Lines Matching refs:shaderObject
86 es2::Shader *shaderObject = context->getShader(shader); in AttachShader() local
100 if(!shaderObject) in AttachShader()
112 if(!programObject->attachShader(shaderObject)) in AttachShader()
672 es2::Shader *shaderObject = context->getShader(shader); in CompileShader() local
674 if(!shaderObject) in CompileShader()
686 shaderObject->compile(); in CompileShader()
1383 es2::Shader *shaderObject = context->getShader(shader); in DetachShader() local
1399 if(!shaderObject) in DetachShader()
1412 if(!programObject->detachShader(shaderObject)) in DetachShader()
3129 es2::Shader *shaderObject = context->getShader(shader); in GetShaderiv() local
3131 if(!shaderObject) in GetShaderiv()
3146 *params = shaderObject->getType(); in GetShaderiv()
3149 *params = shaderObject->isFlaggedForDeletion(); in GetShaderiv()
3152 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; in GetShaderiv()
3155 *params = (GLint)shaderObject->getInfoLogLength(); in GetShaderiv()
3158 *params = (GLint)shaderObject->getSourceLength(); in GetShaderiv()
3180 es2::Shader *shaderObject = context->getShader(shader); in GetShaderInfoLog() local
3182 if(!shaderObject) in GetShaderInfoLog()
3194 shaderObject->getInfoLog(bufsize, length, infolog); in GetShaderInfoLog()
3249 es2::Shader *shaderObject = context->getShader(shader); in GetShaderSource() local
3251 if(!shaderObject) in GetShaderSource()
3263 shaderObject->getSource(bufsize, length, source); in GetShaderSource()
3973 es2::Shader *shaderObject = context->getShader(shader); in IsShader() local
3975 if(shaderObject) in IsShader()
4342 es2::Shader *shaderObject = context->getShader(shader); in ShaderSource() local
4344 if(!shaderObject) in ShaderSource()
4356 shaderObject->setSource(count, string, length); in ShaderSource()