Lines Matching refs:Capabilities
117 Capabilities::Texture::DepthStencil::D32 = false; in Direct3D9()
118 Capabilities::Texture::DepthStencil::D24S8 = false; in Direct3D9()
119 Capabilities::Texture::DepthStencil::D24X8 = false; in Direct3D9()
120 Capabilities::Texture::DepthStencil::D16 = false; in Direct3D9()
121 Capabilities::Texture::DepthStencil::D24FS8 = false; in Direct3D9()
122 Capabilities::Texture::DepthStencil::D32F_LOCKABLE = false; in Direct3D9()
124 Capabilities::Texture::D32 = false; in Direct3D9()
125 Capabilities::Texture::D24S8 = false; in Direct3D9()
126 Capabilities::Texture::D24X8 = false; in Direct3D9()
127 Capabilities::Texture::D16 = false; in Direct3D9()
128 Capabilities::Texture::D24FS8 = false; in Direct3D9()
129 Capabilities::Texture::D32F_LOCKABLE = false; in Direct3D9()
134 Capabilities::Texture::DepthStencil::DF24 = false; in Direct3D9()
135 Capabilities::Texture::DepthStencil::DF16 = false; in Direct3D9()
137 Capabilities::Texture::DF24 = false; in Direct3D9()
138 Capabilities::Texture::DF16 = false; in Direct3D9()
233 if(!Capabilities::isSRGBreadable(checkFormat)) in CheckDeviceFormat()
241 if(!Capabilities::isSRGBwritable(checkFormat)) in CheckDeviceFormat()
260 …case D3DFMT_NULL: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else … in CheckDeviceFormat()
261 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat()
262 …case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); els… in CheckDeviceFormat()
263 …case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat()
264 …case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat()
265 …case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
266 …case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); els… in CheckDeviceFormat()
267 …case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); … in CheckDeviceFormat()
268 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
269 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
270 …case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
271 …case D3DFMT_A8B8G8R8: if(!Capabilities::Surface::RenderTarget::A8B8G8R8) return NOTAVAILABLE(); … in CheckDeviceFormat()
272 …case D3DFMT_X8B8G8R8: if(!Capabilities::Surface::RenderTarget::X8B8G8R8) return NOTAVAILABLE(); … in CheckDeviceFormat()
274 …case D3DFMT_G16R16: if(!Capabilities::Surface::RenderTarget::G16R16) return NOTAVAILABLE(); els… in CheckDeviceFormat()
275 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()
276 …case D3DFMT_A2R10G10B10: if(!Capabilities::Surface::RenderTarget::A2R10G10B10) return NOTAVAILABLE… in CheckDeviceFormat()
277 …case D3DFMT_A16B16G16R16: if(!Capabilities::Surface::RenderTarget::A16B16G16R16) return NOTAVAILAB… in CheckDeviceFormat()
279 …case D3DFMT_R16F: if(!Capabilities::Surface::RenderTarget::R16F) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
280 …case D3DFMT_G16R16F: if(!Capabilities::Surface::RenderTarget::G16R16F) return NOTAVAILABLE(); el… in CheckDeviceFormat()
281 …case D3DFMT_A16B16G16R16F: if(!Capabilities::Surface::RenderTarget::A16B16G16R16F) return NOTAVAIL… in CheckDeviceFormat()
282 …case D3DFMT_R32F: if(!Capabilities::Surface::RenderTarget::R32F) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
283 …case D3DFMT_G32R32F: if(!Capabilities::Surface::RenderTarget::G32R32F) return NOTAVAILABLE(); el… in CheckDeviceFormat()
284 …case D3DFMT_A32B32G32R32F: if(!Capabilities::Surface::RenderTarget::A32B32G32R32F) return NOTAVAIL… in CheckDeviceFormat()
293 …case D3DFMT_D32: if(!Capabilities::Surface::DepthStencil::D32) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
294 …case D3DFMT_D24S8: if(!Capabilities::Surface::DepthStencil::D24S8) return NOTAVAILABLE(); else… in CheckDeviceFormat()
295 …case D3DFMT_D24X8: if(!Capabilities::Surface::DepthStencil::D24X8) return NOTAVAILABLE(); else… in CheckDeviceFormat()
296 …case D3DFMT_D16: if(!Capabilities::Surface::DepthStencil::D16) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
297 …case D3DFMT_D24FS8: if(!Capabilities::Surface::DepthStencil::D24FS8) return NOTAVAILABLE(); els… in CheckDeviceFormat()
298 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::Surface::DepthStencil::D32F_LOCKABLE) return NOTAVAIL… in CheckDeviceFormat()
299 …case D3DFMT_DF24: if(!Capabilities::Surface::DepthStencil::DF24) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
300 …case D3DFMT_DF16: if(!Capabilities::Surface::DepthStencil::DF16) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
301 …case D3DFMT_INTZ: if(!Capabilities::Surface::DepthStencil::INTZ) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
310 … case D3DFMT_A8: if(!Capabilities::Surface::A8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
311 …case D3DFMT_R5G6B5: if(!Capabilities::Surface::R5G6B5) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
