83 …long __stdcall DrawPrimitive(D3DPRIMITIVETYPE primitiveType, unsigned int startVertex, unsigned in…
84 …long __stdcall DrawPrimitiveUP(D3DPRIMITIVETYPE primitiveType, unsigned int primitiveCount, const …
85 …long __stdcall DrawRectPatch(unsigned int handle, const float *numSegs, const D3DRECTPATCH_INFO *r…
86 …long __stdcall DrawTriPatch(unsigned int handle, const float *numSegs, const D3DTRIPATCH_INFO *tri…
87 long __stdcall EndScene() override;
88 long __stdcall EndStateBlock(unsigned long *token) override;
89 unsigned int __stdcall GetAvailableTextureMem() override;
90 …long __stdcall GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface8 **back…
91 long __stdcall GetClipPlane(unsigned long index, float *plane) override;
92 long __stdcall GetClipStatus(D3DCLIPSTATUS8 *clipStatus) override;
93 long __stdcall GetCreationParameters(D3DDEVICE_CREATION_PARAMETERS *parameters) override;
94 long __stdcall GetCurrentTexturePalette(unsigned int *paletteNumber) override;
95 long __stdcall GetDepthStencilSurface(IDirect3DSurface8 **depthStencilSurface) override;
96 long __stdcall GetDeviceCaps(D3DCAPS8 *caps) override;
97 long __stdcall GetDirect3D(IDirect3D8 **D3D) override;
98 long __stdcall GetDisplayMode(D3DDISPLAYMODE *mode) override;
99 long __stdcall GetFrontBuffer(IDirect3DSurface8 *destSurface) override;
100 void __stdcall GetGammaRamp(D3DGAMMARAMP *ramp) override;
101 …long __stdcall GetIndices(IDirect3DIndexBuffer8 **indexData, unsigned int *baseVertexIndex) overri…
102 …long __stdcall GetInfo(unsigned long devInfoID, void *devInfoStruct, unsigned long devInfoStructSi…
103 long __stdcall GetLight(unsigned long index, D3DLIGHT8 *p) override;
104 long __stdcall GetLightEnable(unsigned long index , int *enable) override;
105 long __stdcall GetMaterial(D3DMATERIAL8 *material) override;
106 long __stdcall GetPaletteEntries(unsigned int paletteNumber, PALETTEENTRY *entries) override;
107 long __stdcall GetPixelShader(unsigned long *handle) override;
108 …long __stdcall GetPixelShaderFunction(unsigned long handle, void *data, unsigned long *sizeOfData)…
109 …long __stdcall GetPixelShaderConstant(unsigned long startRegister, void *constantData, unsigned lo…
110 long __stdcall GetRasterStatus(D3DRASTER_STATUS *rasterStatus) override;
111 long __stdcall GetRenderState(D3DRENDERSTATETYPE State, unsigned long *value) override;
112 long __stdcall GetRenderTarget(IDirect3DSurface8 **renderTarget) override;
113 …long __stdcall GetStreamSource(unsigned int streamNumber, IDirect3DVertexBuffer8 **streamData, uns…
114 long __stdcall GetTexture(unsigned long stage, IDirect3DBaseTexture8 **texture) override;
115 …long __stdcall GetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned l…
116 long __stdcall GetTransform(D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) override;
117 long __stdcall GetVertexShader(unsigned long *handle) override;
118 …long __stdcall GetVertexShaderConstant(unsigned long startRegister, void *constantData, unsigned l…
119 …long __stdcall GetVertexShaderDeclaration(unsigned long handle, void *data, unsigned long *size) o…
120 …long __stdcall GetVertexShaderFunction(unsigned long handle, void *data, unsigned long *size) over…
121 long __stdcall GetViewport(D3DVIEWPORT8 *viewport) override;
122 long __stdcall LightEnable(unsigned long index, int enable) override;
123 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
124 …long __stdcall Present(const RECT *sourceRect, const RECT *destRect, HWND destWindowOverride, cons…
125 …long __stdcall ProcessVertices(unsigned int srcStartIndex, unsigned int destIndex, unsigned int ve…
126 long __stdcall Reset(D3DPRESENT_PARAMETERS *presentParameters) override;
127 long __stdcall ResourceManagerDiscardBytes(unsigned long bytes) override;
128 long __stdcall SetClipPlane(unsigned long index, const float *plane) override;
129 long __stdcall SetClipStatus(const D3DCLIPSTATUS8 *clipStatus) override;
130 long __stdcall SetCurrentTexturePalette(unsigned int paletteNumber) override;
131 void __stdcall SetCursorPosition(int x, int y, unsigned long flags) override;
132 …long __stdcall SetCursorProperties(unsigned int x, unsigned int y, IDirect3DSurface8 *cursorBitmap…
133 void __stdcall SetGammaRamp(unsigned long flags, const D3DGAMMARAMP *ramp) override;
134 …long __stdcall SetIndices(IDirect3DIndexBuffer8 *indexData, unsigned int baseVertexIndex) override;
135 long __stdcall SetLight(unsigned long index, const D3DLIGHT8 *light) override;
136 long __stdcall SetMaterial(const D3DMATERIAL8 *material) override;
137 …long __stdcall SetPaletteEntries(unsigned int paletteNumber, const PALETTEENTRY *entries) override;
138 long __stdcall SetPixelShader(unsigned long shader) override;
139 …long __stdcall SetPixelShaderConstant(unsigned long startRegister, const void *constantData, unsig…
140 long __stdcall SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) override;
141 …long __stdcall SetRenderTarget(IDirect3DSurface8 *renderTarget, IDirect3DSurface8 *newZStencil) ov…
142 …long __stdcall SetStreamSource(unsigned int streamNumber, IDirect3DVertexBuffer8 *streamData, unsi…
143 long __stdcall SetTexture(unsigned long stage, IDirect3DBaseTexture8 *texture) override;
144 …long __stdcall SetTextureStageState(unsigned long stage, D3DTEXTURESTAGESTATETYPE type, unsigned l…
145 long __stdcall SetTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
146 long __stdcall SetVertexShader(unsigned long handle) override;
147 …long __stdcall SetVertexShaderConstant(unsigned long startRegister, const void *constantData, unsi…
148 long __stdcall SetViewport(const D3DVIEWPORT8 *viewport) override;
149 int __stdcall ShowCursor(int show) override;
150 long __stdcall TestCooperativeLevel() override;
151 …long __stdcall UpdateTexture(IDirect3DBaseTexture8 *sourceTexture, IDirect3DBaseTexture8 *destinat…
152 long __stdcall ValidateDevice(unsigned long *numPasses) override;
155 …long __stdcall updateSurface(IDirect3DSurface8 *sourceSurface, const RECT *sourceRect, IDirect3DSu…