Lines Matching refs:GL_APIENTRY
23 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture) in glActiveTexture()
28 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader()
33 GL_APICALL void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint name) in glBeginQueryEXT()
38 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation()
43 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer()
48 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer()
53 GL_APICALL void GL_APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) in glBindFramebufferOES()
58 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer()
63 GL_APICALL void GL_APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer) in glBindRenderbufferOES()
68 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture()
73 GL_APICALL void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alph… in glBlendColor()
78 GL_APICALL void GL_APIENTRY glBlendEquation(GLenum mode) in glBlendEquation()
83 GL_APICALL void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) in glBlendEquationSeparate()
88 GL_APICALL void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) in glBlendFunc()
93 GL_APICALL void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLen… in glBlendFuncSeparate()
98 GL_APICALL void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum… in glBufferData()
103 GL_APICALL void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const … in glBufferSubData()
108 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus(GLenum target) in glCheckFramebufferStatus()
113 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatusOES(GLenum target) in glCheckFramebufferStatusOES()
118 GL_APICALL void GL_APIENTRY glClear(GLbitfield mask) in glClear()
123 GL_APICALL void GL_APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alph… in glClearColor()
128 GL_APICALL void GL_APIENTRY glClearDepthf(GLclampf depth) in glClearDepthf()
133 GL_APICALL void GL_APIENTRY glClearStencil(GLint s) in glClearStencil()
138 GL_APICALL void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean a… in glColorMask()
143 GL_APICALL void GL_APIENTRY glCompileShader(GLuint shader) in glCompileShader()
148 GL_APICALL void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalforma… in glCompressedTexImage2D()
154 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GL… in glCompressedTexSubImage2D()
160 GL_APICALL void GL_APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLi… in glCopyTexImage2D()
165 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yo… in glCopyTexSubImage2D()
170 GL_APICALL GLuint GL_APIENTRY glCreateProgram(void) in glCreateProgram()
175 GL_APICALL GLuint GL_APIENTRY glCreateShader(GLenum type) in glCreateShader()
180 GL_APICALL void GL_APIENTRY glCullFace(GLenum mode) in glCullFace()
185 GL_APICALL void GL_APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers) in glDeleteBuffers()
190 GL_APICALL void GL_APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences) in glDeleteFencesNV()
195 GL_APICALL void GL_APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) in glDeleteFramebuffers()
200 GL_APICALL void GL_APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint* framebuffers) in glDeleteFramebuffersOES()
205 GL_APICALL void GL_APIENTRY glDeleteProgram(GLuint program) in glDeleteProgram()
210 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint *ids) in glDeleteQueriesEXT()
215 GL_APICALL void GL_APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) in glDeleteRenderbuffers()
220 GL_APICALL void GL_APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint* renderbuffers) in glDeleteRenderbuffersOES()
225 GL_APICALL void GL_APIENTRY glDeleteShader(GLuint shader) in glDeleteShader()
230 GL_APICALL void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint* textures) in glDeleteTextures()
235 GL_APICALL void GL_APIENTRY glDepthFunc(GLenum func) in glDepthFunc()
240 GL_APICALL void GL_APIENTRY glDepthMask(GLboolean flag) in glDepthMask()
245 GL_APICALL void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) in glDepthRangef()
250 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader()
255 GL_APICALL void GL_APIENTRY glDisable(GLenum cap) in glDisable()
260 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray(GLuint index) in glDisableVertexAttribArray()
265 GL_APICALL void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays()
270 GL_APICALL void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* i… in glDrawElements()
275 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT(GLenum mode, GLint first, GLsizei count, GLsiz… in glDrawArraysInstancedEXT()
280 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, con… in glDrawElementsInstancedEXT()
285 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT(GLuint index, GLuint divisor) in glVertexAttribDivisorEXT()
290 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLs… in glDrawArraysInstancedANGLE()