312 …case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::X1R5G5B5) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
313 …case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::A1R5G5B5) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
314 …case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::A4R4G4B4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
315 …case D3DFMT_R3G3B2: if(!Capabilities::Surface::R3G3B2) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
316 …case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::A8R3G3B2) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
317 …case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::X4R4G4B4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
318 …case D3DFMT_R8G8B8: if(!Capabilities::Surface::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
319 …case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::X8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
320 …case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
321 …case D3DFMT_X8B8G8R8: if(!Capabilities::Surface::X8B8G8R8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
322 …case D3DFMT_A8B8G8R8: if(!Capabilities::Surface::A8B8G8R8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
324 … case D3DFMT_P8: if(!Capabilities::Surface::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
325 …case D3DFMT_A8P8: if(!Capabilities::Surface::A8P8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
327 …case D3DFMT_G16R16: if(!Capabilities::Surface::G16R16) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
328 …case D3DFMT_A2R10G10B10: if(!Capabilities::Surface::A2R10G10B10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
329 …case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
330 …case D3DFMT_A16B16G16R16: if(!Capabilities::Surface::A16B16G16R16) return NOTAVAILABLE(); else … in CheckDeviceFormat()
332 …case D3DFMT_DXT1: if(!Capabilities::Surface::DXT1) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
333 …case D3DFMT_DXT2: if(!Capabilities::Surface::DXT2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
334 …case D3DFMT_DXT3: if(!Capabilities::Surface::DXT3) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
335 …case D3DFMT_DXT4: if(!Capabilities::Surface::DXT4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
336 …case D3DFMT_DXT5: if(!Capabilities::Surface::DXT5) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
337 …case D3DFMT_ATI1: if(!Capabilities::Surface::ATI1) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
338 …case D3DFMT_ATI2: if(!Capabilities::Surface::ATI2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
340 …case D3DFMT_R16F: if(!Capabilities::Surface::R16F) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
341 …case D3DFMT_G16R16F: if(!Capabilities::Surface::G16R16F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()
342 …case D3DFMT_A16B16G16R16F: if(!Capabilities::Surface::A16B16G16R16F) return NOTAVAILABLE(); els… in CheckDeviceFormat()
343 …case D3DFMT_R32F: if(!Capabilities::Surface::R32F) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
344 …case D3DFMT_G32R32F: if(!Capabilities::Surface::G32R32F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()
345 …case D3DFMT_A32B32G32R32F: if(!Capabilities::Surface::A32B32G32R32F) return NOTAVAILABLE(); els… in CheckDeviceFormat()
347 …case D3DFMT_V8U8: if(!Capabilities::Surface::V8U8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
348 …case D3DFMT_L6V5U5: if(!Capabilities::Surface::L6V5U5) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
349 …case D3DFMT_X8L8V8U8: if(!Capabilities::Surface::X8L8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
350 …case D3DFMT_Q8W8V8U8: if(!Capabilities::Surface::Q8W8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
351 …case D3DFMT_V16U16: if(!Capabilities::Surface::V16U16) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
352 …case D3DFMT_A2W10V10U10: if(!Capabilities::Surface::A2W10V10U10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
353 …case D3DFMT_Q16W16V16U16: if(!Capabilities::Surface::Q16W16V16U16) return NOTAVAILABLE(); else … in CheckDeviceFormat()
355 … case D3DFMT_L8: if(!Capabilities::Surface::L8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
356 …case D3DFMT_A4L4: if(!Capabilities::Surface::A4L4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
357 …case D3DFMT_L16: if(!Capabilities::Surface::L16) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
358 …case D3DFMT_A8L8: if(!Capabilities::Surface::A8L8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
360 …case D3DFMT_NVDB: if(!Capabilities::Surface::NVDB) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
