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Lines Matching refs:Vector4f

61 		Vector4f c[RENDERTARGETS];
65 Vector4f vPos;
66 Vector4f vFace;
69 Vector4f p0;
85Vector4f sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &…
86Vector4f sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &ds…
89 void clampColor(Vector4f oC[RENDERTARGETS]);
93 Vector4f fetchRegister(const Src &src, unsigned int offset = 0);
94 Vector4f readConstant(const Src &src, unsigned int offset = 0);
105 void M3X2(Vector4f &dst, Vector4f &src0, const Src &src1);
106 void M3X3(Vector4f &dst, Vector4f &src0, const Src &src1);
107 void M3X4(Vector4f &dst, Vector4f &src0, const Src &src1);
108 void M4X3(Vector4f &dst, Vector4f &src0, const Src &src1);
109 void M4X4(Vector4f &dst, Vector4f &src0, const Src &src1);
110 void TEX(Vector4f &dst, Vector4f &src0, const Src &src1, bool project, bool bias);
111 void TEXLOD(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &lod);
112 void TEXBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Float4 &bias);
113 void TEXSIZE(Vector4f &dst, Float4 &lod, const Src &src1);
114 void TEXKILL(Int cMask[4], Vector4f &src, unsigned char mask);
115 void TEXOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset);
116 …void TEXOFFSETBIAS(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &bias);
117 void TEXLODOFFSET(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &offset, Float4 &lod);
118 void TEXELFETCH(Vector4f &dst, Vector4f &src, const Src &, Float4 &lod);
119 void TEXELFETCHOFFSET(Vector4f &dst, Vector4f &src, const Src &, Vector4f &offset, Float4 &lod);
120 void TEXGRAD(Vector4f &dst, Vector4f &src0, const Src &src1, Vector4f &dsx, Vector4f &dsy);
121 …void TEXGRADOFFSET(Vector4f &dst, Vector4f &src, const Src &, Vector4f &dsx, Vector4f &dsy, Vector…
123 void DFDX(Vector4f &dst, Vector4f &src);
124 void DFDY(Vector4f &dst, Vector4f &src);
125 void FWIDTH(Vector4f &dst, Vector4f &src);
127 void BREAKC(Vector4f &src0, Vector4f &src1, Control);
145 void IFC(Vector4f &src0, Vector4f &src1, Control);