Lines Matching refs:volumeLevel
36 …volumeLevel[level] = new Direct3DVolume8(device, this, width, height, depth, format, pool, true, u… in Direct3DVolumeTexture8()
37 volumeLevel[level]->bind(); in Direct3DVolumeTexture8()
41 volumeLevel[level] = 0; in Direct3DVolumeTexture8()
54 if(volumeLevel[level]) in ~Direct3DVolumeTexture8()
56 volumeLevel[level]->unbind(); in ~Direct3DVolumeTexture8()
57 volumeLevel[level] = 0; in ~Direct3DVolumeTexture8()
179 if(level >= GetLevelCount() || !volumeLevel[level]) in GetVolumeLevel()
184 volumeLevel[level]->AddRef(); in GetVolumeLevel()
185 *volume = volumeLevel[level]; in GetVolumeLevel()
194 if(!lockedVolume || level >= GetLevelCount() || !volumeLevel[level]) in LockBox()
199 return volumeLevel[level]->LockBox(lockedVolume, box, flags); in LockBox()
206 if(level >= GetLevelCount() || !volumeLevel[level]) in UnlockBox()
211 return volumeLevel[level]->UnlockBox(); in UnlockBox()
232 if(!description || level >= GetLevelCount() || !volumeLevel[level]) in GetLevelDesc()
237 volumeLevel[level]->GetDesc(description); in GetLevelDesc()
244 return volumeLevel[level]; in getInternalVolumeLevel()