362 …case D3DFMT_ATOC: if(!Capabilities::Surface::ATOC) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
370 … case D3DFMT_A8: if(!Capabilities::Volume::A8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
371 …case D3DFMT_R5G6B5: if(!Capabilities::Volume::R5G6B5) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
372 …case D3DFMT_X1R5G5B5: if(!Capabilities::Volume::X1R5G5B5) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
373 …case D3DFMT_A1R5G5B5: if(!Capabilities::Volume::A1R5G5B5) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
374 …case D3DFMT_A4R4G4B4: if(!Capabilities::Volume::A4R4G4B4) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
375 …case D3DFMT_R3G3B2: if(!Capabilities::Volume::R3G3B2) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
376 …case D3DFMT_A8R3G3B2: if(!Capabilities::Volume::A8R3G3B2) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
377 …case D3DFMT_X4R4G4B4: if(!Capabilities::Volume::X4R4G4B4) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
378 …case D3DFMT_R8G8B8: if(!Capabilities::Volume::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
379 …case D3DFMT_X8R8G8B8: if(!Capabilities::Volume::X8R8G8B8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
380 …case D3DFMT_A8R8G8B8: if(!Capabilities::Volume::A8R8G8B8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
381 …case D3DFMT_X8B8G8R8: if(!Capabilities::Volume::X8B8G8R8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
382 …case D3DFMT_A8B8G8R8: if(!Capabilities::Volume::A8B8G8R8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
384 … case D3DFMT_P8: if(!Capabilities::Volume::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
385 …case D3DFMT_A8P8: if(!Capabilities::Volume::A8P8) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
387 …case D3DFMT_G16R16: if(!Capabilities::Volume::G16R16) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
388 …case D3DFMT_A2R10G10B10: if(!Capabilities::Volume::A2R10G10B10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
389 …case D3DFMT_A2B10G10R10: if(!Capabilities::Volume::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
390 …case D3DFMT_A16B16G16R16: if(!Capabilities::Volume::A16B16G16R16) return NOTAVAILABLE(); else… in CheckDeviceFormat()
392 …case D3DFMT_DXT1: if(!Capabilities::Volume::DXT1) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
393 …case D3DFMT_DXT2: if(!Capabilities::Volume::DXT2) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
394 …case D3DFMT_DXT3: if(!Capabilities::Volume::DXT3) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
395 …case D3DFMT_DXT4: if(!Capabilities::Volume::DXT4) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
396 …case D3DFMT_DXT5: if(!Capabilities::Volume::DXT5) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
397 …case D3DFMT_ATI1: if(!Capabilities::Volume::ATI1) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
398 …case D3DFMT_ATI2: if(!Capabilities::Volume::ATI2) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
400 …case D3DFMT_R16F: if(!Capabilities::Volume::R16F) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
401 …case D3DFMT_G16R16F: if(!Capabilities::Volume::G16R16F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()
402 …case D3DFMT_A16B16G16R16F: if(!Capabilities::Volume::A16B16G16R16F) return NOTAVAILABLE(); els… in CheckDeviceFormat()
403 …case D3DFMT_R32F: if(!Capabilities::Volume::R32F) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
404 …case D3DFMT_G32R32F: if(!Capabilities::Volume::G32R32F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()
405 …case D3DFMT_A32B32G32R32F: if(!Capabilities::Volume::A32B32G32R32F) return NOTAVAILABLE(); els… in CheckDeviceFormat()
407 …case D3DFMT_V8U8: if(!Capabilities::Volume::V8U8) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
408 …case D3DFMT_L6V5U5: if(!Capabilities::Volume::L6V5U5) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
409 …case D3DFMT_X8L8V8U8: if(!Capabilities::Volume::X8L8V8U8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
410 …case D3DFMT_Q8W8V8U8: if(!Capabilities::Volume::Q8W8V8U8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()
411 …case D3DFMT_V16U16: if(!Capabilities::Volume::V16U16) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
412 …case D3DFMT_A2W10V10U10: if(!Capabilities::Volume::A2W10V10U10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
413 …case D3DFMT_Q16W16V16U16: if(!Capabilities::Volume::Q16W16V16U16) return NOTAVAILABLE(); else… in CheckDeviceFormat()
415 … case D3DFMT_L8: if(!Capabilities::Volume::L8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
416 …case D3DFMT_A4L4: if(!Capabilities::Volume::A4L4) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
417 …case D3DFMT_L16: if(!Capabilities::Volume::L16) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
