Lines Matching refs:pitchP
750 … depth, int border, int samples, VkFormat format, bool lockable, bool renderTarget, int pitchP = 0) in SurfaceImplementation() argument
751 …: Surface(texture, width, height, depth, border, samples, format, lockable, renderTarget, pitchP) … in SurfaceImplementation()
790 external.pitchP = external.bytes ? pitch / external.bytes : 0; in Surface()
805 internal.pitchP = pitchP(internal.width, 0, internal.format, false); in Surface()
820 stencil.pitchP = pitchP(stencil.width, 0, stencil.format, false); in Surface()
846 …external.pitchP = !pitchPprovided ? pitchP(external.width, 0, external.format, renderTarget && !te… in Surface()
861 …internal.pitchP = !pitchPprovided ? pitchP(internal.width, border, internal.format, renderTarget) … in Surface()
876 stencil.pitchP = pitchP(stencil.width, 0, stencil.format, renderTarget); in Surface()
1352 int Surface::pitchP(int width, int border, VkFormat format, bool target) in pitchP() function in sw::Surface
1579 … dest[(x + i) + (y + j) * internal.pitchP] = c[(unsigned int)(source->lut >> 2 * (i + j * 4)) % 4]; in decodeDXT1()
1629 dest[(x + i) + (y + j) * internal.pitchP] = color; in decodeDXT3()
1703 dest[(x + i) + (y + j) * internal.pitchP] = color; in decodeDXT5()
1759 …dest[(x + i) + (y + j) * internal.pitchP] = r[(unsigned int)(source->rlut >> (16 + 3 * (i + j * 4)… in decodeATI1()
1842 dest[(x + i) + (y + j) * internal.pitchP] = (g << 8) + r; in decodeATI2()
2758 row += internal.pitchP; in clearDepth()
2783 float *target = buffer + (y & ~1) * internal.pitchP + (y & 1) * 2; in clearDepth()
2893 char *target = buffer + (y & ~1) * stencil.pitchP + (y & 1) * 2; in clearStencil()