295 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, c… in glDrawElementsInstancedANGLE()
300 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) in glVertexAttribDivisorANGLE()
305 GL_APICALL void GL_APIENTRY glEnable(GLenum cap) in glEnable()
310 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray(GLuint index) in glEnableVertexAttribArray()
315 GL_APICALL void GL_APIENTRY glEndQueryEXT(GLenum target) in glEndQueryEXT()
320 GL_APICALL void GL_APIENTRY glFinishFenceNV(GLuint fence) in glFinishFenceNV()
325 GL_APICALL void GL_APIENTRY glFinish(void) in glFinish()
330 GL_APICALL void GL_APIENTRY glFlush(void) in glFlush()
335 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum rend… in glFramebufferRenderbuffer()
340 GL_APICALL void GL_APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum r… in glFramebufferRenderbufferOES()
345 GL_APICALL void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarg… in glFramebufferTexture2D()
350 GL_APICALL void GL_APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum text… in glFramebufferTexture2DOES()
355 GL_APICALL void GL_APIENTRY glFrontFace(GLenum mode) in glFrontFace()
360 GL_APICALL void GL_APIENTRY glGenBuffers(GLsizei n, GLuint* buffers) in glGenBuffers()
365 GL_APICALL void GL_APIENTRY glGenerateMipmap(GLenum target) in glGenerateMipmap()
370 GL_APICALL void GL_APIENTRY glGenerateMipmapOES(GLenum target) in glGenerateMipmapOES()
375 GL_APICALL void GL_APIENTRY glGenFencesNV(GLsizei n, GLuint* fences) in glGenFencesNV()
380 GL_APICALL void GL_APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers) in glGenFramebuffers()
385 GL_APICALL void GL_APIENTRY glGenFramebuffersOES(GLsizei n, GLuint* framebuffers) in glGenFramebuffersOES()
390 GL_APICALL void GL_APIENTRY glGenQueriesEXT(GLsizei n, GLuint* ids) in glGenQueriesEXT()
395 GL_APICALL void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) in glGenRenderbuffers()
400 GL_APICALL void GL_APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint* renderbuffers) in glGenRenderbuffersOES()
405 GL_APICALL void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures) in glGenTextures()
410 GL_APICALL void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsize… in glGetActiveAttrib()
415 GL_APICALL void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsiz… in glGetActiveUniform()
420 GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, … in glGetAttachedShaders()
425 GL_APICALL int GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* name) in glGetAttribLocation()
430 GL_APICALL void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) in glGetBooleanv()
435 GL_APICALL void GL_APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetBufferParameteriv()
440 GL_APICALL GLenum GL_APIENTRY glGetError(void) in glGetError()
445 GL_APICALL void GL_APIENTRY glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) in glGetFenceivNV()
450 GL_APICALL void GL_APIENTRY glGetFloatv(GLenum pname, GLfloat* params) in glGetFloatv()
455 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,… in glGetFramebufferAttachmentParameteriv()
460 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachme… in glGetFramebufferAttachmentParameterivOES()
465 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT(void) in glGetGraphicsResetStatusEXT()
470 GL_APICALL void GL_APIENTRY glGetIntegerv(GLenum pname, GLint* params) in glGetIntegerv()
475 GL_APICALL void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params) in glGetProgramiv()
480 GL_APICALL void GL_APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, G… in glGetProgramInfoLog()
485 GL_APICALL void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) in glGetQueryivEXT()
490 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT(GLuint name, GLenum pname, GLuint *params) in glGetQueryObjectuivEXT()
495 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetRenderbufferParameteriv()
500 GL_APICALL void GL_APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* par… in glGetRenderbufferParameterivOES()
505 GL_APICALL void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) in glGetShaderiv()
510 GL_APICALL void GL_APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLc… in glGetShaderInfoLog()
515 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLi… in glGetShaderPrecisionFormat()
520 GL_APICALL void GL_APIENTRY glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLch… in glGetShaderSource()
525 GL_APICALL const GLubyte* GL_APIENTRY glGetString(GLenum name) in glGetString()
530 GL_APICALL void GL_APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv()
535 GL_APICALL void GL_APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) in glGetTexParameteriv()
540 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLf… in glGetnUniformfvEXT()
545 GL_APICALL void GL_APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat* params) in glGetUniformfv()