418 …case D3DFMT_A8L8: if(!Capabilities::Volume::A8L8) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
427 …case D3DFMT_NULL: if(!Capabilities::CubeMap::RenderTarget::NULL_) return NOTAVAILABLE(); else … in CheckDeviceFormat()
428 …case D3DFMT_R8G8B8: if(!Capabilities::CubeMap::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat()
429 …case D3DFMT_R5G6B5: if(!Capabilities::CubeMap::RenderTarget::R5G6B5) return NOTAVAILABLE(); els… in CheckDeviceFormat()
430 …case D3DFMT_X1R5G5B5: if(!Capabilities::CubeMap::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat()
431 …case D3DFMT_A1R5G5B5: if(!Capabilities::CubeMap::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat()
432 …case D3DFMT_A4R4G4B4: if(!Capabilities::CubeMap::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
433 …case D3DFMT_R3G3B2: if(!Capabilities::CubeMap::RenderTarget::R3G3B2) return NOTAVAILABLE(); els… in CheckDeviceFormat()
434 …case D3DFMT_A8R3G3B2: if(!Capabilities::CubeMap::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); … in CheckDeviceFormat()
435 …case D3DFMT_X4R4G4B4: if(!Capabilities::CubeMap::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
436 …case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
437 …case D3DFMT_X8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
438 …case D3DFMT_A8B8G8R8: if(!Capabilities::CubeMap::RenderTarget::A8B8G8R8) return NOTAVAILABLE(); … in CheckDeviceFormat()
439 …case D3DFMT_X8B8G8R8: if(!Capabilities::CubeMap::RenderTarget::X8B8G8R8) return NOTAVAILABLE(); … in CheckDeviceFormat()
441 …case D3DFMT_G16R16: if(!Capabilities::CubeMap::RenderTarget::G16R16) return NOTAVAILABLE(); els… in CheckDeviceFormat()
442 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()
443 …case D3DFMT_A2R10G10B10: if(!Capabilities::CubeMap::RenderTarget::A2R10G10B10) return NOTAVAILABLE… in CheckDeviceFormat()
444 …case D3DFMT_A16B16G16R16: if(!Capabilities::CubeMap::RenderTarget::A16B16G16R16) return NOTAVAILAB… in CheckDeviceFormat()
446 …case D3DFMT_R16F: if(!Capabilities::CubeMap::RenderTarget::R16F) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
447 …case D3DFMT_G16R16F: if(!Capabilities::CubeMap::RenderTarget::G16R16F) return NOTAVAILABLE(); el… in CheckDeviceFormat()
448 …case D3DFMT_A16B16G16R16F: if(!Capabilities::CubeMap::RenderTarget::A16B16G16R16F) return NOTAVAIL… in CheckDeviceFormat()
449 …case D3DFMT_R32F: if(!Capabilities::CubeMap::RenderTarget::R32F) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
450 …case D3DFMT_G32R32F: if(!Capabilities::CubeMap::RenderTarget::G32R32F) return NOTAVAILABLE(); el… in CheckDeviceFormat()
451 …case D3DFMT_A32B32G32R32F: if(!Capabilities::CubeMap::RenderTarget::A32B32G32R32F) return NOTAVAIL… in CheckDeviceFormat()
460 …case D3DFMT_D32: if(!Capabilities::CubeMap::DepthStencil::D32) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
461 …case D3DFMT_D24S8: if(!Capabilities::CubeMap::DepthStencil::D24S8) return NOTAVAILABLE(); else… in CheckDeviceFormat()
462 …case D3DFMT_D24X8: if(!Capabilities::CubeMap::DepthStencil::D24X8) return NOTAVAILABLE(); else… in CheckDeviceFormat()
463 …case D3DFMT_D16: if(!Capabilities::CubeMap::DepthStencil::D16) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
464 …case D3DFMT_D24FS8: if(!Capabilities::CubeMap::DepthStencil::D24FS8) return NOTAVAILABLE(); els… in CheckDeviceFormat()
465 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::CubeMap::DepthStencil::D32F_LOCKABLE) return NOTAVAIL… in CheckDeviceFormat()
466 …case D3DFMT_DF24: if(!Capabilities::CubeMap::DepthStencil::DF24) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
467 …case D3DFMT_DF16: if(!Capabilities::CubeMap::DepthStencil::DF16) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
468 …case D3DFMT_INTZ: if(!Capabilities::CubeMap::DepthStencil::INTZ) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
477 … case D3DFMT_A8: if(!Capabilities::CubeMap::A8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
478 …case D3DFMT_R5G6B5: if(!Capabilities::CubeMap::R5G6B5) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
479 …case D3DFMT_X1R5G5B5: if(!Capabilities::CubeMap::X1R5G5B5) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
480 …case D3DFMT_A1R5G5B5: if(!Capabilities::CubeMap::A1R5G5B5) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
481 …case D3DFMT_A4R4G4B4: if(!Capabilities::CubeMap::A4R4G4B4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
482 …case D3DFMT_R3G3B2: if(!Capabilities::CubeMap::R3G3B2) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
483 …case D3DFMT_A8R3G3B2: if(!Capabilities::CubeMap::A8R3G3B2) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
484 …case D3DFMT_X4R4G4B4: if(!Capabilities::CubeMap::X4R4G4B4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
