Lines Matching refs:textarget
1946 void FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint… in FramebufferTexture2D() argument
1949 "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); in FramebufferTexture2D()
1962 textarget = GL_NONE; in FramebufferTexture2D()
1973 switch(textarget) in FramebufferTexture2D()
2002 if((textarget == GL_TEXTURE_RECTANGLE_ARB) && (level != 0)) in FramebufferTexture2D()
2012 if(tex->isCompressed(textarget, level)) in FramebufferTexture2D()
2038 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level); break; in FramebufferTexture2D()
2039 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level); break; in FramebufferTexture2D()
2041 framebuffer->setDepthbuffer(textarget, texture, level); in FramebufferTexture2D()
2042 framebuffer->setStencilbuffer(textarget, texture, level); in FramebufferTexture2D()
2055 framebuffer->setColorbuffer(textarget, texture, attachment - GL_COLOR_ATTACHMENT0, level); in FramebufferTexture2D()
6012 void FramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GL… in FramebufferTexture3DOES() argument
6015 …"GLuint texture = %d, GLint level = %d, GLint zoffset = %d)", target, attachment, textarget, textu… in FramebufferTexture3DOES()
6028 textarget = GL_NONE; in FramebufferTexture3DOES()
6039 switch(textarget) in FramebufferTexture3DOES()
6056 if(tex->isCompressed(textarget, level)) in FramebufferTexture3DOES()
6082 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level); break; in FramebufferTexture3DOES()
6083 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level); break; in FramebufferTexture3DOES()
6095 framebuffer->setColorbuffer(textarget, texture, attachment - GL_COLOR_ATTACHMENT0, level); in FramebufferTexture3DOES()
6209 void FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GL… in FramebufferTexture2DOES() argument
6211 FramebufferTexture2D(target, attachment, textarget, texture, level); in FramebufferTexture2DOES()