550 GL_APICALL void GL_APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLi… in glGetnUniformivEXT()
555 GL_APICALL void GL_APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params) in glGetUniformiv()
560 GL_APICALL int GL_APIENTRY glGetUniformLocation(GLuint program, const GLchar* name) in glGetUniformLocation()
565 GL_APICALL void GL_APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) in glGetVertexAttribfv()
570 GL_APICALL void GL_APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) in glGetVertexAttribiv()
575 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) in glGetVertexAttribPointerv()
580 GL_APICALL void GL_APIENTRY glHint(GLenum target, GLenum mode) in glHint()
585 GL_APICALL GLboolean GL_APIENTRY glIsBuffer(GLuint buffer) in glIsBuffer()
590 GL_APICALL GLboolean GL_APIENTRY glIsEnabled(GLenum cap) in glIsEnabled()
595 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV(GLuint fence) in glIsFenceNV()
600 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer(GLuint framebuffer) in glIsFramebuffer()
605 GL_APICALL GLboolean GL_APIENTRY glIsFramebufferOES(GLuint framebuffer) in glIsFramebufferOES()
610 GL_APICALL GLboolean GL_APIENTRY glIsProgram(GLuint program) in glIsProgram()
615 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT(GLuint name) in glIsQueryEXT()
620 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer(GLuint renderbuffer) in glIsRenderbuffer()
625 GL_APICALL GLboolean GL_APIENTRY glIsRenderbufferOES(GLuint renderbuffer) in glIsRenderbufferOES()
630 GL_APICALL GLboolean GL_APIENTRY glIsShader(GLuint shader) in glIsShader()
635 GL_APICALL GLboolean GL_APIENTRY glIsTexture(GLuint texture) in glIsTexture()
640 GL_APICALL void GL_APIENTRY glLineWidth(GLfloat width) in glLineWidth()
645 GL_APICALL void GL_APIENTRY glLinkProgram(GLuint program) in glLinkProgram()
650 GL_APICALL void GL_APIENTRY glPixelStorei(GLenum pname, GLint param) in glPixelStorei()
655 GL_APICALL void GL_APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) in glPolygonOffset()
660 GL_APICALL void GL_APIENTRY glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, in glReadnPixelsEXT()
666 GL_APICALL void GL_APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum fo… in glReadPixels()
671 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler(void) in glReleaseShaderCompiler()
676 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum… in glRenderbufferStorageMultisample()
681 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, G… in glRenderbufferStorageMultisampleANGLE()
686 GL_APICALL void GL_APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei wid… in glRenderbufferStorage()
691 GL_APICALL void GL_APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei … in glRenderbufferStorageOES()
696 GL_APICALL void GL_APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) in glSampleCoverage()
701 GL_APICALL void GL_APIENTRY glSetFenceNV(GLuint fence, GLenum condition) in glSetFenceNV()
706 GL_APICALL void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) in glScissor()
711 GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, c… in glShaderBinary()
716 GL_APICALL void GL_APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar *const *strin… in glShaderSource()
721 GL_APICALL void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) in glStencilFunc()
726 GL_APICALL void GL_APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) in glStencilFuncSeparate()
731 GL_APICALL void GL_APIENTRY glStencilMask(GLuint mask) in glStencilMask()
736 GL_APICALL void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask) in glStencilMaskSeparate()
741 GL_APICALL void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp()
746 GL_APICALL void GL_APIENTRY glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpas… in glStencilOpSeparate()
751 GLboolean GL_APIENTRY glTestFenceNV(GLuint fence) in glTestFenceNV()
756 GL_APICALL void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei … in glTexImage2D()
762 GL_APICALL void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) in glTexParameterf()
767 GL_APICALL void GL_APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) in glTexParameterfv()
772 GL_APICALL void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) in glTexParameteri()
777 GL_APICALL void GL_APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint* params) in glTexParameteriv()
782 GL_APICALL void GL_APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffse… in glTexSubImage2D()
788 GL_APICALL void GL_APIENTRY glUniform1f(GLint location, GLfloat x) in glUniform1f()
793 GL_APICALL void GL_APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* v) in glUniform1fv()
798 GL_APICALL void GL_APIENTRY glUniform1i(GLint location, GLint x) in glUniform1i()
803 GL_APICALL void GL_APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint* v) in glUniform1iv()