485 …case D3DFMT_R8G8B8: if(!Capabilities::CubeMap::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
486 …case D3DFMT_X8R8G8B8: if(!Capabilities::CubeMap::X8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
487 …case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
488 …case D3DFMT_X8B8G8R8: if(!Capabilities::CubeMap::X8B8G8R8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
489 …case D3DFMT_A8B8G8R8: if(!Capabilities::CubeMap::A8B8G8R8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
491 … case D3DFMT_P8: if(!Capabilities::CubeMap::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
492 …case D3DFMT_A8P8: if(!Capabilities::CubeMap::A8P8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
494 …case D3DFMT_G16R16: if(!Capabilities::CubeMap::G16R16) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
495 …case D3DFMT_A2R10G10B10: if(!Capabilities::CubeMap::A2R10G10B10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
496 …case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
497 …case D3DFMT_A16B16G16R16: if(!Capabilities::CubeMap::A16B16G16R16) return NOTAVAILABLE(); else … in CheckDeviceFormat()
499 …case D3DFMT_DXT1: if(!Capabilities::CubeMap::DXT1) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
500 …case D3DFMT_DXT2: if(!Capabilities::CubeMap::DXT2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
501 …case D3DFMT_DXT3: if(!Capabilities::CubeMap::DXT3) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
502 …case D3DFMT_DXT4: if(!Capabilities::CubeMap::DXT4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
503 …case D3DFMT_DXT5: if(!Capabilities::CubeMap::DXT5) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
504 …case D3DFMT_ATI1: if(!Capabilities::CubeMap::ATI1) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
505 …case D3DFMT_ATI2: if(!Capabilities::CubeMap::ATI2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
507 …case D3DFMT_R16F: if(!Capabilities::CubeMap::R16F) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
508 …case D3DFMT_G16R16F: if(!Capabilities::CubeMap::G16R16F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()
509 …case D3DFMT_A16B16G16R16F: if(!Capabilities::CubeMap::A16B16G16R16F) return NOTAVAILABLE(); els… in CheckDeviceFormat()
510 …case D3DFMT_R32F: if(!Capabilities::CubeMap::R32F) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
511 …case D3DFMT_G32R32F: if(!Capabilities::CubeMap::G32R32F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()
512 …case D3DFMT_A32B32G32R32F: if(!Capabilities::CubeMap::A32B32G32R32F) return NOTAVAILABLE(); els… in CheckDeviceFormat()
514 …case D3DFMT_V8U8: if(!Capabilities::CubeMap::V8U8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
515 …case D3DFMT_L6V5U5: if(!Capabilities::CubeMap::L6V5U5) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
516 …case D3DFMT_X8L8V8U8: if(!Capabilities::CubeMap::X8L8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
517 …case D3DFMT_Q8W8V8U8: if(!Capabilities::CubeMap::Q8W8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
518 …case D3DFMT_V16U16: if(!Capabilities::CubeMap::V16U16) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
519 …case D3DFMT_A2W10V10U10: if(!Capabilities::CubeMap::A2W10V10U10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
520 …case D3DFMT_Q16W16V16U16: if(!Capabilities::CubeMap::Q16W16V16U16) return NOTAVAILABLE(); else … in CheckDeviceFormat()
522 … case D3DFMT_L8: if(!Capabilities::CubeMap::L8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
523 …case D3DFMT_A4L4: if(!Capabilities::CubeMap::A4L4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
524 …case D3DFMT_L16: if(!Capabilities::CubeMap::L16) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
525 …case D3DFMT_A8L8: if(!Capabilities::CubeMap::A8L8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
533 …case D3DFMT_A8: if(!Capabilities::VolumeTexture::A8) return NOTAVAILABLE(); else return D3… in CheckDeviceFormat()
534 …case D3DFMT_R5G6B5: if(!Capabilities::VolumeTexture::R5G6B5) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
535 …case D3DFMT_X1R5G5B5: if(!Capabilities::VolumeTexture::X1R5G5B5) return NOTAVAILABLE(); else … in CheckDeviceFormat()
536 …case D3DFMT_A1R5G5B5: if(!Capabilities::VolumeTexture::A1R5G5B5) return NOTAVAILABLE(); else … in CheckDeviceFormat()
537 …case D3DFMT_A4R4G4B4: if(!Capabilities::VolumeTexture::A4R4G4B4) return NOTAVAILABLE(); else … in CheckDeviceFormat()
538 …case D3DFMT_R3G3B2: if(!Capabilities::VolumeTexture::R3G3B2) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
539 …case D3DFMT_A8R3G3B2: if(!Capabilities::VolumeTexture::A8R3G3B2) return NOTAVAILABLE(); else … in CheckDeviceFormat()
