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Lines Matching refs:samplersPS

298 			ASSERT(samplerIndex < sizeof(samplersPS) / sizeof(samplersPS[0]));  in getSamplerMapping()
300 if(samplersPS[samplerIndex].active) in getSamplerMapping()
302 logicalTextureUnit = samplersPS[samplerIndex].logicalTextureUnit; in getSamplerMapping()
330 ASSERT(samplerIndex < sizeof(samplersPS)/sizeof(samplersPS[0])); in getSamplerTextureType()
331 ASSERT(samplersPS[samplerIndex].active); in getSamplerTextureType()
332 return samplersPS[samplerIndex].textureType; in getSamplerTextureType()
1807 samplersPS[index].active = true; in defineUniform()
1815 case GL_SAMPLER_2D: samplersPS[index].textureType = TEXTURE_2D; break; in defineUniform()
1819 case GL_SAMPLER_CUBE: samplersPS[index].textureType = TEXTURE_CUBE; break; in defineUniform()
1822 case GL_SAMPLER_3D_OES: samplersPS[index].textureType = TEXTURE_3D; break; in defineUniform()
1823 case GL_SAMPLER_2D_RECT_ARB: samplersPS[index].textureType = TEXTURE_2D_RECT; break; in defineUniform()
1824 case GL_SAMPLER_EXTERNAL_OES: samplersPS[index].textureType = TEXTURE_EXTERNAL; break; in defineUniform()
1828 case GL_SAMPLER_2D_ARRAY: samplersPS[index].textureType = TEXTURE_2D_ARRAY; break; in defineUniform()
1831 samplersPS[index].logicalTextureUnit = 0; in defineUniform()
2400 ASSERT(samplersPS[samplerIndex].active); in applyUniform1iv()
2401 samplersPS[samplerIndex].logicalTextureUnit = v[i]; in applyUniform1iv()
2502 ASSERT(samplersPS[samplerIndex].active); in applyUniform1uiv()
2503 samplersPS[samplerIndex].logicalTextureUnit = v[i]; in applyUniform1uiv()
2643 samplersPS[index].active = false; in unlink()
3064 if(samplersPS[i].active) in validateSamplers()
3066 unsigned int unit = samplersPS[i].logicalTextureUnit; in validateSamplers()
3080 if(samplersPS[i].textureType != textureUnitType[unit]) in validateSamplers()
3092 textureUnitType[unit] = samplersPS[i].textureType; in validateSamplers()