808 GL_APICALL void GL_APIENTRY glUniform2f(GLint location, GLfloat x, GLfloat y) in glUniform2f()
813 GL_APICALL void GL_APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat* v) in glUniform2fv()
818 GL_APICALL void GL_APIENTRY glUniform2i(GLint location, GLint x, GLint y) in glUniform2i()
823 GL_APICALL void GL_APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint* v) in glUniform2iv()
828 GL_APICALL void GL_APIENTRY glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) in glUniform3f()
833 GL_APICALL void GL_APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat* v) in glUniform3fv()
838 GL_APICALL void GL_APIENTRY glUniform3i(GLint location, GLint x, GLint y, GLint z) in glUniform3i()
843 GL_APICALL void GL_APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v) in glUniform3iv()
848 GL_APICALL void GL_APIENTRY glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) in glUniform4f()
853 GL_APICALL void GL_APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v) in glUniform4fv()
858 GL_APICALL void GL_APIENTRY glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) in glUniform4i()
863 GL_APICALL void GL_APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint* v) in glUniform4iv()
868 GL_APICALL void GL_APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, … in glUniformMatrix2fv()
873 GL_APICALL void GL_APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, … in glUniformMatrix3fv()
878 GL_APICALL void GL_APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, … in glUniformMatrix4fv()
883 GL_APICALL void GL_APIENTRY glUseProgram(GLuint program) in glUseProgram()
888 GL_APICALL void GL_APIENTRY glValidateProgram(GLuint program) in glValidateProgram()
893 GL_APICALL void GL_APIENTRY glVertexAttrib1f(GLuint index, GLfloat x) in glVertexAttrib1f()
898 GL_APICALL void GL_APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat* values) in glVertexAttrib1fv()
903 GL_APICALL void GL_APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) in glVertexAttrib2f()
908 GL_APICALL void GL_APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat* values) in glVertexAttrib2fv()
913 GL_APICALL void GL_APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) in glVertexAttrib3f()
918 GL_APICALL void GL_APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat* values) in glVertexAttrib3fv()
923 GL_APICALL void GL_APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat… in glVertexAttrib4f()
928 GL_APICALL void GL_APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat* values) in glVertexAttrib4fv()
933 GL_APICALL void GL_APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean … in glVertexAttribPointer()
938 GL_APICALL void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) in glViewport()
943 GL_APICALL void GL_APIENTRY glBlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,… in glBlitFramebufferNV()
948 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint src… in glBlitFramebufferANGLE()
954 GL_APICALL void GL_APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsi… in glTexImage3DOES()
960 GL_APICALL void GL_APIENTRY glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yof… in glTexSubImage3DOES()
965 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint… in glCopyTexSubImage3DOES()
970 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalfo… in glCompressedTexImage3DOES()
975 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset,… in glCompressedTexSubImage3DOES()
980 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum text… in glFramebufferTexture3DOES()
985 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) in glEGLImageTargetTexture2DOES()
990 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES ima… in glEGLImageTargetRenderbufferStorageOES()
995 GL_APICALL void GL_APIENTRY glDrawBuffersEXT(GLsizei n, const GLenum *bufs) in glDrawBuffersEXT()
1000 GL_APICALL void GL_APIENTRY glReadBuffer(GLenum src) in glReadBuffer()
1005 GL_APICALL void GL_APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei coun… in glDrawRangeElements()
1010 GL_APICALL void GL_APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei … in glTexImage3D()
1015 GL_APICALL void GL_APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffse… in glTexSubImage3D()
1020 GL_APICALL void GL_APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yo… in glCopyTexSubImage3D()
1025 GL_APICALL void GL_APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalforma… in glCompressedTexImage3D()
1030 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GL… in glCompressedTexSubImage3D()
1035 GL_APICALL void GL_APIENTRY glGenQueries(GLsizei n, GLuint *ids) in glGenQueries()
1040 GL_APICALL void GL_APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids) in glDeleteQueries()
1045 GL_APICALL GLboolean GL_APIENTRY glIsQuery(GLuint id) in glIsQuery()
1050 GL_APICALL void GL_APIENTRY glBeginQuery(GLenum target, GLuint id) in glBeginQuery()