540 …case D3DFMT_X4R4G4B4: if(!Capabilities::VolumeTexture::X4R4G4B4) return NOTAVAILABLE(); else … in CheckDeviceFormat()
541 …case D3DFMT_R8G8B8: if(!Capabilities::VolumeTexture::R8G8B8) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
542 …case D3DFMT_X8R8G8B8: if(!Capabilities::VolumeTexture::X8R8G8B8) return NOTAVAILABLE(); else … in CheckDeviceFormat()
543 …case D3DFMT_A8R8G8B8: if(!Capabilities::VolumeTexture::A8R8G8B8) return NOTAVAILABLE(); else … in CheckDeviceFormat()
544 …case D3DFMT_X8B8G8R8: if(!Capabilities::VolumeTexture::X8B8G8R8) return NOTAVAILABLE(); else … in CheckDeviceFormat()
545 …case D3DFMT_A8B8G8R8: if(!Capabilities::VolumeTexture::A8B8G8R8) return NOTAVAILABLE(); else … in CheckDeviceFormat()
547 …case D3DFMT_P8: if(!Capabilities::VolumeTexture::P8) return NOTAVAILABLE(); else return D3… in CheckDeviceFormat()
548 …case D3DFMT_A8P8: if(!Capabilities::VolumeTexture::A8P8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
550 …case D3DFMT_G16R16: if(!Capabilities::VolumeTexture::G16R16) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
551 …case D3DFMT_A2R10G10B10: if(!Capabilities::VolumeTexture::A2R10G10B10) return NOTAVAILABLE(); e… in CheckDeviceFormat()
552 …case D3DFMT_A2B10G10R10: if(!Capabilities::VolumeTexture::A2B10G10R10) return NOTAVAILABLE(); e… in CheckDeviceFormat()
553 …case D3DFMT_A16B16G16R16: if(!Capabilities::VolumeTexture::A16B16G16R16) return NOTAVAILABLE();… in CheckDeviceFormat()
555 …case D3DFMT_DXT1: if(!Capabilities::VolumeTexture::DXT1) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
556 …case D3DFMT_DXT2: if(!Capabilities::VolumeTexture::DXT2) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
557 …case D3DFMT_DXT3: if(!Capabilities::VolumeTexture::DXT3) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
558 …case D3DFMT_DXT4: if(!Capabilities::VolumeTexture::DXT4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
559 …case D3DFMT_DXT5: if(!Capabilities::VolumeTexture::DXT5) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
560 …case D3DFMT_ATI1: if(!Capabilities::VolumeTexture::ATI1) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
561 …case D3DFMT_ATI2: if(!Capabilities::VolumeTexture::ATI2) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
563 …case D3DFMT_R16F: if(!Capabilities::VolumeTexture::R16F) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
564 …case D3DFMT_G16R16F: if(!Capabilities::VolumeTexture::G16R16F) return NOTAVAILABLE(); else re… in CheckDeviceFormat()
565 …case D3DFMT_A16B16G16R16F: if(!Capabilities::VolumeTexture::A16B16G16R16F) return NOTAVAILABLE(… in CheckDeviceFormat()
566 …case D3DFMT_R32F: if(!Capabilities::VolumeTexture::R32F) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
567 …case D3DFMT_G32R32F: if(!Capabilities::VolumeTexture::G32R32F) return NOTAVAILABLE(); else re… in CheckDeviceFormat()
568 …case D3DFMT_A32B32G32R32F: if(!Capabilities::VolumeTexture::A32B32G32R32F) return NOTAVAILABLE(… in CheckDeviceFormat()
570 …case D3DFMT_V8U8: if(!Capabilities::VolumeTexture::V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
571 …case D3DFMT_L6V5U5: if(!Capabilities::VolumeTexture::L6V5U5) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
572 …case D3DFMT_X8L8V8U8: if(!Capabilities::VolumeTexture::X8L8V8U8) return NOTAVAILABLE(); else … in CheckDeviceFormat()
573 …case D3DFMT_Q8W8V8U8: if(!Capabilities::VolumeTexture::Q8W8V8U8) return NOTAVAILABLE(); else … in CheckDeviceFormat()
574 …case D3DFMT_V16U16: if(!Capabilities::VolumeTexture::V16U16) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
575 …case D3DFMT_A2W10V10U10: if(!Capabilities::VolumeTexture::A2W10V10U10) return NOTAVAILABLE(); e… in CheckDeviceFormat()
576 …case D3DFMT_Q16W16V16U16: if(!Capabilities::VolumeTexture::Q16W16V16U16) return NOTAVAILABLE();… in CheckDeviceFormat()
578 …case D3DFMT_L8: if(!Capabilities::VolumeTexture::L8) return NOTAVAILABLE(); else return D3… in CheckDeviceFormat()
579 …case D3DFMT_A4L4: if(!Capabilities::VolumeTexture::A4L4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
580 …case D3DFMT_L16: if(!Capabilities::VolumeTexture::L16) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
581 …case D3DFMT_A8L8: if(!Capabilities::VolumeTexture::A8L8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
590 …case D3DFMT_NULL: if(!Capabilities::Texture::RenderTarget::NULL_) return NOTAVAILABLE(); else … in CheckDeviceFormat()
591 …case D3DFMT_R8G8B8: if(!Capabilities::Texture::RenderTarget::R8G8B8) return NOTAVAILABLE(); els… in CheckDeviceFormat()
592 …case D3DFMT_R5G6B5: if(!Capabilities::Texture::RenderTarget::R5G6B5) return NOTAVAILABLE(); els… in CheckDeviceFormat()
593 …case D3DFMT_X1R5G5B5: if(!Capabilities::Texture::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat()
