Lines Matching refs:surfaceLevel
36 …surfaceLevel[level] = new Direct3DSurface8(device, this, width, height, format, pool, D3DMULTISAMP… in Direct3DTexture8()
37 surfaceLevel[level]->bind(); in Direct3DTexture8()
41 surfaceLevel[level] = 0; in Direct3DTexture8()
53 if(surfaceLevel[level]) in ~Direct3DTexture8()
55 surfaceLevel[level]->unbind(); in ~Direct3DTexture8()
56 surfaceLevel[level] = 0; in ~Direct3DTexture8()
176 if(level >= GetLevelCount() || !surfaceLevel[level]) in GetLevelDesc()
181 return surfaceLevel[level]->GetDesc(description); in GetLevelDesc()
188 if(!lockedRect || level >= GetLevelCount() || !surfaceLevel[level]) in LockRect()
193 return surfaceLevel[level]->LockRect(lockedRect, rect, flags); in LockRect()
202 if(level >= GetLevelCount() || !surfaceLevel[level]) in GetSurfaceLevel()
207 surfaceLevel[level]->AddRef(); in GetSurfaceLevel()
208 *surface = surfaceLevel[level]; in GetSurfaceLevel()
217 if(level >= GetLevelCount() || !surfaceLevel[level]) in UnlockRect()
222 return surfaceLevel[level]->UnlockRect(); in UnlockRect()
236 return surfaceLevel[level]; in getInternalSurfaceLevel()