1055 GL_APICALL void GL_APIENTRY glEndQuery(GLenum target) in glEndQuery()
1060 GL_APICALL void GL_APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params) in glGetQueryiv()
1065 GL_APICALL void GL_APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) in glGetQueryObjectuiv()
1070 GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer(GLenum target) in glUnmapBuffer()
1075 GL_APICALL void GL_APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, void **params) in glGetBufferPointerv()
1080 GL_APICALL void GL_APIENTRY glDrawBuffers(GLsizei n, const GLenum *bufs) in glDrawBuffers()
1085 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose… in glUniformMatrix2x3fv()
1090 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose… in glUniformMatrix3x2fv()
1095 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose… in glUniformMatrix2x4fv()
1100 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose… in glUniformMatrix4x2fv()
1105 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose… in glUniformMatrix3x4fv()
1110 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose… in glUniformMatrix4x3fv()
1115 GL_APICALL void GL_APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, G… in glBlitFramebuffer()
1120 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint text… in glFramebufferTextureLayer()
1125 GL_APICALL void *GL_APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GL… in glMapBufferRange()
1130 GL_APICALL void GL_APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr len… in glFlushMappedBufferRange()
1135 GL_APICALL void GL_APIENTRY glBindVertexArray(GLuint array) in glBindVertexArray()
1140 GL_APICALL void GL_APIENTRY glBindVertexArrayOES(GLuint array) in glBindVertexArrayOES()
1145 GL_APICALL void GL_APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint *arrays) in glDeleteVertexArrays()
1150 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays) in glDeleteVertexArraysOES()
1155 GL_APICALL void GL_APIENTRY glGenVertexArrays(GLsizei n, GLuint *arrays) in glGenVertexArrays()
1160 GL_APICALL void GL_APIENTRY glGenVertexArraysOES(GLsizei n, GLuint *arrays) in glGenVertexArraysOES()
1165 GL_APICALL GLboolean GL_APIENTRY glIsVertexArray(GLuint array) in glIsVertexArray()
1170 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES(GLuint array) in glIsVertexArrayOES()
1175 GL_APICALL void GL_APIENTRY glGetIntegeri_v(GLenum target, GLuint index, GLint *data) in glGetIntegeri_v()
1180 GL_APICALL void GL_APIENTRY glBeginTransformFeedback(GLenum primitiveMode) in glBeginTransformFeedback()
1185 GL_APICALL void GL_APIENTRY glEndTransformFeedback(void) in glEndTransformFeedback()
1190 GL_APICALL void GL_APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr … in glBindBufferRange()
1195 GL_APICALL void GL_APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer) in glBindBufferBase()
1200 GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar… in glTransformFeedbackVaryings()
1205 GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei buf… in glGetTransformFeedbackVarying()
1210 GL_APICALL void GL_APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei s… in glVertexAttribIPointer()
1215 GL_APICALL void GL_APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) in glGetVertexAttribIiv()
1220 GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) in glGetVertexAttribIuiv()
1225 GL_APICALL void GL_APIENTRY glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) in glVertexAttribI4i()
1230 GL_APICALL void GL_APIENTRY glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) in glVertexAttribI4ui()
1235 GL_APICALL void GL_APIENTRY glVertexAttribI4iv(GLuint index, const GLint *v) in glVertexAttribI4iv()
1240 GL_APICALL void GL_APIENTRY glVertexAttribI4uiv(GLuint index, const GLuint *v) in glVertexAttribI4uiv()
1245 GL_APICALL void GL_APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint *params) in glGetUniformuiv()
1250 GL_APICALL GLint GL_APIENTRY glGetFragDataLocation(GLuint program, const GLchar *name) in glGetFragDataLocation()
1255 GL_APICALL void GL_APIENTRY glUniform1ui(GLint location, GLuint v0) in glUniform1ui()
1260 GL_APICALL void GL_APIENTRY glUniform2ui(GLint location, GLuint v0, GLuint v1) in glUniform2ui()
1265 GL_APICALL void GL_APIENTRY glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) in glUniform3ui()
1270 GL_APICALL void GL_APIENTRY glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) in glUniform4ui()
1275 GL_APICALL void GL_APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint *value) in glUniform1uiv()
1280 GL_APICALL void GL_APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint *value) in glUniform2uiv()
1285 GL_APICALL void GL_APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint *value) in glUniform3uiv()
1290 GL_APICALL void GL_APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint *value) in glUniform4uiv()