594 …case D3DFMT_A1R5G5B5: if(!Capabilities::Texture::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); … in CheckDeviceFormat()
595 …case D3DFMT_A4R4G4B4: if(!Capabilities::Texture::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
596 …case D3DFMT_R3G3B2: if(!Capabilities::Texture::RenderTarget::R3G3B2) return NOTAVAILABLE(); els… in CheckDeviceFormat()
597 …case D3DFMT_A8R3G3B2: if(!Capabilities::Texture::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); … in CheckDeviceFormat()
598 …case D3DFMT_X4R4G4B4: if(!Capabilities::Texture::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); … in CheckDeviceFormat()
599 …case D3DFMT_A8R8G8B8: if(!Capabilities::Texture::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
600 …case D3DFMT_X8R8G8B8: if(!Capabilities::Texture::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); … in CheckDeviceFormat()
601 …case D3DFMT_A8B8G8R8: if(!Capabilities::Texture::RenderTarget::A8B8G8R8) return NOTAVAILABLE(); … in CheckDeviceFormat()
602 …case D3DFMT_X8B8G8R8: if(!Capabilities::Texture::RenderTarget::X8B8G8R8) return NOTAVAILABLE(); … in CheckDeviceFormat()
604 …case D3DFMT_G16R16: if(!Capabilities::Texture::RenderTarget::G16R16) return NOTAVAILABLE(); els… in CheckDeviceFormat()
605 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::RenderTarget::A2B10G10R10) return NOTAVAILABLE… in CheckDeviceFormat()
606 …case D3DFMT_A2R10G10B10: if(!Capabilities::Texture::RenderTarget::A2R10G10B10) return NOTAVAILABLE… in CheckDeviceFormat()
607 …case D3DFMT_A16B16G16R16: if(!Capabilities::Texture::RenderTarget::A16B16G16R16) return NOTAVAILAB… in CheckDeviceFormat()
609 …case D3DFMT_R16F: if(!Capabilities::Texture::RenderTarget::R16F) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
610 …case D3DFMT_G16R16F: if(!Capabilities::Texture::RenderTarget::G16R16F) return NOTAVAILABLE(); el… in CheckDeviceFormat()
611 …case D3DFMT_A16B16G16R16F: if(!Capabilities::Texture::RenderTarget::A16B16G16R16F) return NOTAVAIL… in CheckDeviceFormat()
612 …case D3DFMT_R32F: if(!Capabilities::Texture::RenderTarget::R32F) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
613 …case D3DFMT_G32R32F: if(!Capabilities::Texture::RenderTarget::G32R32F) return NOTAVAILABLE(); el… in CheckDeviceFormat()
614 …case D3DFMT_A32B32G32R32F: if(!Capabilities::Texture::RenderTarget::A32B32G32R32F) return NOTAVAIL… in CheckDeviceFormat()
623 …case D3DFMT_D32: if(!Capabilities::Texture::DepthStencil::D32) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
624 …case D3DFMT_D24S8: if(!Capabilities::Texture::DepthStencil::D24S8) return NOTAVAILABLE(); else… in CheckDeviceFormat()
625 …case D3DFMT_D24X8: if(!Capabilities::Texture::DepthStencil::D24X8) return NOTAVAILABLE(); else… in CheckDeviceFormat()
626 …case D3DFMT_D16: if(!Capabilities::Texture::DepthStencil::D16) return NOTAVAILABLE(); else ret… in CheckDeviceFormat()
627 …case D3DFMT_D24FS8: if(!Capabilities::Texture::DepthStencil::D24FS8) return NOTAVAILABLE(); els… in CheckDeviceFormat()
628 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::Texture::DepthStencil::D32F_LOCKABLE) return NOTAVAIL… in CheckDeviceFormat()
629 …case D3DFMT_DF24: if(!Capabilities::Texture::DepthStencil::DF24) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
630 …case D3DFMT_DF16: if(!Capabilities::Texture::DepthStencil::DF16) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
631 …case D3DFMT_INTZ: if(!Capabilities::Texture::DepthStencil::INTZ) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
640 …case D3DFMT_NULL: if(!Capabilities::Texture::NULL_) return NOTAVAILABLE(); else return D3D_… in CheckDeviceFormat()
641 … case D3DFMT_A8: if(!Capabilities::Texture::A8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
642 …case D3DFMT_R5G6B5: if(!Capabilities::Texture::R5G6B5) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
643 …case D3DFMT_X1R5G5B5: if(!Capabilities::Texture::X1R5G5B5) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
644 …case D3DFMT_A1R5G5B5: if(!Capabilities::Texture::A1R5G5B5) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
645 …case D3DFMT_A4R4G4B4: if(!Capabilities::Texture::A4R4G4B4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
646 …case D3DFMT_R3G3B2: if(!Capabilities::Texture::R3G3B2) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
647 …case D3DFMT_A8R3G3B2: if(!Capabilities::Texture::A8R3G3B2) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
648 …case D3DFMT_X4R4G4B4: if(!Capabilities::Texture::X4R4G4B4) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
649 …case D3DFMT_R8G8B8: if(!Capabilities::Texture::R8G8B8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
650 …case D3DFMT_X8R8G8B8: if(!Capabilities::Texture::X8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
