Lines Matching refs:streamSource
35 streamSource[stream].vertexBuffer = 0; in Direct3DStateBlock8()
146 device->SetStreamSource(stream, streamSource[stream].vertexBuffer, streamSource[stream].stride); in Apply()
229 if(streamSource[stream].vertexBuffer) in Capture()
231 streamSource[stream].vertexBuffer->Release(); in Capture()
234 …stream, reinterpret_cast<IDirect3DVertexBuffer8**>(&streamSource[stream].vertexBuffer), &streamSou… in Capture()
360 streamSource[stream].vertexBuffer = data; in setStreamSource()
361 streamSource[stream].stride = stride; in setStreamSource()
455 if(streamSource[stream].vertexBuffer) in clear()
457 streamSource[stream].vertexBuffer->Release(); in clear()
458 streamSource[stream].vertexBuffer = 0; in clear()
682 …tream, reinterpret_cast<IDirect3DVertexBuffer8**>(&streamSource[stream].vertexBuffer), &streamSou… in captureVertexStreams()
684 if(streamSource[stream].vertexBuffer) in captureVertexStreams()
686 streamSource[stream].vertexBuffer->bind(); in captureVertexStreams()
687 streamSource[stream].vertexBuffer->Release(); in captureVertexStreams()