1295 GL_APICALL void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) in glClearBufferiv()
1300 GL_APICALL void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) in glClearBufferuiv()
1305 GL_APICALL void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) in glClearBufferfv()
1310 GL_APICALL void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint s… in glClearBufferfi()
1315 GL_APICALL const GLubyte *GL_APIENTRY glGetStringi(GLenum name, GLuint index) in glGetStringi()
1320 GL_APICALL void GL_APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr rea… in glCopyBufferSubData()
1325 GL_APICALL void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar … in glGetUniformIndices()
1330 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuin… in glGetActiveUniformsiv()
1335 GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) in glGetUniformBlockIndex()
1340 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLe… in glGetActiveUniformBlockiv()
1345 GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, G… in glGetActiveUniformBlockName()
1350 GL_APICALL void GL_APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint … in glUniformBlockBinding()
1355 GL_APICALL void GL_APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei … in glDrawArraysInstanced()
1360 GL_APICALL void GL_APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const … in glDrawElementsInstanced()
1365 GL_APICALL GLsync GL_APIENTRY glFenceSync(GLenum condition, GLbitfield flags) in glFenceSync()
1370 GL_APICALL GLboolean GL_APIENTRY glIsSync(GLsync sync) in glIsSync()
1375 GL_APICALL void GL_APIENTRY glDeleteSync(GLsync sync) in glDeleteSync()
1380 GL_APICALL GLenum GL_APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) in glClientWaitSync()
1385 GL_APICALL void GL_APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) in glWaitSync()
1390 GL_APICALL void GL_APIENTRY glGetInteger64v(GLenum pname, GLint64 *data) in glGetInteger64v()
1395 GL_APICALL void GL_APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length… in glGetSynciv()
1400 GL_APICALL void GL_APIENTRY glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) in glGetInteger64i_v()
1405 GL_APICALL void GL_APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) in glGetBufferParameteri64v()
1410 GL_APICALL void GL_APIENTRY glGenSamplers(GLsizei count, GLuint *samplers) in glGenSamplers()
1415 GL_APICALL void GL_APIENTRY glDeleteSamplers(GLsizei count, const GLuint *samplers) in glDeleteSamplers()
1420 GL_APICALL GLboolean GL_APIENTRY glIsSampler(GLuint sampler) in glIsSampler()
1425 GL_APICALL void GL_APIENTRY glBindSampler(GLuint unit, GLuint sampler) in glBindSampler()
1430 GL_APICALL void GL_APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) in glSamplerParameteri()
1435 GL_APICALL void GL_APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) in glSamplerParameteriv()
1440 GL_APICALL void GL_APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) in glSamplerParameterf()
1445 GL_APICALL void GL_APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) in glSamplerParameterfv()
1450 GL_APICALL void GL_APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) in glGetSamplerParameteriv()
1455 GL_APICALL void GL_APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) in glGetSamplerParameterfv()
1460 GL_APICALL void GL_APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor) in glVertexAttribDivisor()
1465 GL_APICALL void GL_APIENTRY glBindTransformFeedback(GLenum target, GLuint id) in glBindTransformFeedback()
1470 GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids) in glDeleteTransformFeedbacks()
1475 GL_APICALL void GL_APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint *ids) in glGenTransformFeedbacks()
1480 GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback(GLuint id) in glIsTransformFeedback()
1485 GL_APICALL void GL_APIENTRY glPauseTransformFeedback(void) in glPauseTransformFeedback()
1490 GL_APICALL void GL_APIENTRY glResumeTransformFeedback(void) in glResumeTransformFeedback()
1495 GL_APICALL void GL_APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GL… in glGetProgramBinary()
1500 GL_APICALL void GL_APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary… in glProgramBinary()
1505 GL_APICALL void GL_APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value) in glProgramParameteri()
1510 GL_APICALL void GL_APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GL… in glInvalidateFramebuffer()
1515 GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const… in glInvalidateSubFramebuffer()
1520 GL_APICALL void GL_APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GL… in glTexStorage2D()
1525 GL_APICALL void GL_APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GL… in glTexStorage3D()
1530 GL_APICALL void GL_APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pnam… in glGetInternalformativ()