651 …case D3DFMT_A8R8G8B8: if(!Capabilities::Texture::A8R8G8B8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
652 …case D3DFMT_X8B8G8R8: if(!Capabilities::Texture::X8B8G8R8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
653 …case D3DFMT_A8B8G8R8: if(!Capabilities::Texture::A8B8G8R8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
655 … case D3DFMT_P8: if(!Capabilities::Texture::P8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
656 …case D3DFMT_A8P8: if(!Capabilities::Texture::A8P8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
658 …case D3DFMT_G16R16: if(!Capabilities::Texture::G16R16) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
659 …case D3DFMT_A2R10G10B10: if(!Capabilities::Texture::A2R10G10B10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
660 …case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::A2B10G10R10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
661 …case D3DFMT_A16B16G16R16: if(!Capabilities::Texture::A16B16G16R16) return NOTAVAILABLE(); else … in CheckDeviceFormat()
663 …case D3DFMT_DXT1: if(!Capabilities::Texture::DXT1) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
664 …case D3DFMT_DXT2: if(!Capabilities::Texture::DXT2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
665 …case D3DFMT_DXT3: if(!Capabilities::Texture::DXT3) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
666 …case D3DFMT_DXT4: if(!Capabilities::Texture::DXT4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
667 …case D3DFMT_DXT5: if(!Capabilities::Texture::DXT5) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
668 …case D3DFMT_ATI1: if(!Capabilities::Texture::ATI1) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
669 …case D3DFMT_ATI2: if(!Capabilities::Texture::ATI2) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
671 …case D3DFMT_R16F: if(!Capabilities::Texture::R16F) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
672 …case D3DFMT_G16R16F: if(!Capabilities::Texture::G16R16F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()
673 …case D3DFMT_A16B16G16R16F: if(!Capabilities::Texture::A16B16G16R16F) return NOTAVAILABLE(); els… in CheckDeviceFormat()
674 …case D3DFMT_R32F: if(!Capabilities::Texture::R32F) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
675 …case D3DFMT_G32R32F: if(!Capabilities::Texture::G32R32F) return NOTAVAILABLE(); else return … in CheckDeviceFormat()
676 …case D3DFMT_A32B32G32R32F: if(!Capabilities::Texture::A32B32G32R32F) return NOTAVAILABLE(); els… in CheckDeviceFormat()
678 …case D3DFMT_V8U8: if(!Capabilities::Texture::V8U8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
679 …case D3DFMT_L6V5U5: if(!Capabilities::Texture::L6V5U5) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
680 …case D3DFMT_X8L8V8U8: if(!Capabilities::Texture::X8L8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
681 …case D3DFMT_Q8W8V8U8: if(!Capabilities::Texture::Q8W8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
682 …case D3DFMT_V16U16: if(!Capabilities::Texture::V16U16) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
683 …case D3DFMT_A2W10V10U10: if(!Capabilities::Texture::A2W10V10U10) return NOTAVAILABLE(); else r… in CheckDeviceFormat()
684 …case D3DFMT_Q16W16V16U16: if(!Capabilities::Texture::Q16W16V16U16) return NOTAVAILABLE(); else … in CheckDeviceFormat()
686 … case D3DFMT_L8: if(!Capabilities::Texture::L8) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
687 …case D3DFMT_A4L4: if(!Capabilities::Texture::A4L4) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
688 …case D3DFMT_L16: if(!Capabilities::Texture::L16) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
689 …case D3DFMT_A8L8: if(!Capabilities::Texture::A8L8) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
691 …case D3DFMT_D32: if(!Capabilities::Texture::D32) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
692 …case D3DFMT_D24S8: if(!Capabilities::Texture::D24S8) return NOTAVAILABLE(); else return D3D… in CheckDeviceFormat()
693 …case D3DFMT_D24X8: if(!Capabilities::Texture::D24X8) return NOTAVAILABLE(); else return D3D… in CheckDeviceFormat()
694 …case D3DFMT_D16: if(!Capabilities::Texture::D16) return NOTAVAILABLE(); else return D3D_OK; in CheckDeviceFormat()
695 …case D3DFMT_D24FS8: if(!Capabilities::Texture::D24FS8) return NOTAVAILABLE(); else return D… in CheckDeviceFormat()
696 …case D3DFMT_D32F_LOCKABLE: if(!Capabilities::Texture::D32F_LOCKABLE) return NOTAVAILABLE(); els… in CheckDeviceFormat()
697 …case D3DFMT_DF24: if(!Capabilities::Texture::DF24) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
698 …case D3DFMT_DF16: if(!Capabilities::Texture::DF16) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()
699 …case D3DFMT_INTZ: if(!Capabilities::Texture::INTZ) return NOTAVAILABLE(); else return D3D_O… in CheckDeviceFormat()